Deinoin Pokémon Crystal Advance Redux
darkdragon
Pokédex Entry
Unknown Pokémon
This is a newly discovered Pokémon. It is currently under investigation. No detailed information is available at this time.
Deino in Pokémon Crystal Advance Redux
Deino is #633 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its dark/dragon typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Front
Normal
Shiny
Back
Normal
Shiny
Type
DarkDragon
Dex
#633
Abilities
Trades accuracy for power.
Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
dragon
Hatch Rate
Slower (35 cycles)
Catch Rate
45
Base Exp
60
EV Yield
1 Attack
Wild Held Items
None
Weak To
ice ×2fighting ×2bug ×2dragon ×2fairy ×4
Resists
fire ×0.5water ×0.5electric ×0.5grass ×0.5ghost ×0.5dark ×0.5
Immune To
psychic
Evolution Chain
How to Obtain
Deino has no wild encounters recorded in this game, and no other in-game source is recorded yet.
Level Up Moves (12)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Dragon RageLevel: 1Dragon Rage | dragon | PWR1 | ACC100 | PP10 | ||
| The foe is hit with a wave that always does 40HP damage. | ||||||
| Focus EnergyLevel: 4Focus Energy | normal | PWR0 | ACC0 | PP30 | ||
| The user takes a deep breath and focuses to raise its critical-hit ratio. | ||||||
| BiteLevel: 9Bite | dark | PWR60 | ACC100 | PP25 | ||
| The user bites with vicious fangs. It may make the foe flinch. | ||||||
| HeadbuttLevel: 12Headbutt | normal | PWR70 | ACC100 | PP15 | ||
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| RoarLevel: 20Roar | normal | PWR0 | ACC100 | PP20 | ||
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| CrunchLevel: 25Crunch | dark | PWR80 | ACC100 | PP15 | ||
| The foe is crunched with sharp fangs. It may lower the foe's Defense. | ||||||
| SlamLevel: 28Slam | normal | PWR80 | ACC75 | PP20 | ||
| The foe is struck with a long tail, vines, etc. | ||||||
| Dragon PulseLevel: 32Dragon Pulse | dragon | PWR90 | ACC100 | PP10 | ||
| The foe is attacked with a shock wave generated by the user's gaping mouth. | ||||||
| Work UpLevel: 38Work Up | normal | PWR0 | ACC0 | PP30 | ||
| The user rouses itself to raise its Attack and Sp. Atk stats. | ||||||
| Body SlamLevel: 48Body Slam | normal | PWR85 | ACC100 | PP15 | ||
| The user drops its full body on the foe. It may leave the foe paralyzed. | ||||||
| Hyper VoiceLevel: 58Hyper Voice | normal | PWR90 | ACC100 | PP10 | ||
| The user lets loose a horribly loud shout with the power to damage. | ||||||
| OutrageLevel: 62Outrage | dragon | PWR120 | ACC100 | PP15 | ||
| The user thrashes about for two to three turns, then becomes confused. | ||||||
TM/HM Moves (21)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| RoarRoar | normal | PWR0 | ACC100 | PP20 | TM05TM05 | |
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Play RoughPlay Rough | fairy | PWR90 | ACC90 | PP10 | TM21TM21 | |
| The foe is roughed up by the user. This may lower the foe's Attack. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| Drain PunchDrain Punch | fighting | PWR75 | ACC100 | PP10 | TM35TM35 | |
| A harsh punch that absorbs half the damage it inflicted to restore HP. | ||||||
| Fire BlastFire Blast | fire | PWR120 | ACC85 | PP5 | TM38TM38 | |
| The foe is hit with an intense flame. It may leave the target with a burn. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Draining KissDraining Kiss | fairy | PWR50 | ACC100 | PP10 | TM45TM45 | |
| A sweet kiss that absorbs half the damage it inflicted to restore HP. | ||||||
| ThiefThief | dark | PWR60 | ACC100 | PP25 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| Steel WingSteel Wing | steel | PWR70 | ACC90 | PP25 | TM47TM47 | |
| The foe is hit with wings of steel. It may also raise the user's Defense. | ||||||
| FlyFly | flying | PWR90 | ACC95 | PP15 | HM02HM02 | |
| A 2-turn move that hits on the 2nd turn. Use it to fly to any known town. | ||||||
| SurfSurf | water | PWR95 | ACC100 | PP15 | HM03HM03 | |
| A big wave crashes down on the foe. Can also be used for crossing water. | ||||||
| StrengthStrength | rock | PWR95 | ACC100 | PP15 | HM04HM04 | |
| The user throws a large boulder at the foe. Chance to cause flinch. | ||||||
Move Tutor Moves (2)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
Type Summary
4
Weaknesses
6
Resistances
1
Immunities
7
Neutral
Weaknesses
Types that deal increased damage to Deino. Use these types to counter it effectively.
Resistances & Immunities
Types that Deino resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Deino, either offensively or defensively.
Lucario
fightingsteel
2× STAB damage • Resists dark
2×Good
Mankey
fighting
2× STAB damage • Resists dark
2×Good
Primeape
fighting
2× STAB damage • Resists dark
2×Good
Poliwrath
waterfighting
2× STAB damage • Resists dark
2×Good
Machop
fighting
2× STAB damage • Resists dark
2×Good
Machoke
fighting
2× STAB damage • Resists dark
2×Good
Machamp
fighting
2× STAB damage • Resists dark
2×Good
Hitmonlee
fighting
2× STAB damage • Resists dark
2×Good
Hitmonchan
fighting
2× STAB damage • Resists dark
2×Good
Forretress
bugsteel
2× STAB damage • Resists dragon
2×Good
Scizor
bugsteel
2× STAB damage • Resists dragon
2×Good
Heracross
bugfighting
2× STAB damage • Resists dark
2×Good
Sneasel
darkice
2× STAB damage • Resists dark
2×Good
Tyrogue
fighting
2× STAB damage • Resists dark
2×Good
Hitmontop
fighting
2× STAB damage • Resists dark
2×Good
Combusken
firefighting
2× STAB damage • Resists dark
2×Good
Blaziken
firefighting
2× STAB damage • Resists dark
2×Good
Breloom
grassfighting
2× STAB damage • Resists dark
2×Good
Makuhita
fighting
2× STAB damage • Resists dark
2×Good
Hariyama
fighting
2× STAB damage • Resists dark
2×Good
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
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