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Accent Image to accompany hero

Inteleonin Pokémon Heart & Soul

water

Pokédex Entry

Secret Agent Pokémon

It has many hidden capabilities, such as fingertips that can shoot water and a membrane on its back that it can use to glide through the air.

Inteleon in Pokémon Heart & Soul

Inteleon is #818 in the Pokédex for Pokémon inteleon. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Water
Dex
#818
Abilities
TORRENT(Primary)

Ups Water moves in a pinch.

SNIPER(Secondary)

Boosts critical hits.

Growth Rate
mediumslow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
water1, field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
265
EV Yield
3 Speed
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

Inteleon isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (15)

Snipe ShotLevel: 0water
8010015
The user ignores effects that draw in moves.
Snipe ShotLevel: 1water
8010015
The user ignores effects that draw in moves.
AcrobaticsLevel: 1flying
5510015
Does double damage if the user has no item.
PoundLevel: 1normal
4010035
Pounds the foe with forelegs or tail.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
Water GunLevel: 1water
4010025
Squirts water to attack the foe.
BindLevel: 1normal
15020
Binds and squeezes the foe for turns.
Water PulseLevel: 12water
6010020
Attacks with ultrasonic waves. May confuse the foe.
Tearful LookLevel: 19normal
0020
The user tears up, dropping Attack and Sp. Attack.
Sucker PunchLevel: 24dark
01005
Strikes first if the foe is preparing Attack.
U TurnLevel: 30bug
7010020
Does damage then switches out the user.
LiquidationLevel: 38water
8510010
Slams the foe with water. Can lower Defense.
SoakLevel: 46water
010020
Sprays water at the foe, changing it to Water type.
Rain DanceLevel: 54water
005
Boosts the power of Water- type moves for 5 turns.
Hydro PumpLevel: 62water
0805
Blasts water at high power to strike the foe.

TM/HM Moves (32)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flingdark
110010TM56
The effectiveness varies with the held item.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
U Turnbug
7010020TM89
Does damage then switches out the user.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
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