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Electrikein Pokémon Emerald Legacy
electric
Pokédex Entry
Lightning Pokémon
It generates electricity using friction from the atmosphere. In seasons with especially arid air, its entire body blazes with violent showers of sparks.
Electrike in Pokémon Emerald Legacy
Electrike is #337 in the Pokédex for Pokémon electrike. This page covers its electric typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 3 encounter locations.
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
Electric
Dex
#337
Abilities
Static(Primary)
Paralyzes on contact.
Lightningrod(Secondary)
Draws electrical moves.
Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
120
Base Exp
104
EV Yield
1 Speed
Wild Held Items
None
Weak To
ground ×2
Resists
electric ×0.5steel ×0.5
Evolution Chain
Wild Encounters (2)
Level Up Moves (14)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 35 | 100 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| RoarLevel: 1Roar | normal | 0 | 100 | 20 | ||
| Makes the foe flee to end the battle. | ||||||
| Thunder WaveLevel: 4Thunder Wave | electric | 0 | 100 | 20 | ||
| A weak jolt of electricity that paralyzes the foe. | ||||||
| Thunder ShockLevel: 7Thunder Shock | electric | 40 | 100 | 30 | ||
| An electrical attack that may paralyze the foe. | ||||||
| LeerLevel: 9Leer | normal | 0 | 100 | 30 | ||
| Frightens the foe with a leer to lower DEFENSE. | ||||||
| HowlLevel: 12Howl | normal | 0 | 0 | 40 | ||
| Howls to raise the spirit and boosts ATTACK. | ||||||
| Quick AttackLevel: 17Quick Attack | normal | 40 | 100 | 30 | ||
| An extremely fast attack that always strikes first. | ||||||
| SparkLevel: 20Spark | electric | 65 | 100 | 20 | ||
| An electrified tackle that may paralyze the foe. | ||||||
| BiteLevel: 24Bite | dark | 60 | 100 | 25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| Odor SleuthLevel: 28Odor Sleuth | normal | 0 | 100 | 40 | ||
| Negates the foe's efforts to heighten evasiveness. | ||||||
| ChargeLevel: 31Charge | electric | 0 | 100 | 20 | ||
| Charges power to boost the electric move used next. | ||||||
| ThunderboltLevel: 36Thunderbolt | electric | 95 | 100 | 15 | ||
| A strong electrical attack that may paralyze the foe. | ||||||
| CrunchLevel: 40Crunch | dark | 80 | 100 | 15 | ||
| Crunches with sharp fangs. May lower DEFENSE. | ||||||
| ThunderLevel: 48Thunder | electric | 120 | 70 | 10 | ||
| A lightning attack that may cause paralysis. |
Related Guides
Egg Moves (7)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| CrunchCrunch | dark | 80 | 100 | 15 | |
| Crunches with sharp fangs. May lower DEFENSE. | |||||
| OverheatOverheat | fire | 140 | 90 | 5 | |
| Allows a full-power attack, but sharply lowers SP. ATK. | |||||
| RefreshRefresh | normal | 0 | 100 | 20 | |
| Heals poisoning, paralysis, or a burn. | |||||
| HeadbuttHeadbutt | normal | 70 | 100 | 15 | |
| A ramming attack that may cause flinching. | |||||
| UproarUproar | normal | 65 | 100 | 25 | |
| Causes an uproar for 2 to 5 turns and prevents sleep. | |||||
| CurseCurse | normal | 0 | 0 | 10 | |
| A move that functions differently for GHOSTS. | |||||
| SwiftSwift | normal | 60 | 0 | 20 | |
| Sprays star-shaped rays that never miss. |
TM/HM Moves (20)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| RoarRoar | normal | 0 | 100 | 20 | TM05TM05 | |
| Makes the foe flee to end the battle. | ||||||
| ToxicToxic | poison | 0 | 85 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 10 | TM11TM11 | |
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 10 | TM18TM18 | |
| Boosts the power of WATER- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the TRAINER is disliked. | ||||||
| Iron TailIron Tail | steel | 100 | 90 | 15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower DEFENSE. | ||||||
| ThunderboltThunderbolt | electric | 95 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| ThunderThunder | electric | 120 | 70 | 10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Shock WaveShock Wave | electric | 60 | 0 | 20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | 60 | 100 | 15 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| FlashFlash | normal | 0 | 100 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. |
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.