Tapu Finiin Pokémon Heart & Soul
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Tapu Fini in Pokémon Heart & Soul
Tapu Fini is #788 in the Pokédex for Pokémon Heart & Soul. This page covers its water/fairy typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Field becomes misty.
Can't be damaged by an ally.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Misty TerrainLevel: 1Misty Terrain | fairy | PWR0 | ACC0 | PP10 | ||
| Covers the ground with mist for 5 turns. Blocks status. | ||||||
| MoonblastLevel: 1Moonblast | fairy | PWR95 | ACC100 | PP15 | ||
| Attacks with the power of the moon. May lower Sp. Atk. | ||||||
| Heal PulseLevel: 1Heal Pulse | psychic | PWR0 | ACC0 | PP10 | ||
| Recovers up to half the target's maximum HP. | ||||||
| Mean LookLevel: 1Mean Look | normal | PWR0 | ACC0 | PP5 | ||
| Fixes the foe with a mean look that prevents escape. | ||||||
| HazeLevel: 1Haze | ice | PWR0 | ACC0 | PP30 | ||
| Creates a black haze that eliminates all stat changes. | ||||||
| MistLevel: 1Mist | ice | PWR0 | ACC0 | PP30 | ||
| Creates a mist that stops reduction of stats. | ||||||
| WithdrawLevel: 1Withdraw | water | PWR0 | ACC0 | PP40 | ||
| Withdraws the body into its hard shell to raise Defense. | ||||||
| Water GunLevel: 1Water Gun | water | PWR40 | ACC100 | PP25 | ||
| Squirts water to attack the foe. | ||||||
| Water PulseLevel: 8Water Pulse | water | PWR60 | ACC100 | PP20 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| WhirlpoolLevel: 14Whirlpool | water | PWR0 | ACC0 | PP15 | ||
| Traps and hurts the foe in a whirlpool for turns. | ||||||
| SoakLevel: 20Soak | water | PWR0 | ACC100 | PP20 | ||
| Sprays water at the foe, changing it to Water type. | ||||||
| RefreshLevel: 26Refresh | normal | PWR0 | ACC0 | PP20 | ||
| Heals poisoning, paralysis, or a burn. | ||||||
| BrineLevel: 32Brine | water | PWR65 | ACC100 | PP10 | ||
| Does double damage to foes with half HP or less. | ||||||
| DefogLevel: 38Defog | flying | PWR0 | ACC0 | PP15 | ||
| Removes obstacles and lowers evasion. | ||||||
| Natures MadnessLevel: 43Natures Madness | fairy | PWR1 | ACC90 | PP10 | ||
| Halves the foe's HP with the power of nature. | ||||||
| Muddy WaterLevel: 48Muddy Water | water | PWR0 | ACC85 | PP10 | ||
| Attacks with muddy water. May lower accuracy. | ||||||
| Aqua RingLevel: 53Aqua Ring | water | PWR0 | ACC0 | PP20 | ||
| Forms a veil of water that restores HP. | ||||||
| Hydro PumpLevel: 58Hydro Pump | water | PWR0 | ACC80 | PP5 | ||
| Blasts water at high power to strike the foe. | ||||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Misty TerrainLevel: 1Misty Terrain | fairy | PWR0 | ACC0 | PP10 | ||
| Covers the ground with mist for 5 turns. Blocks status. | ||||||
| MoonblastLevel: 1Moonblast | fairy | PWR95 | ACC100 | PP15 | ||
| Attacks with the power of the moon. May lower Sp. Atk. | ||||||
| Heal PulseLevel: 1Heal Pulse | psychic | PWR0 | ACC0 | PP10 | ||
| Recovers up to half the target's maximum HP. | ||||||
| Mean LookLevel: 1Mean Look | normal | PWR0 | ACC0 | PP5 | ||
| Fixes the foe with a mean look that prevents escape. | ||||||
| HazeLevel: 1Haze | ice | PWR0 | ACC0 | PP30 | ||
| Creates a black haze that eliminates all stat changes. | ||||||
| MistLevel: 1Mist | ice | PWR0 | ACC0 | PP30 | ||
| Creates a mist that stops reduction of stats. | ||||||
| WithdrawLevel: 1Withdraw | water | PWR0 | ACC0 | PP40 | ||
| Withdraws the body into its hard shell to raise Defense. | ||||||
| Water GunLevel: 1Water Gun | water | PWR40 | ACC100 | PP25 | ||
| Squirts water to attack the foe. | ||||||
| Water PulseLevel: 8Water Pulse | water | PWR60 | ACC100 | PP20 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| WhirlpoolLevel: 14Whirlpool | water | PWR0 | ACC0 | PP15 | ||
| Traps and hurts the foe in a whirlpool for turns. | ||||||
| SoakLevel: 20Soak | water | PWR0 | ACC100 | PP20 | ||
| Sprays water at the foe, changing it to Water type. | ||||||
| RefreshLevel: 26Refresh | normal | PWR0 | ACC0 | PP20 | ||
| Heals poisoning, paralysis, or a burn. | ||||||
| BrineLevel: 32Brine | water | PWR65 | ACC100 | PP10 | ||
| Does double damage to foes with half HP or less. | ||||||
| DefogLevel: 38Defog | flying | PWR0 | ACC0 | PP15 | ||
| Removes obstacles and lowers evasion. | ||||||
| Natures MadnessLevel: 43Natures Madness | fairy | PWR1 | ACC90 | PP10 | ||
| Halves the foe's HP with the power of nature. | ||||||
| Muddy WaterLevel: 48Muddy Water | water | PWR0 | ACC85 | PP10 | ||
| Attacks with muddy water. May lower accuracy. | ||||||
| Aqua RingLevel: 53Aqua Ring | water | PWR0 | ACC0 | PP20 | ||
| Forms a veil of water that restores HP. | ||||||
| Hydro PumpLevel: 58Hydro Pump | water | PWR0 | ACC80 | PP5 | ||
| Blasts water at high power to strike the foe. | ||||||
TM/HM Moves (34)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| BlizzardBlizzard | ice | PWR0 | ACC0 | PP5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| BrineBrine | water | PWR65 | ACC100 | PP10 | TM55TM55 | |
| Does double damage to foes with half HP or less. | ||||||
| Calm MindCalm Mind | psychic | PWR0 | ACC0 | PP20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlingFling | dark | PWR1 | ACC100 | PP10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Grass KnotGrass Knot | grass | PWR1 | ACC100 | PP20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Ice BeamIce Beam | ice | PWR0 | ACC100 | PP10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Psych UpPsych Up | normal | PWR0 | ACC0 | PP10 | TM77TM77 | |
| Copies foe's stat changes and gives to the user. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| SafeguardSafeguard | normal | PWR0 | ACC0 | PP25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SurfSurf | water | PWR0 | ACC100 | PP15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| TormentTorment | dark | PWR0 | ACC100 | PP15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| WaterfallWaterfall | water | PWR80 | ACC100 | PP15 | HM07HM07 | |
| Charges with speed to climb waterfalls. May flinch. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| WhirlpoolWhirlpool | water | PWR0 | ACC0 | PP15 | HM08HM08 | |
| Traps and hurts the foe in a whirlpool for turns. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Tapu Fini. Use these types to counter it effectively.
Resistances & Immunities
Types that Tapu Fini resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Tapu Fini, either offensively or defensively.