Accent Image to accompany hero

Teddiursain Pokémon Crystal Advance Redux

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Pokédex Entry

Little Bear Pokémon

Before food becomes scarce in wintertime, its habit is to hoard food in many hidden locations.

Teddiursa in Pokémon Crystal Advance Redux

Teddiursa is #216 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 5 encounter locations.

Type
Normal
Dex
#216
Abilities
Pickup(Primary)

May pick up items.

Quick Feet(Secondary)

Ups Speed by 50% when Slp/Brn/Par/Psn.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Slowest (40 cycles)
Catch Rate
120
pokeball
Poké Ball10.9%
greatball
Great Ball14.9%
ultraball
Ultra Ball19.0%
Base Exp
124
EV Yield
1 Attack
Weak To
fighting ×2
Resists
None
Immune To
ghost

Evolution Chain

Base form
Level up Teddiursa to Lv. 30
Use Moon Stone on Ursaring

How to Obtain

You can catch Teddiursa in Dark Cave (rare), in Route 45 (rare), and in Route 46 (rare), among two other areas. Wild ones range from level two to 35.

Wild Encounters (5)

Level Up Moves (20)

ScratchLevel: 1normal
PWR40ACC100PP35
Hard, pointed, and sharp claws rake the foe.
LeerLevel: 1normal
PWR0ACC100PP30
The foe is given an intimidating look that lowers its Defense stat.
LickLevel: 1ghost
PWR20ACC100PP30
The foe is licked and hit with a long tongue. It may also paralyze.
Fake TearsLevel: 3dark
PWR0ACC100PP20
The user feigns crying to sharply lower the foe's Sp. Def stat.
CovetLevel: 5normal
PWR60ACC100PP40
A cutely executed attack that also steals the foe's hold item.
Low KickLevel: 7fighting
PWR1ACC100PP20
A low, tripping kick that inflicts more damage on heavier foes.
Baby-Doll EyesLevel: 10fairy
PWR0ACC100PP30
A cute stare that lowers the foe's Attack stat. It is sure to go first.
PaybackLevel: 13dark
PWR50ACC100PP10
An attack move that gains in intensity if the target has hurt the user.
Sweet ScentLevel: 15normal
PWR0ACC100PP20
Allures the foe to reduce evasiveness. It also attracts wild Pokémon.
Metal ClawLevel: 17steel
PWR50ACC95PP35
The foe is attacked with steel claws. It may also raise the user's Attack.
Faint AttackLevel: 20dark
PWR60ACC0PP20
The user draws up close to the foe disarmingly, then hits without fail.
RestLevel: 23psychic
PWR0ACC0PP10
The user sleeps for two turns to fully restore HP and heal any status problem.
SnoreLevel: 23normal
PWR50ACC100PP15
An attack that can be used only while asleep. It may cause flinching.
SlashLevel: 27normal
PWR70ACC100PP20
The foe is slashed with claws, etc. It has a high critical-hit ratio.
YawnLevel: 31normal
PWR0ACC0PP10
A huge yawn lulls the foe into falling asleep on the next turn.
CrunchLevel: 34dark
PWR80ACC100PP15
The foe is crunched with sharp fangs. It may lower the foe's Defense.
MoonlightLevel: 37fairy
PWR0ACC0PP5
Restores the user's HP. The amount of HP regained varies with the weather.
Seed BombLevel: 40grass
PWR80ACC100PP15
The user shoots a barrage of hard seeds at the foe.
ThrashLevel: 43normal
PWR120ACC100PP20
The user rampages about for two to three turns, then becomes confused.
Play RoughLevel: 47fairy
PWR90ACC90PP10
The foe is roughed up by the user. This may lower the foe's Attack.

Egg Moves (13)

Belly Drumnormal
PWR0ACC0PP10
The user maximizes its Attack stat at the cost of half its full HP.
Close Combatfighting
PWR120ACC100PP5
The foe is fought up close. This cuts the user's Defense and Sp. Def.
Counterfighting
PWR1ACC100PP20
A retaliation move that counters any physical hit with double the damage.
Cross Chopfighting
PWR100ACC80PP5
The foe is hit with double chops. It has a high critical-hit ratio.
Crunchdark
PWR80ACC100PP15
The foe is crunched with sharp fangs. It may lower the foe's Defense.
Double-Edgenormal
PWR120ACC100PP15
A reckless, life- risking tackle that also hurts the user a little.
Fake Tearsdark
PWR0ACC100PP20
The user feigns crying to sharply lower the foe's Sp. Def stat.
Metal Clawsteel
PWR50ACC95PP35
The foe is attacked with steel claws. It may also raise the user's Attack.
Night Slashdark
PWR70ACC100PP15
The user slashes the foe when it can. It has a high critical-hit ratio.
Seismic Tossfighting
PWR1ACC100PP20
A gravity-fed throw that causes damage matching the user's level.
Sleep Talknormal
PWR0ACC0PP10
While asleep, the user randomly uses one of the moves it knows.
Take Downnormal
PWR90ACC85PP20
A reckless, full- body charge attack that also hurts the user a little.
Yawnnormal
PWR0ACC0PP10
A huge yawn lulls the foe into falling asleep on the next turn.

