Accent Image to accompany hero

Tyroguein Pokémon Crystal Advance Redux

fighting

Pokédex Entry

Scuffle Pokémon

Even though it is small, it can't be ignored because it will slug any handy target without warning.

Tyrogue in Pokémon Crystal Advance Redux

Tyrogue is #236 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
Fighting
Dex
#236
Abilities
Guts(Primary)

Ups Attack by 50% when Slp/Brn/Par/Psn.

Steadfast(Secondary)

Flinching raises Speed by 1 stage.

Growth Rate
mediumfast
Gender Ratio
100% Male
Egg Groups
undiscovered
Hatch Rate
Slowest (40 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
91
EV Yield
1 Attack
Wild Held Items
Weak To
flying ×2psychic ×2fairy ×2
Resists
bug ×0.5rock ×0.5dark ×0.5

Evolution Chain

Base form
Level up Tyrogue at Lv. 20 with Attack > Defense
Level up Tyrogue at Lv. 20 with Attack = Defense
Level up Tyrogue at Lv. 20 with Attack < Defense

How to Obtain

Tyrogue appears in Ruins Of Alph (very rare). Wild ones range from level 20 to 26. Gifts are available in Three Island and Violet City.

LocationLevelMethodFormHeld ItemPrerequisite
Three IslandLv. 5gift---
Violet CityLv. 5gift---

Wild Encounters (1)

Level Up Moves (10)

TackleLevel: 1normal
PWR40ACC100PP35
A physical attack in which the user charges, full body, into the foe.
Helping HandLevel: 1normal
PWR0ACC0PP20
A move that boosts the power of the ally's attack in a battle.
Fake OutLevel: 3normal
PWR40ACC100PP10
An attack that hits first and causes flinching. Usable only on 1st turn.
ForesightLevel: 5normal
PWR0ACC0PP40
Completely negates the foe's efforts to heighten its ability to evade.
ThiefLevel: 7dark
PWR60ACC100PP25
An attack that may take the foe's held item if the user isn't holding one.
DetectLevel: 10fighting
PWR0ACC0PP5
Enables the user to evade all attacks. It may fail if used in succession.
Bullet PunchLevel: 13steel
PWR40ACC100PP30
The user strikes with a tough punch that is certain to strike first.
Mach PunchLevel: 13fighting
PWR40ACC100PP30
A punch thrown at blinding speed. It is certain to strike first.
Mind ReaderLevel: 16normal
PWR0ACC0PP5
The user predicts the foe's action to ensure its next attack hits.
Bulk UpLevel: 19fighting
PWR0ACC0PP20
The user bulks up its body to boost both its Attack and Defense stats.

Egg Moves (9)

Bullet Punchsteel
PWR40ACC100PP30
The user strikes with a tough punch that is certain to strike first.
Counterfighting
PWR1ACC100PP20
A retaliation move that counters any physical hit with double the damage.
Double Kickfighting
PWR30ACC100PP30
Two legs are used to quickly kick the foe twice in one turn.
Helping Handnormal
PWR0ACC0PP20
A move that boosts the power of the ally's attack in a battle.
High Jump kickfighting
PWR130ACC90PP20
A strong jumping knee kick. If it misses, the user is hurt.
Mach Punchfighting
PWR40ACC100PP30
A punch thrown at blinding speed. It is certain to strike first.
Mind Readernormal
PWR0ACC0PP5
The user predicts the foe's action to ensure its next attack hits.
Rapid Spinnormal
PWR50ACC100PP40
An attack that frees the user from Bind, Wrap, Leech Seed and Entry hazards.
Vacuum Wavefighting
PWR40ACC100PP30
The user sends a wave of vacuum at the foe. It will strike first.

TM/HM Moves (18)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Rock Sliderock
PWR75ACC90PP10TM08
Large boulders are hurled at the foe. It may make the foe flinch.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Swiftnormal
PWR60ACC0PP20TM39
Star-shaped rays that never miss are fired at all foes in battle.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Thiefdark
PWR60ACC100PP25TM46
An attack that may take the foe's held item if the user isn't holding one.
Strengthrock
PWR95ACC100PP15HM04
The user throws a large boulder at the foe. Chance to cause flinch.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.

Move Tutor Moves (13)

Mud-Slap(Violet City)ground
PWR20ACC100PP10Tutor
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Bulk Up(Cianwood City)fighting
PWR0ACC0PP20Tutor
The user bulks up its body to boost both its Attack and Defense stats.
Aura Sphere(Fighting Dojo, Saffron City)fighting
PWR80ACC0PP20Tutor
A blast of aura power is let loose at the foe, it is sure to hit.
Work Up(Underwater Sevii, Viridian City)normal
PWR0ACC0PP30Tutor
The user rouses itself to raise its Attack and Sp. Atk stats.
Baton Pass(Goldenrod Dept.)normal
PWR0ACC0PP40Tutor
The user switches out, passing along any stat changes to the new battler.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Bulldoze(Goldenrod Dept., Hollow Tunnel)ground
PWR60ACC100PP20Tutor
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
Agility(Blackthorn City)psychic
PWR0ACC0PP30Tutor
The user relaxes and lightens its body to sharply boost its Speed.
Rapid Spin(Goldenrod Dept.)normal
PWR50ACC100PP40Tutor
An attack that frees the user from Bind, Wrap, Leech Seed and Entry hazards.

Type Summary

2
Weaknesses
3
Resistances
0
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Tyrogue. Use these types to counter it effectively.

Resistances & Immunities

Types that Tyrogue resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Tyrogue differs across the games we cover →

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