Sunkernin Pokémon Heart & Soul
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Pokédex Entry
Seed Pokémon
Sunkern try to minimize movement to conserve the nutrients they have stored in their bodies for evolution. They will not eat, subsisting only on morning dew.
Sunkern in Pokémon Heart & Soul
Sunkern is #191 in the Pokédex for Pokémon Heart & Soul. This page covers its grass typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.
Raises Speed in sunshine.
Powers up in sunshine.
Awakens quickly from sleep.
Evolution Chain
How to Obtain
Wild Encounters (4)
Gen 7 Moves
The movepool a new game starts with.
Level Up (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| AbsorbLevel: 1Absorb | grass | PWR20 | ACC100 | PP0 | ||
| Attack that absorbs half the damage inflicted. | ||||||
| GrowthLevel: 1Growth | normal | PWR0 | ACC0 | PP0 | ||
| Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk. | ||||||
| IngrainLevel: 4Ingrain | grass | PWR0 | ACC0 | PP20 | ||
| Lays roots that restore HP. The user can't switch out. | ||||||
| Grass WhistleLevel: 7Grass Whistle | grass | PWR0 | ACC55 | PP15 | ||
| Lulls the foe into sleep with a pleasant melody. | ||||||
| Mega DrainLevel: 10Mega Drain | grass | PWR40 | ACC100 | PP25 | ||
| Attack that absorbs half the damage inflicted. | ||||||
| Leech SeedLevel: 13Leech Seed | grass | PWR0 | ACC90 | PP10 | ||
| Plants a seed on the foe to steal HP on every turn. | ||||||
| Razor LeafLevel: 16Razor Leaf | grass | PWR55 | ACC95 | PP25 | ||
| Cuts enemies with leaves. High critical-hit ratio. | ||||||
| Worry SeedLevel: 19Worry Seed | grass | PWR0 | ACC100 | PP10 | ||
| Plants a seed on the foe giving it Insomnia. | ||||||
| Giga DrainLevel: 22Giga Drain | grass | PWR0 | ACC100 | PP25 | ||
| Attack that steals half the damage inflicted. | ||||||
| EndeavorLevel: 25Endeavor | normal | PWR1 | ACC100 | PP5 | ||
| Cuts foe's HP to equal user's HP. | ||||||
| SynthesisLevel: 28Synthesis | grass | PWR0 | ACC0 | PP5 | ||
| Restores HP. The amount varies with the weather. | ||||||
| Natural GiftLevel: 31Natural Gift | normal | PWR1 | ACC100 | PP15 | ||
| The effectiveness varies with the held Berry. | ||||||
| Solar BeamLevel: 34Solar Beam | grass | PWR120 | ACC100 | PP10 | ||
| Absorbs light in one turn, then attacks next turn. | ||||||
| Double EdgeLevel: 37Double Edge | normal | PWR0 | ACC100 | PP15 | ||
| A life-risking tackle that also hurts the user. | ||||||
| Sunny DayLevel: 40Sunny Day | fire | PWR0 | ACC0 | PP5 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Seed BombLevel: 43Seed Bomb | grass | PWR80 | ACC100 | PP15 | ||
| A barrage of hard seeds is fired at the foe. | ||||||
Egg Moves (13)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Grass WhistleGrass Whistle | grass | PWR0 | ACC55 | PP15 | |
| Lulls the foe into sleep with a pleasant melody. | |||||
| EncoreEncore | normal | PWR0 | ACC100 | PP5 | |
| Makes the foe repeat its last move over 3 turns. | |||||
| Leech SeedLeech Seed | grass | PWR0 | ACC90 | PP10 | |
| Plants a seed on the foe to steal HP on every turn. | |||||
| Nature PowerNature Power | normal | PWR1 | ACC0 | PP20 | |
| The type of attack varies depending on the location. | |||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | |
| A move that functions differently for GHOSTS. | |||||
| Helping HandHelping Hand | normal | PWR0 | ACC0 | PP20 | |
| Boosts the power of ally recipient's moves. | |||||
| IngrainIngrain | grass | PWR0 | ACC0 | PP20 | |
| Lays roots that restore HP. The user can't switch out. | |||||
| Sweet ScentSweet Scent | normal | PWR0 | ACC100 | PP20 | |
| Allures the foes to harshly reduce evasiveness.Allures the foes to reduce evasiveness. | |||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | |
