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Basculinwhitestripedin Pokémon Heart & Soul

water

Pokédex Entry

Mellow Pokémon

While this ancient form of Basculin shares a vast array of qualities with other forms, it differs in several respects, including demeanor, being much gentler than others.

Basculinwhitestriped in Pokémon Heart & Soul

Basculinwhitestriped is #1091 in the Pokédex for Pokémon basculinwhitestriped. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Water
Dex
#1091
Abilities
RATTLED(Primary)

Raises Speed when scared.

ADAPTABILITY(Secondary)

Boosts same type attacks.

MOLD BREAKER(Hidden)

Moves hit through abilities.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water2
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
161
EV Yield
2 Speed
Wild Held Items
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

Basculinwhitestriped isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (7)

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
Aqua JetLevel: 6water
4010020
Strikes first by dashing at the foe at a high speed.
BiteLevel: 11normal
6010025
Bites with vicious fangs. May cause flinching.
Zen HeadbuttLevel: 18psychic
809015
Hits with a strong head- butt. May cause flinching.
CrunchLevel: 25dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Wave CrashLevel: 34water
010010
A slam shrouded in water. It also hurts the user.
Double EdgeLevel: 43normal
010015
A life-risking tackle that also hurts the user.

TM/HM Moves (18)

Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
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