Accent Image to accompany hero

Marowakin Pokémon Orange

ground

Pokédex Entry

Bone Keeper Pokémon

Somewhere in the world is a cemetery just for MAROWAK. It gets its bones from those graves.

Marowak in Pokémon Pokémon Orange

Kantonian Marowak is #105 in the Pokédex for Pokémon Pokémon Orange. This page covers its ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Ground
Dex
#156 Regional Dex · #105 National
Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
monster
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
Unknown
EV Yield
None
Wild Held Items
Weak To
water ×2grass ×2ice ×2
Resists
poison ×0.5rock ×0.5
Immune To
electric

How to Obtain

This form of Marowak has no wild encounters recorded in this game. Evolve cubone to get one.

Level Up Moves (17)

GrowlLevel: 1normal
PWR0ACC100PP40
Reduces the foe's ATTACK.
Tail WhipLevel: 1normal
PWR0ACC100PP30
Lowers the foe's DEFENSE.
MagnitudeLevel: 1ground
PWR1ACC100PP30
A ground attack with random power.
Flame WheelLevel: 1fire
PWR60ACC100PP25
An attack that may inflict a burn.
Tail WhipLevel: 3normal
PWR0ACC100PP30
Lowers the foe's DEFENSE.
MagnitudeLevel: 7ground
PWR1ACC100PP30
A ground attack with random power.
Flame WheelLevel: 11fire
PWR60ACC100PP25
An attack that may inflict a burn.
LeerLevel: 13normal
PWR0ACC100PP30
Lowers the foe's DEFENSE.
BonemerangLevel: 21ground
PWR50ACC90PP10
An attack that strikes twice.
Shadow BoneLevel: 28ghost
PWR85ACC100PP10
An attack that may lower DEFENSE.
ThrashLevel: 33normal
PWR120ACC100PP10
Works 2-3 turns and confuses user.
Night ShadeLevel: 35ghost
PWR1ACC100PP15
The user's level equals damage HP.
False SwipeLevel: 39normal
PWR40ACC100PP40
Leaves the foe with at least 1HP.
StompLevel: 43normal
PWR65ACC100PP20
An attack that may cause flinching.
Fire SpinLevel: 53fire
PWR40ACC85PP15
Traps foe in fire for 2-5 turns.
Double EdgeLevel: 61normal
PWR120ACC100PP15
A tackle that also hurts the user.
Bone RushLevel: 65ground
PWR25ACC90PP10
An attack that hits 2-5 times.

Pre-evolution-only Moves (3)

These moves must be learned before evolving; Marowak cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

HeadbuttLevel: 13(Cubone · Level 13)normal
PWR70ACC100PP15
An attack that may cause flinching.
Focus EnergyLevel: 21(Cubone · Level 21)normal
PWR0ACC100PP30
Raises the critical hit ratio.
RageLevel: 29(Cubone · Level 29)normal
PWR20ACC100PP20
Raises ATTACK if the user is hit.

TM/HM Moves (24)

Dark Pulsedark
PWR80ACC100PP15TM04
An attack that may cause flinching.
Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Ice Beamice
PWR90ACC100PP10TM13
An attack that may freeze the foe.
Blizzardice
PWR110ACC70PP5TM14
An attack that may freeze the foe.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Thunderboltelectric
PWR90ACC100PP15TM24
An attack that may cause paralysis.
Thunderelectric
PWR110ACC70PP10TM25
An attack that may cause paralysis.
Earthquakeground
PWR100ACC100PP10TM26
Tough but useless vs. flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Shadow Ballghost
PWR80ACC100PP15TM30
An attack that may lower SPCL.DEF.
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Earth Powerground
PWR90ACC100PP10TM33
An attack that may lower SPCL.DEF.
Giga Impactnormal
PWR150ACC90PP5TM34
1st turn: Attack 2nd turn: Rest
Flamethrowerfire
PWR90ACC100PP15TM35
An attack that may inflict a burn.
Sandstormrock
PWR0ACC100PP10TM37
Inflicts damage every turn.
Fire Blastfire
PWR110ACC85PP5TM38
An attack that may inflict a burn.
Aerial Aceflying
PWR60ACC100PP20TM40
An attack that never misses.
Facadenormal
PWR70ACC100PP20TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Rock Sliderock
PWR75ACC90PP10TM48
An attack that may cause flinching.

Move Tutor Moves (2)

Swords Dance(Route 71)normal
PWR0ACC100PP20Tutor
A dance that increases ATTACK.
Attract(Kumquat House3)normal
PWR0ACC100PP15Tutor
Makes the opposite gender infatuated.

Type Summary

3
Weaknesses
2
Resistances
1
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Marowak. Use these types to counter it effectively.

Resistances & Immunities

Types that Marowak resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Marowak differs across the games we cover →

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