| Endures any attack for 1 turn, leaving at least 1HP. | |||||
| BideBide | normal | PWR1 | ACC0 | PP10 | |
| Endures attack for 2 turns to retaliate double. | |||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | |
| The effectiveness varies with the held Berry. | |||||
| Morning SunMorning Sun | normal | PWR0 | ACC0 | PP5 | |
| Restores HP. The amount varies with the weather. | |||||
| Grassy TerrainGrassy Terrain | grass | PWR0 | ACC0 | PP10 | |
| The ground turns to grass for 5 turns. Restores HP. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (8)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| AbsorbLevel: 1Absorb | grass | PWR20 | ACC100 | PP0 | ||
| Attack that absorbs half the damage inflicted. | ||||||
| GrowthLevel: 6Growth | normal | PWR0 | ACC0 | PP0 | ||
| Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk. | ||||||
| Mega DrainLevel: 13Mega Drain | grass | PWR40 | ACC100 | PP25 | ||
| Attack that absorbs half the damage inflicted. | ||||||
| IngrainLevel: 18Ingrain | grass | PWR0 | ACC0 | PP20 | ||
| Lays roots that restore HP. The user can't switch out. | ||||||
| EndeavorLevel: 25Endeavor | normal | PWR1 | ACC100 | PP5 | ||
| Cuts foe's HP to equal user's HP. | ||||||
| Sunny DayLevel: 30Sunny Day | fire | PWR0 | ACC0 | PP5 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SynthesisLevel: 37Synthesis | grass | PWR0 | ACC0 | PP5 | ||
| Restores HP. The amount varies with the weather. | ||||||
| Giga DrainLevel: 42Giga Drain | grass | PWR0 | ACC100 | PP25 | ||
| Attack that steals half the damage inflicted. | ||||||
Egg Moves (6)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Grass WhistleGrass Whistle | grass | PWR0 | ACC55 | PP15 | |
| Lulls the foe into sleep with a pleasant melody. | |||||
| EncoreEncore | normal | PWR0 | ACC100 | PP5 | |
| Makes the foe repeat its last move over 3 turns. | |||||
| Leech SeedLeech Seed | grass | PWR0 | ACC90 | PP10 | |
| Plants a seed on the foe to steal HP on every turn. | |||||
| Nature PowerNature Power | normal | PWR1 | ACC0 | PP20 | |
| The type of attack varies depending on the location. | |||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | |
| A move that functions differently for GHOSTS. | |||||
| Helping HandHelping Hand | normal | PWR0 | ACC0 | PP20 | |
| Boosts the power of ally recipient's moves. | |||||
TM/HM Moves (29)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Bullet SeedBullet Seed | grass | PWR0 | ACC100 | PP30 | TM09TM09 | |
| Shoots 2 to 5 seeds in a row to strike the foe. | ||||||
| CaptivateCaptivate | normal | PWR0 | ACC100 | PP20 | TM78TM78 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | ||||||
| CutCut | normal | PWR50 | ACC95 | PP30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Energy BallEnergy Ball | grass | PWR0 | ACC100 | PP10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlashFlash | normal | PWR0 | ACC0 | PP20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga DrainGiga Drain | grass | PWR0 | ACC100 | PP25 | TM19TM19 | |
| Attack that steals half the damage inflicted. | ||||||
| Grass KnotGrass Knot | grass | PWR1 | ACC100 | PP20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| SafeguardSafeguard | normal | PWR0 | ACC0 | PP25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Sludge BombSludge Bomb | poison | PWR90 | ACC100 | PP10 | TM36TM36 | |
| Sludge is hurled to inflict damage. May also poison. | ||||||
| Solar BeamSolar Beam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Sunkern. Use these types to counter it effectively.
Resistances & Immunities
Types that Sunkern resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Sunkern, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Sunkern differs across the games we cover →
sunkern in 6 gamesgrassSame typing and stats as this game