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Milceryin Pokémon Heart & Soul

fairy

Pokédex Entry

Cream Pokémon

This Pokémon was born from sweet-smelling particles in the air. Its body is made of cream.

Milcery in Pokémon Heart & Soul

Milcery is #868 in the Pokédex for Pokémon milcery. This page covers its fairy typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Fairy
Dex
#868
Abilities
SWEET VEIL(Primary)

Prevents party from sleep.

AROMA VEIL(Secondary)

Prevents limiting of moves.

Growth Rate
mediumfast
Gender Ratio
100% Female
Egg Groups
fairy, amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
200
pokeball
Poké Ball16.0%
greatball
Great Ball22.3%
ultraball
Ultra Ball27.9%
Base Exp
54
EV Yield
1 SpecialDefense
Wild Held Items
None
Weak To
poison ×2steel ×2
Resists
fighting ×0.5bug ×0.5dark ×0.5
Immune To
dragon

How to Obtain

Milcery isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (12)

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
Aromatic MistLevel: 1fairy
0020
Raises the Sp. Def of a partner Pokémon.
Sweet KissLevel: 5normal
07510
Demands a kiss with a cute look. May cause confusion.
Sweet ScentLevel: 10normal
010020
Allures the foes to harshly reduce evasiveness.Allures the foes to reduce evasiveness.
Draining KissLevel: 15fairy
5010010
Attack that absorbs over half the damage inflicted.
AromatherapyLevel: 20grass
005
Heals all status problems with a soothing scent.
AttractLevel: 25normal
010015
Makes the opposite gender less likely to attack.
Acid ArmorLevel: 30poison
000
Liquifies the user's body to sharply raise Defense.
Dazzling GleamLevel: 35fairy
8010010
Damages foes by emitting a bright flash.
RecoverLevel: 40normal
0020
Recovers up to half the user's maximum HP.
Misty TerrainLevel: 45fairy
0010
Covers the ground with mist for 5 turns. Blocks status.
EntrainmentLevel: 50normal
010015
Makes the foe mimic the user, gaining its Ability.

TM/HM Moves (13)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flingdark
110010TM56
The effectiveness varies with the held item.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
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