Accent Image to accompany hero

Tympolein Pokémon Heart & Soul

water
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Pokédex Entry

Tadpole Pokémon

By vibrating its cheeks, it emits sound waves imperceptible to humans. It uses the rhythm of these sounds to talk and warns others of danger.

Tympole in Pokémon Heart & Soul

Tympole is #535 in the Pokédex for Pokémon Heart & Soul. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Water
Dex
#535
Abilities
Swift Swim(Primary)

Raises Speed in rain.

Hydration(Secondary)

Cures status in rain.

Water Absorb(Hidden)

Changes water into HP.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
water1
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
59
EV Yield
1 Speed
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

Tympole has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (14)

BubbleLevel: 1water
PWR0ACC100PP30
Attack using bubbles. May lower the foe's Speed.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
SupersonicLevel: 5normal
PWR0ACC55PP20
Emits bizarre sound waves that may confuse the foe.
RoundLevel: 9normal
PWR60ACC100PP15
A song that inflicts damage. Others can join in too.
Bubble BeamLevel: 12water
PWR65ACC100PP20
Forcefully sprays bubbles that may lower Speed.
Mud ShotLevel: 16ground
PWR55ACC95PP15
Hurls mud at the foe and reduces Speed.
Aqua RingLevel: 20water
PWR0ACC0PP20
Forms a veil of water that restores HP.
UproarLevel: 23normal
PWR0ACC100PP10
Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep.
Muddy WaterLevel: 27water
PWR0ACC85PP10
Attacks with muddy water. May lower accuracy.
Rain DanceLevel: 31water
PWR0ACC0PP5
Boosts the power of Water- type moves for 5 turns.
FlailLevel: 34normal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Echoed VoiceLevel: 38normal
PWR40ACC100PP15
Does more damage every turn it is used.
Hydro PumpLevel: 42water
PWR0ACC80PP5
Blasts water at high power to strike the foe.
Hyper VoiceLevel: 45normal
PWR90ACC100PP10
A loud attack that uses sound waves to injure.

Egg Moves (10)

Water Pulsewater
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
Refreshnormal
PWR0ACC0PP20
Heals poisoning, paralysis, or a burn.
Mud Sportground
PWR0ACC0PP15
Covers the user in mud to weaken all Electric moves.
Mud Bombground
PWR65ACC85PP10
Throws a blob of mud to damage and cut accuracy.
Sleep Talknormal
PWR0ACC0PP10
Uses an available move randomly while asleep.
Snorenormal
PWR0ACC100PP15
A loud attack that can only be used asleep. May flinch.
Mistice
PWR0ACC0PP30
Creates a mist that stops reduction of stats.
Earth Powerground
PWR90ACC100PP10
Makes the ground erupt with power. May lower Sp. Def.
After Younormal
PWR0ACC0PP15
Helps out the target, letting it move next.
Venom Drenchpoison
PWR0ACC100PP20
Lowers the Attack, Sp. Atk and Speed of poisoned foes.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (14)

BubbleLevel: 1water
PWR0ACC100PP30
Attack using bubbles. May lower the foe's Speed.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
SupersonicLevel: 5normal
PWR0ACC55PP20
Emits bizarre sound waves that may confuse the foe.
RoundLevel: 9normal
PWR60ACC100PP15
A song that inflicts damage. Others can join in too.
Bubble BeamLevel: 12water
PWR65ACC100PP20
Forcefully sprays bubbles that may lower Speed.
Mud ShotLevel: 16ground
PWR55ACC95PP15
Hurls mud at the foe and reduces Speed.
Aqua RingLevel: 20water
PWR0ACC0PP20
Forms a veil of water that restores HP.
UproarLevel: 23normal
PWR0ACC100PP10
Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep.
Muddy WaterLevel: 27water
PWR0ACC85PP10
Attacks with muddy water. May lower accuracy.
Rain DanceLevel: 31water
PWR0ACC0PP5
Boosts the power of Water- type moves for 5 turns.
FlailLevel: 34normal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Echoed VoiceLevel: 38normal
PWR40ACC100PP15
Does more damage every turn it is used.
Hydro PumpLevel: 42water
PWR0ACC80PP5
Blasts water at high power to strike the foe.
Hyper VoiceLevel: 45normal
PWR90ACC100PP10
A loud attack that uses sound waves to injure.

TM/HM Moves (20)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
PWR90ACC100PP10TM36
Sludge is hurled to inflict damage. May also poison.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Tympole. Use these types to counter it effectively.

Resistances & Immunities

Types that Tympole resists or is immune to. Avoid using these types against it.

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