Rillaboomin Pokémon Heart & Soul
Where am I?
Set how far you are and everything you cannot reach yet is marked. Gated items and moves stay on the page — they are marked, never hidden.
Loading badge options…
Pokédex Entry
Drummer Pokémon
By drumming, it taps into the power of its special tree stump. The roots of the stump follow its direction in battle.
Rillaboom in Pokémon Heart & Soul
Rillaboom is #812 in the Pokédex for Pokémon Heart & Soul. This page covers its grass typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Ups Grass moves in a pinch.
Field becomes grassy.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Drum BeatingLevel: 0Drum Beating | grass | PWR80 | ACC100 | PP10 | ||
| Plays a drum to attack. The foe's Speed is lowered. | ||||||
| Drum BeatingLevel: 1Drum Beating | grass | PWR80 | ACC100 | PP10 | ||
| Plays a drum to attack. The foe's Speed is lowered. | ||||||
| Double HitLevel: 1Double Hit | normal | PWR35 | ACC90 | PP10 | ||
| Slams the foe with a tail etc. Strikes twice. | ||||||
| Grassy TerrainLevel: 1Grassy Terrain | grass | PWR0 | ACC0 | PP10 | ||
| The ground turns to grass for 5 turns. Restores HP. | ||||||
| Noble RoarLevel: 1Noble Roar | normal | PWR0 | ACC100 | PP30 | ||
| Intimidates the foe, to cut Attack and Sp. Atk. | ||||||
| ScratchLevel: 1Scratch | normal | PWR40 | ACC100 | PP35 | ||
| Scratches the foe with sharp claws. | ||||||
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| Branch PokeLevel: 1Branch Poke | grass | PWR40 | ACC100 | PP40 | ||
| The user pokes the target with a pointed branch. | ||||||
| TauntLevel: 1Taunt | dark | PWR0 | ACC100 | PP20 | ||
| Taunts the foe into only using attack moves. | ||||||
| Razor LeafLevel: 12Razor Leaf | grass | PWR55 | ACC95 | PP25 | ||
| Cuts enemies with leaves. High critical-hit ratio. | ||||||
| ScreechLevel: 19Screech | normal | PWR0 | ACC85 | PP40 | ||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| Knock OffLevel: 24Knock Off | dark | PWR0 | ACC100 | PP20 | ||
| Knocks down the foe's held item to prevent its use. | ||||||
| SlamLevel: 30Slam | normal | PWR80 | ACC75 | PP20 | ||
| Slams the foe with a long tail, vine, etc. | ||||||
| UproarLevel: 38Uproar | normal | PWR0 | ACC100 | PP10 | ||
| Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep. | ||||||
| Wood HammerLevel: 46Wood Hammer | grass | PWR120 | ACC100 | PP15 | ||
| Slams the body into a foe. The user gets hurt too. | ||||||
| EndeavorLevel: 54Endeavor | normal | PWR1 | ACC100 | PP5 | ||
| Cuts foe's HP to equal user's HP. | ||||||
| BoomburstLevel: 62Boomburst | normal | PWR140 | ACC100 | PP10 | ||
| Attacks everything with a destructive sound wave. | ||||||
Egg Moves (7)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| GrowthGrowth | normal | PWR0 | ACC0 | PP0 | |
| Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk. | |||||
| Hammer ArmHammer Arm | fighting | PWR100 | ACC90 | PP10 | |
| A swinging fist attack that also lowers Speed. | |||||
| Fake OutFake Out | normal | PWR40 | ACC100 | PP10 | |
| Moves 1st and flinches. Only works on user's 1st turn. | |||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | |
| Builds enormous power, then slams the foe. | |||||
| Nature PowerNature Power | normal | PWR1 | ACC0 | PP20 | |
| The type of attack varies depending on the location. | |||||
| Worry SeedWorry Seed | grass | PWR0 | ACC100 | PP10 | |
| Plants a seed on the foe giving it Insomnia. | |||||
| Leech SeedLeech Seed | grass | PWR0 | ACC90 | PP10 | |
| Plants a seed on the foe to steal HP on every turn. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Drum BeatingLevel: 0Drum Beating | grass | PWR80 | ACC100 | PP10 | ||
| Plays a drum to attack. The foe's Speed is lowered. | ||||||
