Accent Image to accompany hero

Buzzwolein Pokémon Heart & Soul

bugfighting
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Pokédex Entry

Swollen Pokémon

This life-form called an Ultra Beast appeared from another world. It shows off its body, but whether that display is a boast or a threat remains unclear.

Buzzwole in Pokémon Heart & Soul

Buzzwole is #794 in the Pokédex for Pokémon Heart & Soul. This page covers its bug/fighting typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
BugFighting
Dex
#794
Abilities

KOs boost best stat.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
285
EV Yield
1 Attack2 Defense
Wild Held Items
None
Weak To
fire ×2flying ×4psychic ×2fairy ×2
Resists
grass ×0.5fighting ×0.5ground ×0.5bug ×0.5dark ×0.5

How to Obtain

Buzzwole has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (20)

Fell StingerLevel: 1bug
PWR0ACC100PP25
If it knocks out a foe the Attack stat is raised.
Thunder PunchLevel: 1electric
PWR75ACC100PP15
An electrified punch that may paralyze the foe.
Ice PunchLevel: 1ice
PWR75ACC100PP15
An icy punch that may leave the foe with frostbite.freeze the foe.
ReversalLevel: 1fighting
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
HardenLevel: 1normal
PWR0ACC0PP30
Stiffens the body's muscles to raise Defense.
Power Up PunchLevel: 1fighting
PWR40ACC100PP20
A hard punch that raises the user's Attack.
Focus EnergyLevel: 1normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
Comet PunchLevel: 7normal
PWR18ACC85PP15
Repeatedly punches the foe 2 to 5 times.
Bulk UpLevel: 13fighting
PWR0ACC0PP20
Bulks up the body to boost both Attack and Defense.
Vital ThrowLevel: 19fighting
PWR70ACC0PP10
Makes the user's move last, but it never misses.
EndureLevel: 23normal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Leech LifeLevel: 29bug
PWR60ACC100PP10
Attack that steals half the damage inflicted.
TauntLevel: 31dark
PWR0ACC100PP20
Taunts the foe into only using attack moves.
Mega PunchLevel: 37normal
PWR80ACC85PP20
A strong punch thrown with incredible power.
CounterLevel: 43fighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.
Hammer ArmLevel: 47fighting
PWR100ACC90PP10
A swinging fist attack that also lowers Speed.
LungeLevel: 53bug
PWR80ACC100PP15
Lunges at the foe to lower its Attack stat.
Dynamic PunchLevel: 59fighting
PWR100ACC50PP5
Powerful and sure to cause confusion, but inaccurate.
SuperpowerLevel: 67fighting
PWR120ACC100PP5
Boosts strength sharply, but lowers abilities.
Focus PunchLevel: 73fighting
PWR150ACC100PP20
Powerful attack, moves last. The user flinches if hit.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (20)

Fell StingerLevel: 1bug
PWR0ACC100PP25
If it knocks out a foe the Attack stat is raised.
Thunder PunchLevel: 1electric
PWR75ACC100PP15
An electrified punch that may paralyze the foe.
Ice PunchLevel: 1ice
PWR75ACC100PP15
An icy punch that may leave the foe with frostbite.freeze the foe.
ReversalLevel: 1fighting
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
HardenLevel: 1normal
PWR0ACC0PP30
Stiffens the body's muscles to raise Defense.
Power Up PunchLevel: 1fighting
PWR40ACC100PP20
A hard punch that raises the user's Attack.
Focus EnergyLevel: 1normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
Comet PunchLevel: 7normal
PWR18ACC85PP15
Repeatedly punches the foe 2 to 5 times.
Bulk UpLevel: 13fighting
PWR0ACC0PP20
Bulks up the body to boost both Attack and Defense.
Vital ThrowLevel: 19fighting
PWR70ACC0PP10
Makes the user's move last, but it never misses.
EndureLevel: 23normal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Leech LifeLevel: 29bug
PWR60ACC100PP10
Attack that steals half the damage inflicted.
TauntLevel: 31dark
PWR0ACC100PP20
Taunts the foe into only using attack moves.
Mega PunchLevel: 37normal
PWR80ACC85PP20
A strong punch thrown with incredible power.
CounterLevel: 43fighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.
Hammer ArmLevel: 47fighting
PWR100ACC90PP10
A swinging fist attack that also lowers Speed.
LungeLevel: 53bug
PWR80ACC100PP15
Lunges at the foe to lower its Attack stat.
Dynamic PunchLevel: 59fighting
PWR100ACC50PP5
Powerful and sure to cause confusion, but inaccurate.
SuperpowerLevel: 67fighting
PWR120ACC100PP5
Boosts strength sharply, but lowers abilities.
Focus PunchLevel: 73fighting
PWR150ACC100PP20
Powerful attack, moves last. The user flinches if hit.

TM/HM Moves (30)

Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Bulk Upfighting
PWR0ACC0PP20TM08
Bulks up the body to boost both Attack and Defense.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Drain Punchfighting
PWR0ACC100PP0TM60
Attack that absorbs half the damage inflicted.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other POKéMON.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
PWR40ACC100PP40TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Focus Punchfighting
PWR150ACC100PP20TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Gyro Ballsteel
PWR1ACC100PP5TM74
A high-speed spin that does more damage to faster foes.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Poison Jabpoison
PWR80ACC100PP20TM84
A stabbing attack that may poison the foe.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Roostflying
PWR0ACC0PP0TM51
Restores the user's HP by half of its max HP.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Stone Edgerock
PWR100ACC80PP5TM71
Stabs the foe with stones. High critical-hit ratio.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

4
Weaknesses
5
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Buzzwole. Use these types to counter it effectively.

Resistances & Immunities

Types that Buzzwole resists or is immune to. Avoid using these types against it.

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