Accent Image to accompany hero

Kecleonin Pokémon Crystal Advance Redux

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Pokédex Entry

Color Swap Pokémon

It changes body color to blend in with its surroundings. It also changes color if it is happy or sad.

Kecleon in Pokémon Crystal Advance Redux

Kecleon is #352 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 3 encounter locations.

Type
Normal
Dex
#352
Abilities
Color Change(Primary)

Changes type to foe's move.

Protean(Secondary)

Change type to match the used move type.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Slowest (40 cycles)
Catch Rate
200
pokeball
Poké Ball16.0%
greatball
Great Ball22.3%
ultraball
Ultra Ball27.9%
Base Exp
132
EV Yield
1 SpecialDefense
Weak To
fighting ×2
Resists
None
Immune To
ghost

Evolution Chain

How to Obtain

Kecleon appears in Route 32 (very rare), in Route 35 (very rare), and in Safari Zone (very rare). Wild ones range from level 12 to 75.

Wild Encounters (3)

Level Up Moves (20)

ThiefLevel: 1dark
PWR60ACC100PP25
An attack that may take the foe's held item if the user isn't holding one.
Tail WhipLevel: 1normal
PWR0ACC100PP30
The user wags its tail cutely, making the foe lower its Defense stat.
LickLevel: 1ghost
PWR20ACC100PP30
The foe is licked and hit with a long tongue. It may also paralyze.
ScratchLevel: 1normal
PWR40ACC100PP35
Hard, pointed, and sharp claws rake the foe.
BindLevel: 4normal
PWR15ACC85PP20
A long body or tentacles are used to bind the foe for two to five turns.
Faint AttackLevel: 7dark
PWR60ACC0PP20
The user draws up close to the foe disarmingly, then hits without fail.
Fury SwipesLevel: 10normal
PWR18ACC80PP15
The foe is raked with sharp claws or scythes two to five times.
FeintLevel: 14normal
PWR50ACC100PP10
An attack that hits a protected target. This also lifts the protection.
PsybeamLevel: 17psychic
PWR65ACC100PP20
A peculiar ray is shot at the foe. It may leave the foe confused.
Shadow SneakLevel: 20ghost
PWR40ACC100PP30
The user extends its shadow to attack. It will strike first.
MoonlightLevel: 24fairy
PWR0ACC0PP5
Restores the user's HP. The amount of HP regained varies with the weather.
SlashLevel: 28normal
PWR70ACC100PP20
The foe is slashed with claws, etc. It has a high critical-hit ratio.
ScreechLevel: 32normal
PWR0ACC85PP40
An ear-splitting screech is emitted to sharply reduce the foe's Defense.
Sucker PunchLevel: 36dark
PWR70ACC100PP5
This move allows the user to strike first, if the foe is readying an attack.
Shadow ClawLevel: 40ghost
PWR70ACC100PP15
Claws made of shadows rake the foe. It has a high critical-hit ratio.
AncientpowerLevel: 44rock
PWR60ACC100PP5
An ancient power is used to attack. It may also raise all the user's stats.
Dark PulseLevel: 48dark
PWR80ACC100PP15
The user releases a horrible aura that may also make the foe flinch.
Iron TailLevel: 53steel
PWR100ACC75PP15
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Foul PlayLevel: 58dark
PWR95ACC100PP15
An under-handed attack that uses the foes Attack power against them.
Power WhipLevel: 64grass
PWR120ACC85PP10
The user violently whirls its vines or tentacles to lash the foe.

Egg Moves (7)

Disablenormal
PWR0ACC80PP20
For a few turns, it prevents the foe from using the move it last used.
Dizzy Punchnormal
PWR70ACC100PP10
The foe is hit with a rhythmic punch that may leave it confused.
Fake Outnormal
PWR40ACC100PP10
An attack that hits first and causes flinching. Usable only on 1st turn.
Magic Coatpsychic
PWR0ACC0PP15
Reflects back the foe's Leech Sseed and any status- damaging move.
Nasty Plotdark
PWR0ACC0PP20
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.
Recovernormal
PWR0ACC0PP10
A self-healing move that restores HP by up to half of the user's maximum HP.
Trickpsychic
PWR0ACC100PP10
A move that tricks the foe into trading held items with the user.

