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Accent Image to accompany hero

Tympolein Pokémon Heart & Soul

water

Pokédex Entry

Tadpole Pokémon

By vibrating its cheeks, it emits sound waves imperceptible to humans. It uses the rhythm of these sounds to talk and warns others of danger.

Tympole in Pokémon Heart & Soul

Tympole is #535 in the Pokédex for Pokémon tympole. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Water
Dex
#535
Abilities
SWIFT SWIM(Primary)

Raises Speed in rain.

HYDRATION(Secondary)

Cures status in rain.

WATER ABSORB(Hidden)

Changes water into HP.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
water1
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
59
EV Yield
1 Speed
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

Tympole isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (14)

BubbleLevel: 1water
010030
Attack using bubbles. May lower the foe's Speed.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
SupersonicLevel: 5normal
05520
Emits bizarre sound waves that may confuse the foe.
RoundLevel: 9normal
6010015
A song that inflicts damage. Others can join in too.
Bubble BeamLevel: 12water
6510020
Forcefully sprays bubbles that may lower Speed.
Mud ShotLevel: 16ground
559515
Hurls mud at the foe and reduces Speed.
Aqua RingLevel: 20water
0020
Forms a veil of water that restores HP.
UproarLevel: 23normal
010010
Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep.
Muddy WaterLevel: 27water
08510
Attacks with muddy water. May lower accuracy.
Rain DanceLevel: 31water
005
Boosts the power of Water- type moves for 5 turns.
FlailLevel: 34normal
110015
Inflicts more damage when the user's HP is down.
Echoed VoiceLevel: 38normal
4010015
Does more damage every turn it is used.
Hydro PumpLevel: 42water
0805
Blasts water at high power to strike the foe.
Hyper VoiceLevel: 45normal
9010010
A loud attack that uses sound waves to injure.

TM/HM Moves (20)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
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