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Accent Image to accompany hero

Rillaboomin Pokémon Heart & Soul

grass

Pokédex Entry

Drummer Pokémon

By drumming, it taps into the power of its special tree stump. The roots of the stump follow its direction in battle.

Rillaboom in Pokémon Heart & Soul

Rillaboom is #812 in the Pokédex for Pokémon rillaboom. This page covers its grass typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Grass
Dex
#812
Abilities
OVERGROW(Primary)

Ups Grass moves in a pinch.

GRASSY SURGE(Secondary)

Field becomes grassy.

Growth Rate
mediumslow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
field, grass
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
265
EV Yield
3 Attack
Wild Held Items
None
Weak To
fire ×2ice ×2poison ×2flying ×2bug ×2
Resists
water ×0.5electric ×0.5grass ×0.5ground ×0.5

How to Obtain

Rillaboom isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (17)

Drum BeatingLevel: 0grass
8010010
Plays a drum to attack. The foe's Speed is lowered.
Drum BeatingLevel: 1grass
8010010
Plays a drum to attack. The foe's Speed is lowered.
Double HitLevel: 1normal
359010
Slams the foe with a tail etc. Strikes twice.
Grassy TerrainLevel: 1grass
0010
The ground turns to grass for 5 turns. Restores HP.
Noble RoarLevel: 1normal
010030
Intimidates the foe, to cut Attack and Sp. Atk.
ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
Branch PokeLevel: 1grass
4010040
The user pokes the target with a pointed branch.
TauntLevel: 1dark
010020
Taunts the foe into only using attack moves.
Razor LeafLevel: 12grass
559525
Cuts enemies with leaves. High critical-hit ratio.
ScreechLevel: 19normal
08540
Emits a screech to sharply reduce the foe's Defense.
Knock OffLevel: 24dark
010020
Knocks down the foe's held item to prevent its use.
SlamLevel: 30normal
807520
Slams the foe with a long tail, vine, etc.
UproarLevel: 38normal
010010
Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep.
Wood HammerLevel: 46grass
12010015
Slams the body into a foe. The user gets hurt too.
EndeavorLevel: 54normal
11005
Cuts foe's HP to equal user's HP.
BoomburstLevel: 62normal
14010010
Attacks everything with a destructive sound wave.

TM/HM Moves (33)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Bullet Seedgrass
010030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Drain Punchfighting
01000TM60
Attack that absorbs half the damage inflicted.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
110010TM56
The effectiveness varies with the held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
U Turnbug
7010020TM89
Does damage then switches out the user.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
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