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Accent Image to accompany hero

Elekidin Pokémon Emerald Legacy

electric
Pokemon #239

Pokédex Entry

Electric Pokémon

If it touches metal and discharges the electricity it has stored in its body, an Elekid begins swinging its arms in circles to recharge itself.

Elekid in Pokémon Emerald Legacy

Elekid is #239 in the Pokédex for Pokémon elekid. This page covers its electric typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Electric
Dex
#239
Abilities

Paralyzes on contact.

Growth Rate
mediumfast
Gender Ratio
75% Male, 25% Female
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
106
EV Yield
1 Speed
Wild Held Items
None
Weak To
ground ×2
Resists
electric ×0.5flying ×0.5steel ×0.5

How to Obtain

Elekid isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (8)

Quick AttackLevel: 1normal
4010030
An extremely fast attack that always strikes first.
LeerLevel: 1normal
010030
Frightens the foe with a leer to lower DEFENSE.
Thunder PunchLevel: 9electric
7510015
An electrified punch that may paralyze the foe.
Light ScreenLevel: 17psychic
0030
Creates a wall of light that lowers SP. ATK damage.
SwiftLevel: 25normal
60020
Sprays star-shaped rays that never miss.
ScreechLevel: 33normal
08540
Emits a screech to sharply reduce the foe's DEFENSE.
ThunderboltLevel: 41electric
9510015
A strong electrical attack that may paralyze the foe.
ThunderLevel: 49electric
1207010
A lightning attack that may cause paralysis.

Egg Moves (8)

Karate Chopfighting
5010025
A chopping attack with a high critical-hit ratio.
Barrierpsychic
0030
Creates a barrier that sharply raises DEFENSE.
Rolling Kickfighting
7010025
A fast kick delivered from a rapid spin.
Follow Menormal
010020
Draws attention to make foes attack only the user.
Meditatepsychic
0040
Meditates in a peaceful fashion to raise ATTACK.
Cross Chopfighting
1009010
A double-chopping attack. High critical-hit ratio.
Fire Punchfire
7510015
A fiery punch that may burn the foe.
Ice Punchice
7510015
An icy punch that may freeze the foe.

TM/HM Moves (21)

Focus Punchfighting
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Toxicpoison
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
110015TM10
The effectiveness varies with the user.
Light Screenpsychic
0030TM16
Creates a wall of light that lowers SP. ATK damage.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustrationnormal
110020TM21
An attack that is stronger if the TRAINER is disliked.
Thunderboltelectric
9510015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
1207010TM25
A lightning attack that may cause paralysis.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Psychicpsychic
9010015TM29
A powerful psychic attack that may lower SP. DEF.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Facadenormal
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
6010015TM46
While attacking, it may steal the foe's held item.
Flashnormal
010020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smashfighting
6010015HM06
A rock-crushing attack that may lower DEFENSE.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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