TM/HM Moves (29)

Dynamicpunchfighting
PWR100ACC50PP5TM01
The foe is punched with the user's full power. It confuses the foe if it hits.
Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Rolloutrock
PWR30ACC90PP20TM04
A 5-turn rolling attack that becomes stronger each time it hits.
Roarnormal
PWR0ACC100PP20TM05
The foe is made to switch out with an ally. In the wild, the battle ends.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Zap Cannonelectric
PWR120ACC50PP5TM07
An electric blast is fired like a cannon to inflict damage and paralyze.
Rock Sliderock
PWR75ACC90PP10TM08
Large boulders are hurled at the foe. It may make the foe flinch.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Sweet Scentnormal
PWR0ACC100PP20TM12
Allures the foe to reduce evasiveness. It also attracts wild Pokémon.
Avalancheice
PWR60ACC100PP10TM13
An attack move that gains in intensity if the target has hurt the user.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Play Roughfairy
PWR90ACC90PP10TM21
The foe is roughed up by the user. This may lower the foe's Attack.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Digground
PWR80ACC100PP10TM28
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Drain Punchfighting
PWR75ACC100PP10TM35
A harsh punch that absorbs half the damage it inflicted to restore HP.
Swiftnormal
PWR60ACC0PP20TM39
Star-shaped rays that never miss are fired at all foes in battle.
Defense Curlnormal
PWR0ACC0PP40TM40
The user curls up to conceal weak spots and raise its Defense stat.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Thiefdark
PWR60ACC100PP25TM46
An attack that may take the foe's held item if the user isn't holding one.
Fury Cutterbug
PWR20ACC95PP20TM49
An attack that grows stronger on each successive hit.
Cutgrass
PWR60ACC95PP30HM01
A basic attack used to cut trees and grass. Chance to raise Attack stat.
Strengthrock
PWR95ACC100PP15HM04
The user throws a large boulder at the foe. Chance to cause flinch.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.

Move Tutor Moves (25)

Aerial Ace(Pallet Town)flying
PWR60ACC0PP20Tutor
An extremely fast attack against one target. It can't be evaded.
Mud-Slap(Violet City)ground
PWR20ACC100PP10Tutor
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Bulk Up(Cianwood City)fighting
PWR0ACC0PP20Tutor
The user bulks up its body to boost both its Attack and Defense stats.
Shadow Claw(Soul House)ghost
PWR70ACC100PP15Tutor
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Work Up(Underwater Sevii, Viridian City)normal
PWR0ACC0PP30Tutor
The user rouses itself to raise its Attack and Sp. Atk stats.
Gunk Shot(Fuchsia City)poison
PWR120ACC70PP5Tutor
Filthy garbage is shot at the foe. It may also poison the target.
Fire Punch(Goldenrod City)fire
PWR75ACC100PP15Tutor
The foe is punched with a fiery fist. It may leave the foe with a burn.
Thunderpunch(Goldenrod City)electric
PWR75ACC100PP15Tutor
The foe is punched with an electrified fist. It may leave the foe paralyzed.
Ice Punch(Goldenrod City)ice
PWR75ACC100PP15Tutor
The foe is punched with an icy fist. It may leave the foe frostbitten.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Superpower(Celadon Dept.)fighting
PWR120ACC100PP5Tutor
A powerful attack, but it also lowers the user's Attack and Defense stats.
Bulldoze(Goldenrod Dept., Hollow Tunnel)ground
PWR60ACC100PP20Tutor
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
Metronome(Goldenrod Dept.)normal
PWR0ACC0PP10Tutor
Waggles a finger and stimulates the brain into using any move at random.
Rock Climb(Battle Tower, Celadon Dept.)normal
PWR90ACC85PP20Tutor
A charging attack that may confuse the foe. May use to reach new areas.
Swords Dance(Battle Tower)normal
PWR0ACC0PP30Tutor
A frenetic dance of fighting. It sharply raises the Attack stat.
Close Combat(Celadon Dept., Underwater Sevii)fighting
PWR120ACC100PP5Tutor
The foe is fought up close. This cuts the user's Defense and Sp. Def.
Crunch(Blackthorn City)dark
PWR80ACC100PP15Tutor
The foe is crunched with sharp fangs. It may lower the foe's Defense.
Faint Attack(Goldenrod Dept.)dark
PWR60ACC0PP20Tutor
The user draws up close to the foe disarmingly, then hits without fail.
Charm(Goldenrod Dept.)fairy
PWR0ACC100PP20Tutor
The foe is charmed by the user's cute appeals, sharply cutting its Attack.
Taunt(Battle Tower, Three Island, Underwater Sevii)dark
PWR0ACC100PP20Tutor
The foe is taunted into a rage that allows it to use only attack moves.
Hone Claws(Battle Tower)dark
PWR0ACC0PP15Tutor
The user sharpens its claws to raise its Attack and Accuracy.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Teddiursa. Use these types to counter it effectively.

Resistances & Immunities

Types that Teddiursa resists or is immune to. Avoid using these types against it.

No type resistances.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Teddiursa differs across the games we cover →

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