Mr. Mimein Pokémon Ambrosia
Pokédex Entry
Barrier Pokémon
It uses the mysterious power in its fingers. Raises Reflect and Light Screen upon switch in.
Mr. Mime in Pokémon Ambrosia
Mr. Mime is #122 in the Pokédex for Pokémon Ambrosia. This page covers its psychic/fairy typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 1 encounter location.
Evolution Chain
How to Obtain
| Location | Level | Method | Form | Held Item | Prerequisite |
|---|---|---|---|---|---|
| Cherrygrove Ruins | Lv. 40 | static | - | - | - |
| Route 8 | Lv. 63 | static | - | - | - |
| Copycats House 2F | - | trade | - | - | Trade: Ditto to Cat (Bob) |
Wild Encounters (1)
Level Up Moves (13)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ConfusionLevel: 1Confusion | psychic | PWR50 | ACC100 | PP25 | ||
| An attack that may | ||||||
| SubstituteLevel: 11Substitute | normal | PWR0 | ACC100 | PP10 | ||
| Makes a decoy with | ||||||
| Drain KissLevel: 18Drain Kiss | fairy | PWR50 | ACC100 | PP20 | ||
| Steals 1/2 of the | ||||||
| Light ScreenLevel: 20Light Screen | psychic | PWR0 | ACC100 | PP30 | ||
| Ups Spcl.Def with | ||||||
| ReflectLevel: 20Reflect | psychic | PWR0 | ACC100 | PP20 | ||
| Raises Defense | ||||||
| EncoreLevel: 23Encore | normal | PWR0 | ACC100 | PP5 | ||
| Makes the foe re- | ||||||
| PsybeamLevel: 25Psybeam | psychic | PWR65 | ACC100 | PP20 | ||
| An attack that may | ||||||
| Zen HeadbuttLevel: 30Zen Headbutt | psychic | PWR80 | ACC100 | PP20 | ||
| An attack that may | ||||||
| BarrierLevel: 32Barrier | psychic | PWR0 | ACC100 | PP30 | ||
| Sharply increases | ||||||
| Baton PassLevel: 35Baton Pass | normal | PWR0 | ACC100 | PP40 | ||
| Switches while | ||||||
| PsychicLevel: 40Psychic | psychic | PWR90 | ACC100 | PP15 | ||
| Has a high criti- | ||||||
| Moon BlastLevel: 45Moon Blast | fairy | PWR95 | ACC100 | PP15 | ||
| An attack that may | ||||||
| Calm MindLevel: 50Calm Mind | psychic | PWR0 | ACC100 | PP15 | ||
| Focus to raise | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Mr. Mime. Use these types to counter it effectively.
Resistances & Immunities
Types that Mr. Mime resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Mr. Mime, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Mr. Mime differs across the games we cover →
mrmime in 6 gamespsychicfairySame typing and stats as this game
mrmime in Johto LegendspsychicfairyHP 60 +20Attack 65 +20Defense 75 +10Sp. Atk 110 +10
mrmime in Red++psychicfairySp. Def 100 -20