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Seedotin Pokémon Heart & Soul

grass

Pokédex Entry

Acorn Pokémon

It hangs off branches and absorbs nutrients. When it finishes eating, its body becomes so heavy that it drops to the ground with a thump.

Seedot in Pokémon Heart & Soul

Seedot is #273 in the Pokédex for Pokémon seedot. This page covers its grass typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 9 encounter locations.

Type
Grass
Dex
#273
Abilities
CHLOROPHYLL(Primary)

Raises Speed in sunshine.

EARLY BIRD(Secondary)

Awakens quickly from sleep.

PICKPOCKET(Hidden)

Steals the foe's held item.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
field, grass
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
EV Yield
1 Defense
Wild Held Items
Weak To
fire ×2ice ×2poison ×2flying ×2bug ×2
Resists
water ×0.5electric ×0.5grass ×0.5ground ×0.5

How to Obtain

Look for Seedot in Route 12 Hns (rare), in Route 13 Hns while walking or Rock Smash (rare), and in Route 102 (very rare), among two other areas. Wild ones range from level three to 49.

Wild Encounters (6)

Level Up Moves (7)

BideLevel: 1normal
1010
Endures attack for 2 turns to retaliate double.
HardenLevel: 3normal
0030
Stiffens the body's muscles to raise Defense.
GrowthLevel: 7normal
000
Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk.
Nature PowerLevel: 13normal
1020
The type of attack varies depending on the location.
SynthesisLevel: 21grass
005
Restores HP. The amount varies with the weather.
Sunny DayLevel: 31fire
005
Boosts the power of Fire- type moves for 5 turns.
ExplosionLevel: 43normal
01005
Inflicts severe damage but makes the user faint.

Egg Moves (6)

Leech Seedgrass
09010
Plants a seed on the foe to steal HP on every turn.
Amnesiapsychic
0020
Forgets about something and sharply raises Sp. Def.
Quick Attacknormal
4010030
An extremely fast attack that always strikes first.
Razor Windnormal
80010
A 2-turn move with a high critical-hit ratio.
Take Downnormal
908520
A reckless charge attack that also hurts the user.
False Swipenormal
4010040
Attack that leaves the foe with at least 1 HP.

TM/HM Moves (31)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Bullet Seedgrass
010030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Explosionnormal
01005TM64
Inflicts severe damage but makes the user faint.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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