Darumakain Pokémon SoulGold
Pokédex Entry
Zen Charm Pokémon
When its internal fire is burning, it cannot calm down and it runs around. When the fire diminishes, it pulls its limbs into its body and falls asleep.
Darumaka in Pokémon SoulGold
Darumaka is #554 in the Pokédex for Pokémon SoulGold. This page covers its fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 6 encounter locations.
Trades accuracy for power.
Prevents flinching.
Evolution Chain
How to Obtain
Wild Encounters (3)
Level Up Moves (14)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| EmberLevel: 1Ember | fire | 40 | 100 | 25 | ||
| A weak fire attack that may inflict a burn. | ||||||
| TackleLevel: 1Tackle | normal | 35 | 0 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| TauntLevel: 4Taunt | dark | 0 | 100 | 20 | ||
| Taunts the foe into only using attack moves. | ||||||
| BiteLevel: 8Bite | dark | 60 | 100 | 25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| IncinerateLevel: 12Incinerate | fire | 0 | 100 | 15 | ||
| Burns up Berries and Gems preventing their use. | ||||||
| Work UpLevel: 16Work Up | normal | 0 | 0 | 30 | ||
| The user is roused. Ups Attack and Sp. Atk. | ||||||
| Fire FangLevel: 20Fire Fang | fire | 65 | 95 | 15 | ||
| May cause flinching or leave the foe with a burn. | ||||||
| HeadbuttLevel: 24Headbutt | normal | 70 | 100 | 15 | ||
| A ramming attack that may cause flinching. | ||||||
| Fire PunchLevel: 28Fire Punch | fire | 75 | 100 | 15 | ||
| A fiery punch that may burn the foe. | ||||||
| UproarLevel: 32Uproar | normal | 0 | 100 | 10 | ||
| Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep. | ||||||
| Belly DrumLevel: 36Belly Drum | normal | 0 | 0 | 10 | ||
| Maximizes Attack while sacrificing half of max HP. | ||||||
| Flare BlitzLevel: 40Flare Blitz | fire | 120 | 100 | 15 | ||
| A charge that may burn the foe. Also hurts the user. | ||||||
| ThrashLevel: 44Thrash | normal | 0 | 100 | 0 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| SuperpowerLevel: 48Superpower | fighting | 120 | 100 | 5 | ||
| Boosts strength sharply, but lowers abilities. |
Egg Moves (11)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | |
| Uses an available move randomly while asleep. | |||||
| Focus PunchFocus Punch | fighting | 150 | 100 | 20 | |
| Powerful attack, moves last. The user flinches if hit. | |||||
| Focus EnergyFocus Energy | normal | 0 | 0 | 30 | |
| Focuses power to raise the critical-hit ratio. | |||||
| EndureEndure | normal | 0 | 0 | 10 | |
| Endures any attack for 1 turn, leaving at least 1HP. | |||||
| Hammer ArmHammer Arm | fighting | 100 | 90 | 10 | |
| A swinging fist attack that also lowers Speed. | |||||
| Take DownTake Down | normal | 90 | 85 | 20 | |
| A reckless charge attack that also hurts the user. | |||||
| Flame WheelFlame Wheel | fire | 60 | 100 | 25 | |
| A fiery charge attack that may inflict a burn. | |||||
| EncoreEncore | normal | 0 | 100 | 5 | |
| Makes the foe repeat its last move over 3 turns. | |||||
| YawnYawn | normal | 0 | 0 | 10 | |
| Lulls the foe into yawning, then sleeping next turn. | |||||
| SnatchSnatch | dark | 0 | 0 | 10 | |
| Steals the effects of the move the target uses next. | |||||
| ExtrasensoryExtrasensory | psychic | 80 | 100 | 0 | |
| Attacks with a peculiar power. May cause flinching. |
TM/HM Moves (32)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| DigDig | ground | 100 | 100 | 10 | TM77TM77 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Fire BlastFire Blast | fire | 0 | 85 | 5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| Fire PunchFire Punch | fire | 75 | 100 | 15 | TM69TM69 | |
| A fiery punch that may burn the foe. | ||||||
| FlamethrowerFlamethrower | fire | 0 | 100 | 15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| Flame ChargeFlame Charge | fire | 50 | 100 | 20 | TM43TM43 | |
| Attacks in a cloak of flames. Raises Speed. | ||||||
| FlingFling | dark | 1 | 100 | 10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Grass KnotGrass Knot | grass | 1 | 100 | 20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| Gyro BallGyro Ball | steel | 1 | 100 | 5 | TM74TM74 | |
| A high-speed spin that does more damage to faster foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| OverheatOverheat | fire | 0 | 90 | 5 | TM50TM50 | |
| Allows a full-power attack, but sharply lowers Sp. Atk. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | 0 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | 0 | 0 | 0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| U TurnU Turn | bug | 70 | 100 | 20 | TM89TM89 | |
| Does damage then switches out the user. | ||||||
| Will O WispWill O Wisp | fire | 0 | 0 | 15 | TM61TM61 | |
| Inflicts a burn on the foe with intense fire. | ||||||
| Work UpWork Up | normal | 0 | 0 | 30 | TM01TM01 | |
| The user is roused. Ups Attack and Sp. Atk. |
Type Summary
Weaknesses
Types that deal increased damage to Darumaka. Use these types to counter it effectively.
Resistances & Immunities
Types that Darumaka resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Darumaka, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.