Accent Image to accompany hero

Spectrierin Pokémon Heart & Soul

ghost
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Pokédex Entry

Swift Horse Pokémon

It probes its surroundings with all its senses save one--it doesn't use its sense of sight. Spectrier's kicks are said to separate soul from body.

Spectrier in Pokémon Heart & Soul

Spectrier is #897 in the Pokédex for Pokémon Heart & Soul. This page covers its ghost typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Ghost
Dex
#897
Abilities

KOs boost Sp. Atk stat.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
290
EV Yield
3 SpecialAttack
Wild Held Items
None
Weak To
ghost ×2dark ×2
Resists
poison ×0.5bug ×0.5
Immune To
normalfighting

How to Obtain

Spectrier has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (14)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
Tail WhipLevel: 1normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
Double KickLevel: 6fighting
PWR30ACC100PP30
A double-kicking attack that strikes the foe twice.
HexLevel: 12ghost
PWR0ACC100PP10
Does double damage if the foe has a status problem.
StompLevel: 18normal
PWR65ACC100PP20
Stomps the enemy with a big foot. May cause flinching.
Confuse RayLevel: 24ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
HazeLevel: 30ice
PWR0ACC0PP30
Creates a black haze that eliminates all stat changes.
Shadow BallLevel: 36ghost
PWR80ACC100PP15
Hurls a black blob that may lower the foe's Sp. Def.
Take DownLevel: 42normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
AgilityLevel: 48psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
ThrashLevel: 54normal
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.
DisableLevel: 60normal
PWR0ACC55PP20
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
Double EdgeLevel: 66normal
PWR0ACC100PP15
A life-risking tackle that also hurts the user.
Nasty PlotLevel: 72dark
PWR0ACC0PP20
Thinks bad thoughts to sharply boost Sp. Atk.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (14)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
Tail WhipLevel: 1normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
Double KickLevel: 6fighting
PWR30ACC100PP30
A double-kicking attack that strikes the foe twice.
HexLevel: 12ghost
PWR0ACC100PP10
Does double damage if the foe has a status problem.
StompLevel: 18normal
PWR65ACC100PP20
Stomps the enemy with a big foot. May cause flinching.
Confuse RayLevel: 24ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
HazeLevel: 30ice
PWR0ACC0PP30
Creates a black haze that eliminates all stat changes.
Shadow BallLevel: 36ghost
PWR80ACC100PP15
Hurls a black blob that may lower the foe's Sp. Def.
Take DownLevel: 42normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
AgilityLevel: 48psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
ThrashLevel: 54normal
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.
DisableLevel: 60normal
PWR0ACC55PP20
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
Double EdgeLevel: 66normal
PWR0ACC100PP15
A life-risking tackle that also hurts the user.
Nasty PlotLevel: 72dark
PWR0ACC0PP20
Thinks bad thoughts to sharply boost Sp. Atk.

TM/HM Moves (20)

Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Dark Pulsedark
PWR80ACC100PP15TM79
Attacks with a horrible aura. May cause flinching.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Will O Wispfire
PWR0ACC0PP15TM61
Inflicts a burn on the foe with intense fire.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

2
Weaknesses
2
Resistances
2
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Spectrier. Use these types to counter it effectively.

Resistances & Immunities

Types that Spectrier resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Spectrier differs across the games we cover →

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