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Manaphyin Pokémon Heart & Soul

water
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Pokédex Entry

Seafaring Pokémon

Water makes up 80% of its body. It starts its life with a wondrous power that permits it to bond with any kind of Pokémon.

Manaphy in Pokémon Heart & Soul

Manaphy is #490 in the Pokédex for Pokémon Heart & Soul. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Water
Dex
#490
Abilities

Cures status in rain.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
water1, fairy
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
300
EV Yield
3 Hp
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

Manaphy has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (13)

Tail GlowLevel: 1bug
PWR0ACC0PP20
Flash light that drastically Flashes a light that sharply raises Sp. Atk.
BubbleLevel: 1water
PWR0ACC100PP30
Attack using bubbles. May lower the foe's Speed.
Water SportLevel: 1water
PWR0ACC0PP15
The user becomes soaked to weaken all Fire moves.
CharmLevel: 9fairy
PWR0ACC100PP20
Charms the foe and sharply reduces its Attack.
SupersonicLevel: 16normal
PWR0ACC55PP20
Emits bizarre sound waves that may confuse the foe.
Bubble BeamLevel: 24water
PWR65ACC100PP20
Forcefully sprays bubbles that may lower Speed.
Acid ArmorLevel: 31poison
PWR0ACC0PP0
Liquifies the user's body to sharply raise Defense.
WhirlpoolLevel: 39water
PWR0ACC0PP15
Traps and hurts the foe in a whirlpool for turns.
Water PulseLevel: 46water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
Aqua RingLevel: 54water
PWR0ACC0PP20
Forms a veil of water that restores HP.
DiveLevel: 61water
PWR0ACC100PP10
Dives underwater the first turn and strikes next turn.
Rain DanceLevel: 69water
PWR0ACC0PP5
Boosts the power of Water- type moves for 5 turns.
Heart SwapLevel: 76psychic
PWR0ACC0PP10
Swaps any stat changes with the foe.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (13)

Tail GlowLevel: 1bug
PWR0ACC0PP20
Flash light that drastically Flashes a light that sharply raises Sp. Atk.
BubbleLevel: 1water
PWR0ACC100PP30
Attack using bubbles. May lower the foe's Speed.
Water SportLevel: 1water
PWR0ACC0PP15
The user becomes soaked to weaken all Fire moves.
CharmLevel: 9fairy
PWR0ACC100PP20
Charms the foe and sharply reduces its Attack.
SupersonicLevel: 16normal
PWR0ACC55PP20
Emits bizarre sound waves that may confuse the foe.
Bubble BeamLevel: 24water
PWR65ACC100PP20
Forcefully sprays bubbles that may lower Speed.
Acid ArmorLevel: 31poison
PWR0ACC0PP0
Liquifies the user's body to sharply raise Defense.
WhirlpoolLevel: 39water
PWR0ACC0PP15
Traps and hurts the foe in a whirlpool for turns.
Water PulseLevel: 46water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
Aqua RingLevel: 54water
PWR0ACC0PP20
Forms a veil of water that restores HP.
DiveLevel: 61water
PWR0ACC100PP10
Dives underwater the first turn and strikes next turn.
Rain DanceLevel: 69water
PWR0ACC0PP5
Boosts the power of Water- type moves for 5 turns.
Heart SwapLevel: 76psychic
PWR0ACC0PP10
Swaps any stat changes with the foe.

TM/HM Moves (38)

Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brinewater
PWR65ACC100PP10TM55
Does double damage to foes with half HP or less.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
PWR0ACC100PP10TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Skill Swappsychic
PWR0ACC0PP10TM48
The user swaps special abilities with the target.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.
Waterfallwater
PWR80ACC100PP15HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
PWR0ACC0PP15HM08
Traps and hurts the foe in a whirlpool for turns.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Manaphy. Use these types to counter it effectively.

Resistances & Immunities

Types that Manaphy resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Manaphy differs across the games we cover →

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