Working through some updates, thank you for your patience! Having a problem? Please give me a shout at cammy@polisheddex.app.

Accent Image to accompany hero

Nymblein Pokémon Heart & Soul

bug

Pokédex Entry

Grasshopper Pokémon

It has its third set of legs folded up. When it's in a tough spot, this Pokémon jumps over 30 feet using the strength of its legs.

Nymble in Pokémon Heart & Soul

Nymble is #1303 in the Pokédex for Pokémon nymble. This page covers its bug typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Bug
Dex
#1303
Abilities
SWARM(Primary)

Ups Bug moves in a pinch.

TINTED LENS(Secondary)

Ups “not very effective”.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
bug
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
42
EV Yield
1 Attack
Wild Held Items
None
Weak To
fire ×2flying ×2rock ×2
Resists
grass ×0.5fighting ×0.5ground ×0.5

How to Obtain

Nymble isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (13)

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
Struggle BugLevel: 4bug
010020
Resisting, the user attacks the foes. Lowers Sp. Atk.
AstonishLevel: 6ghost
3010015
Attack that may shock the foe into flinching.
AssuranceLevel: 9dark
010010
Attack that gains power if the foe has been hurt.
Double KickLevel: 11fighting
3010030
A double-kicking attack that strikes the foe twice.
ScreechLevel: 14normal
08540
Emits a screech to sharply reduce the foe's Defense.
EndureLevel: 18normal
0010
Endures any attack for 1 turn, leaving at least 1HP.
Bug BiteLevel: 22bug
6010020
Eats the foe's held Berry gaining its effect.
FeintLevel: 26normal
010010
Attack that hits foes using moves like Protect.
AgilityLevel: 30psychic
0030
Relaxes the body to sharply boost Speed.
Sucker PunchLevel: 38dark
01005
Strikes first if the foe is preparing Attack.
First ImpressionLevel: 41bug
9010010
Hits hard and first. Only works first turn.

TM/HM Moves (16)

Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
U Turnbug
7010020TM89
Does damage then switches out the user.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Related tools
Use ← → arrow keys to navigate