Accent Image to accompany hero

Nymblein Pokémon Heart & Soul

bug
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Pokédex Entry

Grasshopper Pokémon

It has its third set of legs folded up. When it's in a tough spot, this Pokémon jumps over 30 feet using the strength of its legs.

Nymble in Pokémon Heart & Soul

Nymble is #919 in the Pokédex for Pokémon Heart & Soul. This page covers its bug typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Bug
Dex
#919
Abilities
Swarm(Primary)

Ups Bug moves in a pinch.

Tinted Lens(Secondary)

Ups “not very effective”.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
bug
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
42
EV Yield
1 Attack
Wild Held Items
None
Weak To
fire ×2flying ×2rock ×2
Resists
grass ×0.5fighting ×0.5ground ×0.5

How to Obtain

Nymble has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (13)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
Struggle BugLevel: 4bug
PWR0ACC100PP20
Resisting, the user attacks the foes. Lowers Sp. Atk.
AstonishLevel: 6ghost
PWR30ACC100PP15
Attack that may shock the foe into flinching.
AssuranceLevel: 9dark
PWR0ACC100PP10
Attack that gains power if the foe has been hurt.
Double KickLevel: 11fighting
PWR30ACC100PP30
A double-kicking attack that strikes the foe twice.
ScreechLevel: 14normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
EndureLevel: 18normal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Bug BiteLevel: 22bug
PWR60ACC100PP20
Eats the foe's held Berry gaining its effect.
FeintLevel: 26normal
PWR0ACC100PP10
Attack that hits foes using moves like Protect.
AgilityLevel: 30psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
Sucker PunchLevel: 38dark
PWR0ACC100PP5
Strikes first if the foe is preparing Attack.
First ImpressionLevel: 41bug
PWR90ACC100PP10
Hits hard and first. Only works first turn.

Egg Moves (2)

Counterfighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.
Skitter Smackbug
PWR70ACC90PP10
User skitters behind foe to attack. Lowers foe's Sp. Atk.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (13)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
Struggle BugLevel: 4bug
PWR0ACC100PP20
Resisting, the user attacks the foes. Lowers Sp. Atk.
AstonishLevel: 6ghost
PWR30ACC100PP15
Attack that may shock the foe into flinching.
AssuranceLevel: 9dark
PWR0ACC100PP10
Attack that gains power if the foe has been hurt.
Double KickLevel: 11fighting
PWR30ACC100PP30
A double-kicking attack that strikes the foe twice.
ScreechLevel: 14normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
EndureLevel: 18normal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Bug BiteLevel: 22bug
PWR60ACC100PP20
Eats the foe's held Berry gaining its effect.
FeintLevel: 26normal
PWR0ACC100PP10
Attack that hits foes using moves like Protect.
AgilityLevel: 30psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
Sucker PunchLevel: 38dark
PWR0ACC100PP5
Strikes first if the foe is preparing Attack.
First ImpressionLevel: 41bug
PWR90ACC100PP10
Hits hard and first. Only works first turn.

TM/HM Moves (16)

Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.
X Scissorbug
PWR80ACC100PP15TM81
Slashes the foe with crossed scythes, claws, etc.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

3
Weaknesses
3
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Nymble. Use these types to counter it effectively.

Resistances & Immunities

Types that Nymble resists or is immune to. Avoid using these types against it.

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