Accent Image to accompany hero

Clauncherin Pokémon SoulGold

water

Pokédex Entry

Water Gun Pokémon

Through controlled expulsions of internal gas, it can expel water like a pistol shot. At close distances, it can even shatter large rocks.

Clauncher in Pokémon SoulGold

Clauncher is #692 in the Pokédex for Pokémon SoulGold. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 5 encounter locations.

Type
Water
Dex
#692
Abilities

Boosts pulse moves.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, water3
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
225
pokeball
Poké Ball17.7%
greatball
Great Ball24.4%
ultraball
Ultra Ball29.7%
Base Exp
66
EV Yield
1 SpecialAttack
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

You can catch Clauncher very common in Route 49 while surfing or fishing with Good Rod, very common in Tohjo Falls Cavern while surfing, and common in Cianwood City while surfing, among two other areas. Wild ones range from level 15 to 35.

Wild Encounters (6)

Level Up Moves (13)

Water GunLevel: 1water
PWR40ACC100PP25
Squirts water to attack the foe.
SplashLevel: 1normal
PWR0ACC0PP40
It's just a splash... Has no effect whatsoever.
Vise GripLevel: 5normal
PWR55ACC100PP30
Grips the foe with large and powerful pincers.
FlailLevel: 10normal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Aqua JetLevel: 15water
PWR40ACC100PP20
Strikes first by dashing at the foe at a high speed.
Smack DownLevel: 20rock
PWR50ACC100PP15
Throws a rock to knock the foe down to the ground.
Hone ClawsLevel: 25dark
PWR0ACC0PP15
Sharpens its claws to raise Attack and Accuracy.
Water PulseLevel: 30water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
Swords DanceLevel: 35normal
PWR0ACC0PP0
A fighting dance that sharply raises Attack.
Aura SphereLevel: 40fighting
PWR0ACC0PP20
Attacks with an aura blast that cannot be evaded.
BounceLevel: 45flying
PWR85ACC85PP5
Bounces up, then down the next turn. May paralyze.
Muddy WaterLevel: 50water
PWR0ACC85PP10
Attacks with muddy water. May lower accuracy.
CrabhammerLevel: 55water
PWR0ACC0PP10
Hammers with a pincer. Has a high critical-hit ratio.

Egg Moves (5)

Aqua Jetwater
PWR40ACC100PP20
Strikes first by dashing at the foe at a high speed.
Entrainmentnormal
PWR0ACC100PP15
Makes the foe mimic the user, gaining its Ability.
Endurenormal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Crabhammerwater
PWR0ACC0PP10
Hammers with a pincer. Has a high critical-hit ratio.
Helping Handnormal
PWR0ACC0PP20
Boosts the power of ally recipient's moves.

TM/HM Moves (31)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Cutsteel
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Dark Pulsedark
PWR80ACC100PP15TM97
Attacks with a horrible aura. May cause flinching.
Divewater
PWR0ACC100PP10HM08
Dives underwater the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flash Cannonsteel
PWR80ACC100PP10TM91
Releases a blast of light that may lower Sp. Def.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hone Clawsdark
PWR0ACC0PP15TM76
Sharpens its claws to raise Attack and Accuracy.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Roundnormal
PWR60ACC100PP15TM48
A song that inflicts damage. Others can join in too.
Scaldwater
PWR80ACC100PP15TM55
Shoots boiling water at the foe. May inflict a burn.
Sludge Bombpoison
PWR90ACC100PP10TM36
Sludge is hurled to inflict damage. May also poison.
Sludge Wavepoison
PWR95ACC100PP10TM34
Swamps all others with a wave of sludge. May also poison.
Smack Downrock
PWR50ACC100PP15TM23
Throws a rock to knock the foe down to the ground.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.
Venoshockpoison
PWR65ACC100PP10TM09
Does double damage if the foe is poisoned.
Waterfallwater
PWR80ACC100PP15HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
PWR60ACC100PP20TM88
Attacks with ultrasonic waves. May confuse the foe.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Clauncher. Use these types to counter it effectively.

Resistances & Immunities

Types that Clauncher resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Clauncher differs across the games we cover →

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