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Kinglerin Pokémon Heart & Soul

water

Pokédex Entry

Pincer Pokémon

It waves its huge, oversized claw in the air to communicate with others. But since the claw is so heavy, this Pokémon quickly tires.

Kingler in Pokémon Heart & Soul

Kingler is #99 in the Pokédex for Pokémon kingler. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 52 encounter locations.

Type
Water
Dex
#099
Abilities
HYPER CUTTER(Primary)

Prevents Attack reduction.

SHELL ARMOR(Secondary)

Blocks critical hits.

SHEER FORCE(Hidden)

Trades effects for power.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water3
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
EV Yield
2 Attack
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

Kingler appears common in Poni Cave Hns while fishing with Super Rod, common in Poni Isle Hns while fishing with Super Rod, and common in Safari Zone Low Mid Hns while fishing with Super Rod, among 34 other areas. Wild ones range from level 19 to 45.

Wild Encounters (39)

Level Up Moves (11)

BubbleLevel: 1water
010030
Attack using bubbles. May lower the foe's Speed.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
Vise GripLevel: 1normal
5510030
Grips the foe with large and powerful pincers.
LeerLevel: 5normal
010030
Frightens the foes with a leer to lower Defense.
Vise GripLevel: 12normal
5510030
Grips the foe with large and powerful pincers.
HardenLevel: 16normal
0030
Stiffens the body's muscles to raise Defense.
Mud ShotLevel: 23ground
559515
Hurls mud at the foe and reduces Speed.
StompLevel: 27normal
6510020
Stomps the enemy with a big foot. May cause flinching.
GuillotineLevel: 38normal
1305
A powerful pincer attack that KOs if it hits.
ProtectLevel: 49normal
0010
Evades attack, but may fail if used in succession.
CrabhammerLevel: 57water
0010
Hammers with a pincer. Has a high critical-hit ratio.

Egg Moves (7)

Digground
10010010
Digs underground the first turn and strikes next turn.
Hazeice
0030
Creates a black haze that eliminates all stat changes.
Amnesiapsychic
0020
Forgets about something and sharply raises Sp. Def.
Flailnormal
110015
Inflicts more damage when the user's HP is down.
Slamnormal
807520
Slams the foe with a long tail, vine, etc.
Knock Offdark
010020
Knocks down the foe's held item to prevent its use.
Swords Dancenormal
000
A fighting dance that sharply raises Attack.

TM/HM Moves (38)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Brinewater
6510010TM55
Does double damage to foes with half HP or less.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
110010TM56
The effectiveness varies with the held item.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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