Accent Image to accompany hero

Venusaurin Pokémon Emerald Legacy

grasspoison

Pokédex Entry

Seed Pokémon

Venusaur's flower is said to take on vivid colors if it gets plenty of nutrition and sunlight. The flower's aroma soothes the emotions of people.

Venusaur in Pokémon Emerald Legacy

Venusaur is #3 in the Pokédex for Pokémon Emerald Legacy. This page covers its grass/poison typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
GrassPoison
Dex
#003
Abilities

Ups GRASS moves in a pinch.

Growth Rate
mediumslow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
monster, grass
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
208
EV Yield
2 SpecialAttack1 SpecialDefense
Wild Held Items
None
Weak To
fire ×2ice ×2flying ×2psychic ×2
Resists
water ×0.5electric ×0.5grass ×0.25fighting ×0.5fairy ×0.5

How to Obtain

Venusaur has no wild encounters recorded in this game. Evolve ivysaur or bulbasaur to get one.

Level Up Moves (17)

TackleLevel: 1normal
PWR35ACC100PP35
Charges the foe with a full- body tackle.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's ATTACK.
Leech SeedLevel: 1grass
PWR0ACC90PP10
Plants a seed on the foe to steal HP on every turn.
Vine WhipLevel: 1grass
PWR40ACC100PP25
Strikes the foe with slender, whiplike vines.
GrowlLevel: 4normal
PWR0ACC100PP40
Growls cutely to reduce the foe's ATTACK.
Leech SeedLevel: 7grass
PWR0ACC90PP10
Plants a seed on the foe to steal HP on every turn.
Vine WhipLevel: 10grass
PWR40ACC100PP25
Strikes the foe with slender, whiplike vines.
AcidLevel: 10poison
PWR40ACC100PP30
Sprays a hide-melting acid. May lower DEFENSE.
Poison PowderLevel: 15poison
PWR0ACC85PP35
Scatters a toxic powder that may poison the foe.
Sleep PowderLevel: 15grass
PWR0ACC75PP15
Scatters a powder that may cause the foe to sleep.
Razor LeafLevel: 20grass
PWR55ACC95PP25
Cuts the enemy with leaves. High critical-hit ratio.
Sweet ScentLevel: 25normal
PWR0ACC100PP20
Allures the foe to reduce evasiveness.
GrowthLevel: 32normal
PWR0ACC0PP40
Forces the body to grow and heightens SP. ATK.
SynthesisLevel: 39grass
PWR0ACC0PP5
Restores HP. The amount varies with the weather.
Body SlamLevel: 45normal
PWR85ACC100PP15
A full-body slam that may cause paralysis.
Solar BeamLevel: 46grass
PWR120ACC100PP10
Absorbs light in one turn, then attacks next turn.
Frenzy PlantLevel: 55grass
PWR150ACC90PP5
Powerful, but leaves the user immobile the next turn.

Egg Moves (9)

Light Screenpsychic
PWR0ACC0PP30
Creates a wall of light that lowers SP. ATK damage.
Skull Bashnormal
PWR130ACC100PP15
Tucks head to raise DEFENSE, attacks on the next turn.
Safeguardnormal
PWR0ACC0PP25
A mystical force prevents all status problems.
Charmnormal
PWR0ACC100PP20
Charms the foe and sharply reduces its ATTACK.
Petal Dancegrass
PWR100ACC100PP20
A rampage of 2 to 3 turns that confuses the user.
Magical Leafgrass
PWR60ACC0PP20
Attacks with a strange leaf that cannot be evaded.
Grass Whistlegrass
PWR0ACC75PP15
Lulls the foe into sleep with a pleasant melody.
Cursenormal
PWR0ACC0PP10
A move that functions differently for GHOSTS.
Ancient Powerrock
PWR60ACC100PP10
An attack that may raise all stats.

TM/HM Moves (22)

Roarnormal
PWR0ACC100PP20TM05
Makes the foe flee to end the battle.
Toxicpoison
PWR0ACC85PP10TM06
Poisons the foe with an intensifying toxin.
Bullet Seedgrass
PWR15ACC100PP30TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Hidden Powernormal
PWR1ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP10TM11
Boosts the power of FIRE- type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Giga Draingrass
PWR75ACC100PP15TM19
An attack that steals half the damage inflicted.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the TRAINER is disliked.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Sludge Bombpoison
PWR95ACC100PP15TM36
Sludge is hurled to inflict damage. May also poison.
Facadenormal
PWR70ACC100PP20TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Cutbug
PWR55ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Flashnormal
PWR0ACC100PP20HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smashfighting
PWR60ACC100PP15HM06
A rock-crushing attack that may lower DEFENSE.

Move Tutor Moves (12)

Swords Dance(Battle Frontier Lounge 7)normal
PWR0ACC0PP30Tutor
A fighting dance that sharply raises ATTACK.
Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Snore(Battle Frontier Lounge 7)normal
PWR60ACC100PP20Tutor
A loud attack that can be used only while asleep.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Mud Slap(Battle Frontier Lounge 7)ground
PWR30ACC100PP15Tutor
Hurls mud in the foe's face to reduce its accuracy.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC90PP15Tutor
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Defense Curl(Battle Frontier Lounge 7)normal
PWR0ACC0PP40Tutor
Curls up to conceal weak spots and raise DEFENSE.
Fury Cutter(Verdanturf Town Pokemon Center 1F)bug
PWR10ACC95PP20Tutor
An attack that intensifies on each successive hit.

Type Summary

4
Weaknesses
4
Resistances
0
Immunities
10
Neutral

Weaknesses

Types that deal increased damage to Venusaur. Use these types to counter it effectively.

Resistances & Immunities

Types that Venusaur resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Venusaur differs across the games we cover →

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