Accent Image to accompany hero

Castformin Pokémon Modern Emerald

normal

Pokédex Entry

Weather Pokémon

It alters its form depending on the weather. Changes in the climate such as the temperature and humidity appear to affect its cellular structure.

Castform in Pokémon Modern Emerald

Castform is #351 in the Pokédex for Pokémon Modern Emerald. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Normal
Dex
#147 Hoenn Dex · #351 National
Abilities

Changes with the weather.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
fairy, amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
145
EV Yield
1 Hp
Wild Held Items
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

You can also receive one as a gift in Route 119 at level 25.

LocationLevelMethodFormHeld ItemPrerequisite
Route 119Lv. 25gift-Mystic Water-

Level Up Moves (11)

TackleLevel: 1normal
PWR40ACC100PP35
Charges the foe with a full- body tackle.
Tri AttackLevel: 1normal
PWR80ACC100PP10
Fires three types of beams at the same time.
Water GunLevel: 10water
PWR40ACC100PP25
Squirts water to attack the foe.
EmberLevel: 10fire
PWR40ACC100PP25
A weak fire attack that may inflict a burn.
Powder SnowLevel: 10ice
PWR40ACC100PP25
Blasts the foe with a snowy gust. May cause freezing.
HeadbuttLevel: 15normal
PWR70ACC100PP15
A ramming attack that may cause flinching.
Rain DanceLevel: 20water
PWR0ACC0PP5
Boosts the power of Water- type moves for 5 turns.
Sunny DayLevel: 20fire
PWR0ACC0PP5
Boosts the power of Fire- type moves for 5 turns.
HailLevel: 20ice
PWR0ACC0PP10
Summons a hailstorm that strikes every turn.
Weather BallLevel: 30normal
PWR50ACC100PP10
The move's type and power change with the weather.
Hydro PumpLevel: 35water
PWR120ACC80PP5
Blasts water at high power to strike the foe.

Egg Moves (4)

Future Sightpsychic
PWR120ACC100PP10
Heightens inner power to strike 2 turns later.
Amnesiapsychic
PWR0ACC0PP20
Forgets about something and sharply raises Sp. Def.
Disablenormal
PWR0ACC100PP20
Psychically disables one of the foe's moves.
Psych Upnormal
PWR0ACC0PP10
Copies the foe's effect(s) and gives to the user.

TM/HM Moves (26)

Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
PWR0ACC70PP10TM06
Poisons the foe with an intensifying toxin.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR60ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Ice Beamice
PWR90ACC100PP10TM13
Blasts the foe with an icy beam that may freeze it.
Blizzardice
PWR110ACC70PP5TM14
Hits the foe with an icy storm that may freeze it.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Thunderboltelectric
PWR90ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
PWR110ACC70PP10TM25
A lightning attack that may cause paralysis.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Flamethrowerfire
PWR90ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Fire Blastfire
PWR110ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Facadenormal
PWR70ACC100PP20TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP5TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Thiefdark
PWR50ACC100PP25TM46
While attacking, it may steal the foe's held item.
Flashnormal
PWR0ACC100PP20HM05
Looses a powerful blast of light that cuts accuracy.

Move Tutor Moves (13)

Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Defense Curl(Battle Frontier Lounge 7)normal
PWR0ACC0PP40Tutor
Curls up to conceal weak spots and raise Defense.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Icy Wind(Battle Frontier Lounge 7)ice
PWR55ACC95PP15Tutor
A chilling attack that lowers the foe's Speed.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Psych Up(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Copies the foe's effect(s) and gives to the user.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Snore(Battle Frontier Lounge 7)normal
PWR50ACC100PP15Tutor
A loud attack that can be used only while asleep.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC85PP15Tutor
Confuses the foe, but also sharply raises Attack.
Swift(Battle Frontier Lounge 7)normal
PWR60ACC0PP20Tutor
Sprays star-shaped rays that never miss.
Thunder Wave(Battle Frontier Lounge 7)electric
PWR0ACC90PP20Tutor
A weak jolt of electricity that paralyzes the foe.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Castform. Use these types to counter it effectively.

Resistances & Immunities

Types that Castform resists or is immune to. Avoid using these types against it.

Immunities (0×)

No type resistances.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Castform differs across the games we cover →

Related tools
Use ← → arrow keys to navigate