Snubbullin Pokémon Johto Legends
Pokédex Entry
Fairy Pokémon
In truth, it is a cowardly Pokémon. It growls eagerly in order to hide its fear from its opponent.
Snubbull in Pokémon Johto Legends
Snubbull is #209 in the Pokédex for Pokémon Johto Legends. This page covers its fairy typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 9 encounter locations.
Lowers foe's Attack stat.
Easier to run away from battles.
Dark, Bug, & Ghost moves raise Speed.
Evolution Chain
How to Obtain
Wild Encounters (7)
Level Up Moves (12)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 40 | 100 | 35 | ||
| A full-body charge attack. | ||||||
| Scary FaceLevel: 1Scary Face | normal | 0 | 100 | 10 | ||
| Harshly reduces the foe's Speed. | ||||||
| Tail WhipLevel: 1Tail Whip | normal | 0 | 100 | 30 | ||
| Lowers the foe's Defense. | ||||||
| CharmLevel: 1Charm | fairy | 0 | 100 | 20 | ||
| Harshly lowers the foe's Attack. | ||||||
| BiteLevel: 7Bite | dark | 60 | 100 | 25 | ||
| An attack that may cause flinching. | ||||||
| LickLevel: 13Lick | ghost | 30 | 100 | 30 | ||
| An attack that may cause paralysis. | ||||||
| HeadbuttLevel: 19Headbutt | normal | 70 | 100 | 15 | ||
| An attack that may make foe flinch. | ||||||
| RoarLevel: 25Roar | normal | 0 | 100 | 20 | ||
| Scares wild foes to end battle. | ||||||
| RageLevel: 31Rage | normal | 20 | 100 | 20 | ||
| Raises Attack if the user is hit. | ||||||
| PaybackLevel: 43Payback | dark | 50 | 100 | 10 | ||
| Power is doubled after damaged. | ||||||
| Play RoughLevel: 47Play Rough | fairy | 90 | 90 | 10 | ||
| Plays without mercy. Can lower Atk. | ||||||
| CrunchLevel: 49Crunch | dark | 80 | 100 | 15 | ||
| An attack that may lower Defense. |
Egg Moves (12)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| MetronomeMetronome | normal | 0 | 100 | 10 | |
| Randomly uses any Pokémon move. | |||||
| Faint AttackFaint Attack | dark | 60 | 100 | 20 | |
| An attack that never misses. | |||||
| Close CombatClose Combat | fighting | 120 | 100 | 5 | |
| Lowers user's Def and Spcl.Def. | |||||
| PresentPresent | normal | 1 | 90 | 15 | |
| A bomb that may restore HP. | |||||
| CrunchCrunch | dark | 80 | 100 | 15 | |
| An attack that may lower Defense. | |||||
| Heal BellHeal Bell | normal | 0 | 100 | 5 | |
| Eliminates all status problems. | |||||
| LickLick | ghost | 30 | 100 | 30 | |
| An attack that may cause paralysis. | |||||
| LeerLeer | normal | 0 | 100 | 30 | |
| Reduces the foe's Defense. | |||||
| Double EdgeDouble Edge | normal | 120 | 100 | 15 | |
| A tackle that also hurts the user. | |||||
| MimicMimic | normal | 0 | 100 | 10 | |
| Copies a move used by the foe. | |||||
| SnoreSnore | normal | 50 | 100 | 15 | |
| An attack useable only while asleep. | |||||
| Seismic TossSeismic Toss | fighting | 1 | 100 | 20 | |
| The user's level equals damage HP. |
TM/HM Moves (33)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| DynamicpunchDynamicpunch | fighting | 100 | 50 | 5 | TM01TM01 | |
| An attack that always confuses. | ||||||
| RoarRoar | normal | 0 | 100 | 20 | TM05TM05 | |
| Scares wild foes to end battle. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Bulk UpBulk Up | fighting | 0 | 100 | 20 | TM08TM08 | |
| Boosts Attack and Defense. | ||||||
| Wild ChargeWild Charge | electric | 90 | 100 | 15 | TM09TM09 | |
| Electric tackle, hurts the user. | ||||||
| The power varies with the Pokémon. | ||||||
| Sunny DaySunny Day | fire | 0 | 90 | 5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| DazzlingleamDazzlingleam | fairy | 80 | 100 | 10 | TM12TM12 | |
| User emits a powerful flash. | ||||||
| Light ScreenLight Screen | psychic | 0 | 100 | 30 | TM16TM16 | |
| Ups Spcl.Def with a wall of light. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| BulldozeBulldoze | ground | 60 | 100 | 20 | TM21TM21 | |
| Runs foe over and lowers its Speed. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| An attack that may cause paralysis. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| An attack that may cause paralysis. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | 80 | 100 | 10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| An attack that may lower Spcl.Def. | ||||||
| brickbreakbrickbreak | normal | 0 | 0 | 0 | TM31TM31 | |
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| ReflectReflect | psychic | 0 | 100 | 20 | TM33TM33 | |
| Raises Defense with a barrier. | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| An attack that may inflict a burn. | ||||||
| Sludge BombSludge Bomb | poison | 90 | 100 | 10 | TM36TM36 | |
| An attack that may poison the target. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| An attack that may cause a burn. | ||||||
| Aerial AceAerial Ace | flying | 60 | 100 | 20 | TM40TM40 | |
| Aerial strike that never misses. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| ThiefThief | dark | 60 | 100 | 25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 100 | 10 | TM57TM57 | |
| Randomly attacks while asleep. | ||||||
| PoweruppunchPoweruppunch | fighting | 40 | 100 | 20 | TM58TM58 | |
| Will always raise user's Attack. | ||||||
| Iron HeadIron Head | steel | 80 | 100 | 15 | TM65TM65 | |
| Can cause flinch with a hard head. | ||||||
| Swords DanceSwords Dance | normal | 0 | 100 | 20 | TM66TM66 | |
| A dance that increases Attack. |
Move Tutor Moves (9)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Fire FangFire Fang | fire | 65 | 95 | 15 | TutorTutor | |
| Searing teeth. Flinch or burn. | ||||||
| Thunder FangThunder Fang | electric | 65 | 95 | 15 | TutorTutor | |
| Stunning jaws, flinch or paralyze. | ||||||
| Ice FangIce Fang | ice | 65 | 95 | 15 | TutorTutor | |
| Really cold jaws. Flinch or freeze. | ||||||
| Fire PunchFire Punch | fire | 75 | 100 | 15 | TutorTutor | |
| A fiery punch. May cause a burn. | ||||||
| ThunderpunchThunderpunch | electric | 75 | 100 | 15 | TutorTutor | |
| An electric punch. It may paralyze. | ||||||
| Ice PunchIce Punch | ice | 75 | 100 | 15 | TutorTutor | |
| An icy punch. May cause freezing. | ||||||
| Pixie PunchPixie Punch | fairy | 75 | 100 | 15 | TutorTutor | |
| Enchanted punch, can make sleep. | ||||||
| Drain PunchDrain Punch | fighting | 75 | 100 | 10 | TutorTutor | |
| Punch that heals the user. | ||||||
| MoonblastMoonblast | fairy | 95 | 100 | 15 | TutorTutor | |
| May lower Spcl.Atk with moon power. |
Type Summary
Weaknesses
Types that deal increased damage to Snubbull. Use these types to counter it effectively.
Resistances & Immunities
Types that Snubbull resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Snubbull, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.