TM/HM Moves (33)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Rolloutrock
PWR30ACC90PP20TM04
A 5-turn rolling attack that becomes stronger each time it hits.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Zap Cannonelectric
PWR120ACC50PP5TM07
An electric blast is fired like a cannon to inflict damage and paralyze.
Rock Sliderock
PWR75ACC90PP10TM08
Large boulders are hurled at the foe. It may make the foe flinch.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Blizzardice
PWR120ACC70PP5TM14
The foe is blasted with a blizzard. It may leave the foe frostbitten.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Solarbeamgrass
PWR120ACC100PP10TM22
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Thunderelectric
PWR120ACC70PP10TM25
A brutal lightning attack that may also leave the foe paralyzed.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Digground
PWR80ACC100PP10TM28
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
Shadow Ballghost
PWR80ACC100PP15TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Water Pulsewater
PWR60ACC100PP20TM33
An attack with a pulsing blast of water. It may also confuse the foe.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Drain Punchfighting
PWR75ACC100PP10TM35
A harsh punch that absorbs half the damage it inflicted to restore HP.
Fire Blastfire
PWR120ACC85PP5TM38
The foe is hit with an intense flame. It may leave the target with a burn.
Swiftnormal
PWR60ACC0PP20TM39
Star-shaped rays that never miss are fired at all foes in battle.
Defense Curlnormal
PWR0ACC0PP40TM40
The user curls up to conceal weak spots and raise its Defense stat.
Shock Waveelectric
PWR60ACC0PP20TM41
A rapid jolt of electricity strikes the foe. It can't be evaded.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Thiefdark
PWR60ACC100PP25TM46
An attack that may take the foe's held item if the user isn't holding one.
Fury Cutterbug
PWR20ACC95PP20TM49
An attack that grows stronger on each successive hit.
Cutgrass
PWR60ACC95PP30HM01
A basic attack used to cut trees and grass. Chance to raise Attack stat.
Strengthrock
PWR95ACC100PP15HM04
The user throws a large boulder at the foe. Chance to cause flinch.
Flashnormal
PWR0ACC100PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.

Move Tutor Moves (23)

Grass Knot(National Park, New Bark Town)grass
PWR1ACC100PP20Tutor
Grass snares and trips the foe. It does more damage to heavier foes.
Ice Beam(Celadon City)ice
PWR95ACC100PP10Tutor
The foe is struck with an icy beam. It may leave the foe frostbitten.
Aerial Ace(Pallet Town)flying
PWR60ACC0PP20Tutor
An extremely fast attack against one target. It can't be evaded.
Charge Beam(Saffron City)electric
PWR50ACC90PP10Tutor
The user fires a load of electricity that may raise the user's Sp. Atk.
Thunderbolt(Celadon City)electric
PWR95ACC100PP15Tutor
A strong electrical attack that may also leave the foe paralyzed.
Flamethrower(Celadon City)fire
PWR95ACC100PP15Tutor
The foe is scorched with intense flames. The foe may suffer a burn.
Aqua Tail(Route 25)water
PWR90ACC90PP10Tutor
The foe is attacked with a swinging tail as vicious as a wave in a storm.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Shadow Claw(Soul House)ghost
PWR70ACC100PP15Tutor
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Work Up(Underwater Sevii, Viridian City)normal
PWR0ACC0PP30Tutor
The user rouses itself to raise its Attack and Sp. Atk stats.
Fire Punch(Goldenrod City)fire
PWR75ACC100PP15Tutor
The foe is punched with a fiery fist. It may leave the foe with a burn.
Thunderpunch(Goldenrod City)electric
PWR75ACC100PP15Tutor
The foe is punched with an electrified fist. It may leave the foe paralyzed.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Nasty Plot(Goldenrod Dept., Route 10)dark
PWR0ACC0PP20Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Metronome(Goldenrod Dept.)normal
PWR0ACC0PP10Tutor
Waggles a finger and stimulates the brain into using any move at random.
Thunder Wave(Goldenrod Dept.)electric
PWR0ACC90PP20Tutor
A weak electric shock that is sure to cause paralysis if it hits.
Ancientpower(Goldenrod Dept., Ruins Of Alph)rock
PWR60ACC100PP5Tutor
An ancient power is used to attack. It may also raise all the user's stats.
Skill Swap(Goldenrod Dept.)psychic
PWR0ACC100PP10Tutor
The user employs its psychic power to swap abilities with the foe.
Faint Attack(Goldenrod Dept.)dark
PWR60ACC0PP20Tutor
The user draws up close to the foe disarmingly, then hits without fail.
Trick Room(Battle Tower, Tin Tower)psychic
PWR0ACC0PP5Tutor
Slower Pokémon move first in the turn for five turns.
Hone Claws(Battle Tower)dark
PWR0ACC0PP15Tutor
The user sharpens its claws to raise its Attack and Accuracy.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Kecleon. Use these types to counter it effectively.

Resistances & Immunities

Types that Kecleon resists or is immune to. Avoid using these types against it.

No type resistances.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Kecleon differs across the games we cover →

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