Tangrowthin Pokémon Modern Emerald
Pokédex Entry
Vine Pokémon
It ensnares prey by extending arms made of vines. Even if one of its arms is eaten, it's fine. The Pokémon regenerates quickly and will go right back to normal.
Tangrowth in Pokémon Modern Emerald
Tangrowth is #410 in the Pokédex for Pokémon Modern Emerald. This page covers its grass typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Raises Speed in sunshine.
Leaves spores on contact.
Evolution Chain
How to Obtain
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| IngrainLevel: 1Ingrain | grass | PWR0 | ACC100 | PP20 | ||
| Lays roots that restore HP. The user can't switch out. | ||||||
| ConstrictLevel: 1Constrict | normal | PWR25 | ACC100 | PP35 | ||
| Constricts to inflict pain. May lower Speed. | ||||||
| Sleep PowderLevel: 5Sleep Powder | grass | PWR0 | ACC75 | PP15 | ||
| Scatters a powder that may cause the foe to sleep. | ||||||
| AbsorbLevel: 8Absorb | grass | PWR20 | ACC100 | PP25 | ||
| An attack that absorbs half the damage inflicted. | ||||||
| GrowthLevel: 12Growth | normal | PWR0 | ACC0 | PP20 | ||
| Forces the body to grow and heightens Sp. Atk. | ||||||
| Poison PowderLevel: 15Poison Powder | poison | PWR0 | ACC75 | PP35 | ||
| Scatters a toxic powder that may poison the foe. | ||||||
| Vine WhipLevel: 19Vine Whip | grass | PWR45 | ACC100 | PP25 | ||
| Strikes the foe with slender, whiplike vines. | ||||||
| BindLevel: 22Bind | normal | PWR15 | ACC85 | PP20 | ||
| Binds and squeezes the foe for 2 to 5 turns. | ||||||
| Mega DrainLevel: 26Mega Drain | grass | PWR40 | ACC100 | PP15 | ||
| An attack that absorbs half the damage inflicted. | ||||||
| Stun SporeLevel: 29Stun Spore | grass | PWR0 | ACC75 | PP30 | ||
| Scatters a powder that may paralyze the foe. | ||||||
| Knock OffLevel: 36Knock Off | dark | PWR65 | ACC100 | PP20 | ||
| Knocks down the foe's held item to prevent its use. | ||||||
| Focus BlastLevel: 42Focus Blast | fighting | PWR120 | ACC70 | PP5 | ||
| Attacks at full power. May lower Sp. Def. | ||||||
| SlamLevel: 43Slam | normal | PWR80 | ACC75 | PP20 | ||
| Slams the foe with a long tail, vine, etc. | ||||||
| Mega DrainLevel: 45Mega Drain | grass | PWR40 | ACC100 | PP15 | ||
| An attack that absorbs half the damage inflicted. | ||||||
| TickleLevel: 47Tickle | normal | PWR0 | ACC100 | PP20 | ||
| Makes the foe laugh to lower Attack and Defense. | ||||||
| BlockLevel: 57Block | normal | PWR0 | ACC100 | PP5 | ||
| Blocks the foe's way to prevent escape. | ||||||
Pre-evolution-only Moves (1)
These moves must be learned before evolving; Tangrowth cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
| Level | Move | Type | Cat. | Power | Acc. | PP | Learned from |
|---|---|---|---|---|---|---|---|
| Ancient PowerLevel: 26(Tangela · Level 26)Ancient Power | rock | PWR60 | ACC100 | PP5 | |||
| An attack that may raise all stats. | |||||||
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| FlailFlail | normal | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
| ConfusionConfusion | psychic | PWR50 | ACC100 | PP25 | |
| A psychic attack that may cause confusion. | |||||
| Mega DrainMega Drain | grass | PWR40 | ACC100 | PP15 | |
| An attack that absorbs half the damage inflicted. | |||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | |
| Creates a wall of light that weakens physical attacks. | |||||
| AmnesiaAmnesia | psychic | PWR0 | ACC0 | PP20 | |
| Forgets about something and sharply raises Sp. Def. | |||||
| EndeavorEndeavor | normal | PWR1 | ACC100 | PP5 | |
| Gains power if the user's HP is lower than the foe's HP. | |||||
| Leech SeedLeech Seed | grass | PWR0 | ACC90 | PP10 | |
| Plants a seed on the foe to steal HP on every turn. | |||||
| Nature PowerNature Power | normal | PWR0 | ACC95 | PP20 | |
| The type of attack varies depending on the location. | |||||
TM/HM Moves (27)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | PWR0 | ACC70 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Bullet SeedBullet Seed | grass | PWR20 | ACC100 | PP30 | TM09TM09 | |
| Shoots 2 to 5 seeds in a row to strike the foe. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Powerful, but leaves the user immobile the next turn. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Giga DrainGiga Drain | grass | PWR75 | ACC100 | PP10 | TM19TM19 | |
| An attack that steals half the damage inflicted. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Solar BeamSolar Beam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| A powerful quake, but has no effect on flying foes. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as Reflect and causes damage. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | TM33TM33 | |
| Creates a wall of light that weakens physical attacks. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| Sludge BombSludge Bomb | poison | PWR90 | ACC100 | PP10 | TM36TM36 | |
| Sludge is hurled to inflict damage. May also poison. | ||||||
| Rock TombRock Tomb | rock | PWR60 | ACC95 | PP15 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| Aerial AceAerial Ace | flying | PWR60 | ACC0 | PP20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | PWR50 | ACC100 | PP25 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| CutCut | grass | PWR50 | ACC95 | PP30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| FlashFlash | normal | PWR0 | ACC100 | PP20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| Rock SmashRock Smash | fighting | PWR40 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
Move Tutor Moves (10)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Swords Dance(Battle Frontier Lounge 7)Swords Dance | normal | PWR0 | ACC0 | PP20 | TutorTutor | ||
| A fighting dance that sharply raises Attack. | |||||||
| Body Slam(Battle Frontier Lounge 7)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| A full-body slam that may cause paralysis. | |||||||
| Double Edge(Sootopolis City Pokemon Center 1F)Double Edge | normal | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A life-risking tackle that also hurts the user. | |||||||
| Mimic(Lavaridge Town House)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| Copies a move used by the foe during one battle. | |||||||
| Substitute(Lilycove City Department Store Rooftop)Substitute | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Creates a decoy using 1/4 of the user's maximum HP. | |||||||
| Psych Up(Battle Frontier Lounge 7)Psych Up | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Copies the foe's effect(s) and gives to the user. | |||||||
| Snore(Battle Frontier Lounge 7)Snore | normal | PWR50 | ACC100 | PP15 | TutorTutor | ||
| A loud attack that can be used only while asleep. | |||||||
| Endure(Battle Frontier Lounge 7)Endure | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Endures any attack for 1 turn, leaving at least 1HP. | |||||||
| Swagger(Slateport City Pokemon Fan Club)Swagger | normal | PWR0 | ACC85 | PP15 | TutorTutor | ||
| Confuses the foe, but also sharply raises Attack. | |||||||
| Sleep Talk(Fortree City House 2)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Uses an available move randomly while asleep. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Tangrowth. Use these types to counter it effectively.
Resistances & Immunities
Types that Tangrowth resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Tangrowth, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Tangrowth differs across the games we cover →
tangrowth in 4 gamesgrassSame typing and stats as this game
tangrowth in Johto Legendsgrassrockdifferent typing
tangrowth in Red++grassSp. Def 110 +60