Accent Image to accompany hero

Iron Bundlein Pokémon Crystal Advance Redux

waterice

Pokédex Entry

Unknown Pokémon

This is a newly discovered Pokémon. It is currently under investigation. No detailed information is available at this time.

Iron Bundle in Pokémon Crystal Advance Redux

Iron Bundle is #991 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its water/ice typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
WaterIce
Dex
#991
Abilities

Turns electricity into Speed.

Growth Rate
mediumfast
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
189
EV Yield
3 Speed
Wild Held Items
None
Weak To
electric ×2grass ×2fighting ×2rock ×2
Resists
water ×0.5ice ×0.25

Evolution Chain

How to Obtain

Iron Bundle has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Level Up Moves (18)

Icy WindLevel: 1ice
PWR55ACC95PP15
A chilling wind is used to attack. It also lowers the Speed stat.
PresentLevel: 1normal
PWR1ACC90PP15
The foe is given a booby-trapped gift. It restores HP sometimes, however.
SpikesLevel: 6ground
PWR0ACC0PP20
A trap of spikes is laid around the foe's party to hurt foes switching in.
Ice BallLevel: 11ice
PWR30ACC90PP20
A 5-turn rolling attack that becomes stronger each time it rolls.
RecycleLevel: 16normal
PWR0ACC0PP10
A move that recycles a used item for use once more.
Quick AttackLevel: 20normal
PWR40ACC100PP30
An almost invisibly fast attack that is certain to strike first.
Ice ShardLevel: 24ice
PWR40ACC100PP30
The user hurls chunks of ice that are certain to strike first.
Dual WingbeatLevel: 28flying
PWR40ACC90PP10
The user slams the target with its wings. The target is hit twice in a row.
Destiny BondLevel: 32ghost
PWR0ACC0PP5
If the user faints, the foe delivering the final hit also faints.
ThiefLevel: 36dark
PWR60ACC100PP25
An attack that may take the foe's held item if the user isn't holding one.
Drill PeckLevel: 41flying
PWR80ACC100PP20
A corkscrewing attack with the sharp beak acting as a drill.
Seed BombLevel: 46grass
PWR80ACC100PP15
The user shoots a barrage of hard seeds at the foe.
DefogLevel: 51flying
PWR0ACC0PP20
Reduces the foe's evasion stat. Also removes Spikes, Barriers etc.
Gunk ShotLevel: 56poison
PWR120ACC70PP5
Filthy garbage is shot at the foe. It may also poison the target.
Icicle CrashLevel: 61ice
PWR85ACC90PP10
Icicles are dropped on the foe. It may also make the foe flinch.
RoostLevel: 66flying
PWR0ACC0PP10
The user lands and rests its body. It restores half of the user's max HP.
Sky AttackLevel: 71flying
PWR200ACC90PP5
A 2nd-turn attack move with a high critical-hit ratio. The foe may flinch.
Sheer ColdLevel: 78ice
PWR1ACC30PP5
The foe is attacked with ultimate cold that causes fainting if it hits.

TM/HM Moves (25)

Dynamicpunchfighting
PWR100ACC50PP5TM01
The foe is punched with the user's full power. It confuses the foe if it hits.
Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Rolloutrock
PWR30ACC90PP20TM04
A 5-turn rolling attack that becomes stronger each time it hits.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Avalancheice
PWR60ACC100PP10TM13
An attack move that gains in intensity if the target has hurt the user.
Blizzardice
PWR120ACC70PP5TM14
The foe is blasted with a blizzard. It may leave the foe frostbitten.
Snowscapeice
PWR0ACC0PP10TM16
A snowstorm lasting five turns damages all Pokémon except the Ice-type.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Roostflying
PWR0ACC0PP10TM31
The user lands and rests its body. It restores half of the user's max HP.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Water Pulsewater
PWR60ACC100PP20TM33
An attack with a pulsing blast of water. It may also confuse the foe.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Sludge Bombpoison
PWR90ACC100PP10TM36
Filthy sludge is hurled at the foe. It may poison the target.
Swiftnormal
PWR60ACC0PP20TM39
Star-shaped rays that never miss are fired at all foes in battle.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Thiefdark
PWR60ACC100PP25TM46
An attack that may take the foe's held item if the user isn't holding one.
Freezy Frostice
PWR0ACC85PP15TM50
A Chilling blast that will cause foes to become frostbitten.
Surfwater
PWR95ACC100PP15HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Whirlpoolwater
PWR35ACC85PP15HM07
The foe is trapped in a fast, vicious whirlpool for two to five turns.
Waterfallwater
PWR80ACC100PP15HM08
Charges the target with speed to climb Waterfalls. Might make the foe Flinch.

Move Tutor Moves (22)

Ice Beam(Celadon City)ice
PWR95ACC100PP10Tutor
The foe is struck with an icy beam. It may leave the foe frostbitten.
Aerial Ace(Pallet Town)flying
PWR60ACC0PP20Tutor
An extremely fast attack against one target. It can't be evaded.
Mud-Slap(Violet City)ground
PWR20ACC100PP10Tutor
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Gunk Shot(Fuchsia City)poison
PWR120ACC70PP5Tutor
Filthy garbage is shot at the foe. It may also poison the target.
Muddy Water(Cerulean City)water
PWR95ACC85PP10Tutor
The user attacks with muddy water. It may also lower the foe's accuracy.
Ice Punch(Goldenrod City)ice
PWR75ACC100PP15Tutor
The foe is punched with an icy fist. It may leave the foe frostbitten.
Signal Beam(Saffron City)bug
PWR75ACC100PP15Tutor
The foe is hit with a flashing beam that may also cause confusion.
Baton Pass(Goldenrod Dept.)normal
PWR0ACC0PP40Tutor
The user switches out, passing along any stat changes to the new battler.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Brave Bird(Celadon Dept., Underwater Kanto)flying
PWR120ACC100PP15Tutor
The user tucks in its wings and charges. It also hurts the user.
Hydro Pump(Celadon Dept., Whirl Islands)water
PWR120ACC80PP5Tutor
A high volume of water is blasted at the foe under great pressure.
Frost Breath(Goldenrod Dept., Mt Mortar)ice
PWR40ACC90PP10Tutor
The user blows cold air at the foe. It always results in a critical hit.
Defog(Battle Tower, Slowpoke Well, Underwater Sevii)flying
PWR0ACC0PP20Tutor
Reduces the foe's evasion stat. Also removes Spikes, Barriers etc.
Agility(Blackthorn City)psychic
PWR0ACC0PP30Tutor
The user relaxes and lightens its body to sharply boost its Speed.
Icicle Crash(Blackthorn City, Underwater Johto)ice
PWR85ACC90PP10Tutor
Icicles are dropped on the foe. It may also make the foe flinch.
Pay Day(Goldenrod Dept., Route 36)normal
PWR40ACC100PP20Tutor
Numerous coins are hurled at the foe. Money is earned after battle.
Rapid Spin(Goldenrod Dept.)normal
PWR50ACC100PP40Tutor
An attack that frees the user from Bind, Wrap, Leech Seed and Entry hazards.
Encore(Goldenrod Dept.)normal
PWR0ACC100PP5Tutor
Makes the foe use the move it last used repeatedly for three turns.

Type Summary

4
Weaknesses
2
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Iron Bundle. Use these types to counter it effectively.

Resistances & Immunities

Types that Iron Bundle resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Iron Bundle differs across the games we cover →

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