| Drum BeatingLevel: 1Drum Beating | grass | PWR80 | ACC100 | PP10 | ||
| Plays a drum to attack. The foe's Speed is lowered. | ||||||
| Double HitLevel: 1Double Hit | normal | PWR35 | ACC90 | PP10 | ||
| Slams the foe with a tail etc. Strikes twice. | ||||||
| Grassy TerrainLevel: 1Grassy Terrain | grass | PWR0 | ACC0 | PP10 | ||
| The ground turns to grass for 5 turns. Restores HP. | ||||||
| Noble RoarLevel: 1Noble Roar | normal | PWR0 | ACC100 | PP30 | ||
| Intimidates the foe, to cut Attack and Sp. Atk. | ||||||
| ScratchLevel: 1Scratch | normal | PWR40 | ACC100 | PP35 | ||
| Scratches the foe with sharp claws. | ||||||
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| Branch PokeLevel: 1Branch Poke | grass | PWR40 | ACC100 | PP40 | ||
| The user pokes the target with a pointed branch. | ||||||
| TauntLevel: 1Taunt | dark | PWR0 | ACC100 | PP20 | ||
| Taunts the foe into only using attack moves. | ||||||
| Razor LeafLevel: 12Razor Leaf | grass | PWR55 | ACC95 | PP25 | ||
| Cuts enemies with leaves. High critical-hit ratio. | ||||||
| ScreechLevel: 19Screech | normal | PWR0 | ACC85 | PP40 | ||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| Knock OffLevel: 24Knock Off | dark | PWR0 | ACC100 | PP20 | ||
| Knocks down the foe's held item to prevent its use. | ||||||
| SlamLevel: 30Slam | normal | PWR80 | ACC75 | PP20 | ||
| Slams the foe with a long tail, vine, etc. | ||||||
| UproarLevel: 38Uproar | normal | PWR0 | ACC100 | PP10 | ||
| Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep. | ||||||
| Wood HammerLevel: 46Wood Hammer | grass | PWR120 | ACC100 | PP15 | ||
| Slams the body into a foe. The user gets hurt too. | ||||||
| EndeavorLevel: 54Endeavor | normal | PWR1 | ACC100 | PP5 | ||
| Cuts foe's HP to equal user's HP. | ||||||
| BoomburstLevel: 62Boomburst | normal | PWR140 | ACC100 | PP10 | ||
| Attacks everything with a destructive sound wave. | ||||||
TM/HM Moves (33)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Bulk UpBulk Up | fighting | PWR0 | ACC0 | PP20 | TM08TM08 | |
| Bulks up the body to boost both Attack and Defense. | ||||||
| Bullet SeedBullet Seed | grass | PWR0 | ACC100 | PP30 | TM09TM09 | |
| Shoots 2 to 5 seeds in a row to strike the foe. | ||||||
| Drain PunchDrain Punch | fighting | PWR0 | ACC100 | PP0 | TM60TM60 | |
| Attack that absorbs half the damage inflicted. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Energy BallEnergy Ball | grass | PWR0 | ACC100 | PP10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| False SwipeFalse Swipe | normal | PWR40 | ACC100 | PP40 | TM54TM54 | |
| Attack that leaves the foe with at least 1 HP. | ||||||
| FlingFling | dark | PWR1 | ACC100 | PP10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| Focus BlastFocus Blast | fighting | PWR120 | ACC70 | PP5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| Focus PunchFocus Punch | fighting | PWR150 | ACC100 | PP20 | TM01TM01 | |
| Powerful attack, moves last. The user flinches if hit. | ||||||
| Giga DrainGiga Drain | grass | PWR0 | ACC100 | PP25 | TM19TM19 | |
| Attack that steals half the damage inflicted. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Grass KnotGrass Knot | grass | PWR1 | ACC100 | PP20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Solar BeamSolar Beam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| U TurnU Turn | bug | PWR70 | ACC100 | PP20 | TM89TM89 | |
| Does damage then switches out the user. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Rillaboom. Use these types to counter it effectively.
Resistances & Immunities
Types that Rillaboom resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Rillaboom, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.