Accent Image to accompany hero

Sobblein Pokémon Heart & Soul

water
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Pokédex Entry

Water Lizard Pokémon

When scared, this Pokémon cries. Its tears pack the chemical punch of 100 onions, and attackers won't be able to resist weeping.

Sobble in Pokémon Heart & Soul

Sobble is #816 in the Pokédex for Pokémon Heart & Soul. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Water
Dex
#816
Abilities
Torrent(Primary)

Ups Water moves in a pinch.

Sniper(Secondary)

Boosts critical hits.

Growth Rate
mediumslow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
water1, field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
62
EV Yield
1 Speed1 SpecialDefense
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

Sobble has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (11)

PoundLevel: 1normal
PWR40ACC100PP35
Pounds the foe with forelegs or tail.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
Water GunLevel: 6water
PWR40ACC100PP25
Squirts water to attack the foe.
BindLevel: 8normal
PWR15ACC0PP20
Binds and squeezes the foe for turns.
Water PulseLevel: 12water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
Tearful LookLevel: 17normal
PWR0ACC0PP20
The user tears up, dropping Attack and Sp. Attack.
Sucker PunchLevel: 20dark
PWR0ACC100PP5
Strikes first if the foe is preparing Attack.
U TurnLevel: 24bug
PWR70ACC100PP20
Does damage then switches out the user.
LiquidationLevel: 28water
PWR85ACC100PP10
Slams the foe with water. Can lower Defense.
SoakLevel: 32water
PWR0ACC100PP20
Sprays water at the foe, changing it to Water type.
Rain DanceLevel: 36water
PWR0ACC0PP5
Boosts the power of Water- type moves for 5 turns.

Egg Moves (7)

Aqua Jetwater
PWR40ACC100PP20
Strikes first by dashing at the foe at a high speed.
Double Teamnormal
PWR0ACC0PP15
Creates illusory copies to raise evasiveness.
Aqua Ringwater
PWR0ACC0PP20
Forms a veil of water that restores HP.
Mistice
PWR0ACC0PP30
Creates a mist that stops reduction of stats.
Hazeice
PWR0ACC0PP30
Creates a black haze that eliminates all stat changes.
Ice Shardice
PWR40ACC100PP30
Hurls a chunk of ice that always strikes first.
Fell Stingerbug
PWR0ACC100PP25
If it knocks out a foe the Attack stat is raised.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (11)

PoundLevel: 1normal
PWR40ACC100PP35
Pounds the foe with forelegs or tail.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
Water GunLevel: 6water
PWR40ACC100PP25
Squirts water to attack the foe.
BindLevel: 8normal
PWR15ACC0PP20
Binds and squeezes the foe for turns.
Water PulseLevel: 12water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
Tearful LookLevel: 17normal
PWR0ACC0PP20
The user tears up, dropping Attack and Sp. Attack.
Sucker PunchLevel: 20dark
PWR0ACC100PP5
Strikes first if the foe is preparing Attack.
U TurnLevel: 24bug
PWR70ACC100PP20
Does damage then switches out the user.
LiquidationLevel: 28water
PWR85ACC100PP10
Slams the foe with water. Can lower Defense.
SoakLevel: 32water
PWR0ACC100PP20
Sprays water at the foe, changing it to Water type.
Rain DanceLevel: 36water
PWR0ACC0PP5
Boosts the power of Water- type moves for 5 turns.

TM/HM Moves (22)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.
Waterfallwater
PWR80ACC100PP15HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
PWR0ACC0PP15HM08
Traps and hurts the foe in a whirlpool for turns.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Sobble. Use these types to counter it effectively.

Resistances & Immunities

Types that Sobble resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Sobble differs across the games we cover →

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