Accent Image to accompany hero

Wattrelin Pokémon SoulGold

electricflying

Pokédex Entry

Storm Petrel Pokémon

When its wings catch the wind, the bones within produce electricity. This Pokémon dives into the ocean, catching prey by electrocuting them.

Wattrel in Pokémon SoulGold

Wattrel is #940 in the Pokédex for Pokémon SoulGold. This page covers its electric/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
ElectricFlying
Dex
#940
Abilities
Wind Power(Primary)

Gets charged by wind.

Volt Absorb(Secondary)

Turns electricity into HP.

Competitive(Hidden)

Lowered stats up Sp. Atk.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, flying
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
180
pokeball
Poké Ball14.9%
greatball
Great Ball20.4%
ultraball
Ultra Ball25.5%
Base Exp
56
EV Yield
1 Speed
Wild Held Items
None
Weak To
ice ×2rock ×2
Resists
grass ×0.5fighting ×0.5flying ×0.5bug ×0.5steel ×0.5
Immune To
ground

How to Obtain

Wattrel appears in Route 36 (rare). Wild ones range from level six to eight.

Wild Encounters (1)

Level Up Moves (12)

GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
PeckLevel: 1flying
PWR35ACC100PP35
Attacks the foe with a jabbing beak, etc.
Thunder ShockLevel: 4electric
PWR40ACC100PP30
An electrical attack that may paralyze the foe.
Quick AttackLevel: 7normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
PluckLevel: 11flying
PWR60ACC100PP20
Eats the foe's held Berry gaining its effect.
SparkLevel: 15electric
PWR65ACC100PP20
An electrified tackle that may paralyze the foe.
UproarLevel: 19normal
PWR0ACC100PP10
Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep.
RoostLevel: 23flying
PWR0ACC0PP0
Restores the user's HP by half of its max HP.
Dual WingbeatLevel: 27flying
PWR40ACC90PP10
User slams the target with wings and hits twice in a row.
AgilityLevel: 32psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
Volt SwitchLevel: 37electric
PWR70ACC100PP20
Does damage then switches out the user.
DischargeLevel: 43electric
PWR80ACC100PP15
Zaps all other {PKMN} with electricity. May paralyze.

Egg Moves (6)

Endeavornormal
PWR1ACC100PP5
Cuts foe's HP to equal user's HP.
Feather Danceflying
PWR0ACC100PP15
Envelops the foe with down to sharply reduce Attack.
Spit Upnormal
PWR1ACC100PP10
Releases stockpiled power (the more the better).
Stockpilenormal
PWR0ACC0PP0
Charges up power for up to 3 turns.
Swallownormal
PWR0ACC0PP10
Absorbs stockpiled power and restores HP.
Weather Ballnormal
PWR50ACC100PP10
The move's type and power change with the weather.

TM/HM Moves (18)

Acrobaticsflying
PWR55ACC100PP15TM62
Does double damage if the user has no item.
Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Charge Beamelectric
PWR50ACC90PP10TM57
Fires a beam of electricity. May raise Sp. Atk.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flyflying
PWR0ACC95PP15HM02
Flies up on the first turn, then strikes the next turn.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Roostflying
PWR0ACC0PP0TM19
Restores the user's HP by half of its max HP.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Thunderelectric
PWR0ACC70PP10TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.
Volt Switchelectric
PWR70ACC100PP20TM72
Does damage then switches out the user.
Wild Chargeelectric
PWR90ACC100PP15TM93
An electrical tackle that also hurts the user.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.

Type Summary

2
Weaknesses
5
Resistances
1
Immunities
10
Neutral

Weaknesses

Types that deal increased damage to Wattrel. Use these types to counter it effectively.

Resistances & Immunities

Types that Wattrel resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Wattrel differs across the games we cover →

Related tools
Use ← → arrow keys to navigate