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Wiglettin Pokémon Heart & Soul

water

Pokédex Entry

Garden Eel Pokémon

This Pokémon can pick up the scent of a Veluza just over 65 feet away and will hide itself in the sand.

Wiglett in Pokémon Heart & Soul

Wiglett is #1348 in the Pokédex for Pokémon wiglett. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Water
Dex
#1348
Abilities
GOOEY(Primary)

Lowers Speed on contact.

RATTLED(Secondary)

Raises Speed when scared.

SAND VEIL(Hidden)

Ups evasion in a sandstorm.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water3
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
49
EV Yield
1 Speed
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

Wiglett isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (12)

Sand AttackLevel: 1normal
010015
Reduces the foe's accuracy by hurling sand in its face.
Water GunLevel: 1water
4010025
Squirts water to attack the foe.
Mud SlapLevel: 4ground
2010010
Hurls mud in the foe's face to reduce its accuracy.
WrapLevel: 8normal
15020
Wraps and squeezes the foe times with vines, etc.
Aqua JetLevel: 12water
4010020
Strikes first by dashing at the foe at a high speed.
SlamLevel: 20normal
807520
Slams the foe with a long tail, vine, etc.
Water PulseLevel: 20water
6010020
Attacks with ultrasonic waves. May confuse the foe.
HeadbuttLevel: 24normal
7010015
A ramming attack that may cause flinching.
DigLevel: 28ground
10010010
Digs underground the first turn and strikes next turn.
Sucker PunchLevel: 32dark
01005
Strikes first if the foe is preparing Attack.
Throat ChopLevel: 36dark
8010015
Chops the throat to disable sound moves for 2 turns.
LiquidationLevel: 40water
8510010
Slams the foe with water. Can lower Defense.

TM/HM Moves (19)

Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
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