Accent Image to accompany hero

Simipourin Pokémon Heart & Soul

water
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Pokédex Entry

Geyser Pokémon

It can shoot highly-pressurised water from its tail with enough power to break through a solid concrete wall. It prefers places with clean water.

Simipour in Pokémon Heart & Soul

Simipour is #516 in the Pokédex for Pokémon Heart & Soul. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Water
Dex
#516
Abilities
Gluttony(Primary)

Eats Berries early.

Torrent(Secondary)

Ups Water moves in a pinch.

Growth Rate
mediumfast
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
174
EV Yield
2 Speed
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

Simipour has no wild encounters recorded in this game. Evolve panpour to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (4)

LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
LickLevel: 1ghost
PWR0ACC100PP30
Licks with a long tongue to injure. May also paralyze.
Fury SwipesLevel: 1normal
PWR18ACC80PP15
Rakes the foe with sharp claws, etc., 2 to 5 times.
ScaldLevel: 1water
PWR80ACC100PP15
Shoots boiling water at the foe. May inflict a burn.

Egg Moves (11)

Covetnormal
PWR0ACC100PP0
Cutely begs to obtain an item held by the foe.
Low Kickfighting
PWR0ACC0PP20
A low, tripping kick that may cause flinching.
Ticklenormal
PWR0ACC100PP20
Makes the foe laugh to lower Attack and Defense.
Nasty Plotdark
PWR0ACC0PP20
Thinks bad thoughts to sharply boost Sp. Atk.
Role Playpsychic
PWR0ACC0PP10
Mimics the target and copies its Ability.
Astonishghost
PWR30ACC100PP15
Attack that may shock the foe into flinching.
Aqua Ringwater
PWR0ACC0PP20
Forms a veil of water that restores HP.
Aqua Tailwater
PWR90ACC90PP10
The user swings its tail like a wave to attack.
Mud Sportground
PWR0ACC0PP15
Covers the user in mud to weaken all Electric moves.
Hydro Pumpwater
PWR0ACC80PP5
Blasts water at high power to strike the foe.
Disarming Voicefairy
PWR40ACC0PP15
Lets out a charming cry that cannot be evaded.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (4)

LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
LickLevel: 1ghost
PWR0ACC100PP30
Licks with a long tongue to injure. May also paralyze.
Fury SwipesLevel: 1normal
PWR18ACC80PP15
Rakes the foe with sharp claws, etc., 2 to 5 times.
ScaldLevel: 1water
PWR80ACC100PP15
Shoots boiling water at the foe. May inflict a burn.

Pre-evolution-only Moves (8)

These moves must be learned before evolving; Simipour cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

ScratchLevel: 1(Panpour · Level 1)normal
PWR40ACC100PP35
Scratches the foe with sharp claws.
Play NiceLevel: 1(Panpour · Level 1)normal
PWR0ACC0PP20
Befriend the foe, lowering its Attack without fail.
Water GunLevel: 10(Panpour · Level 10)water
PWR40ACC100PP25
Squirts water to attack the foe.
Water SportLevel: 16(Panpour · Level 16)water
PWR0ACC0PP15
The user becomes soaked to weaken all Fire moves.
BiteLevel: 19(Panpour · Level 19)dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
AcrobaticsLevel: 31(Panpour · Level 31)flying
PWR55ACC100PP15
Does double damage if the user has no item.
BrineLevel: 34(Panpour · Level 34)water
PWR65ACC100PP10
Does double damage to foes with half HP or less.
CrunchLevel: 43(Panpour · Level 43)dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.

TM/HM Moves (41)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Cutnormal
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Focus Blastfighting
PWR120ACC70PP5TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
PWR150ACC100PP20TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Recyclenormal
PWR0ACC0PP10TM67
Recycles a used item for one more use.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Clawghost
PWR70ACC100PP15TM65
Strikes with a shadow claw. High critical-hit ratio.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Tormentdark
PWR0ACC100PP15TM41
Torments the foe and stops successive use of a move.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Waterfallwater
PWR80ACC100PP15HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Simipour. Use these types to counter it effectively.

Resistances & Immunities

Types that Simipour resists or is immune to. Avoid using these types against it.

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