Accent Image to accompany hero

Alomomolain Pokémon Heart & Soul

water
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Pokédex Entry

Caring Pokémon

When they find a wounded Pokémon, they embrace it and bring it to shore. The special membrane enveloping Alomomola has the ability to heal wounds.

Alomomola in Pokémon Heart & Soul

Alomomola is #594 in the Pokédex for Pokémon Heart & Soul. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Water
Dex
#594
Abilities
Healer(Primary)

Heals partner Pokémon.

Hydration(Secondary)

Cures status in rain.

Regenerator(Hidden)

Heals upon switching out.

Growth Rate
fast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, water2
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
165
EV Yield
2 Hp
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

Alomomola has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (23)

Play NiceLevel: 1normal
PWR0ACC0PP20
Befriend the foe, lowering its Attack without fail.
Hydro PumpLevel: 1water
PWR0ACC80PP5
Blasts water at high power to strike the foe.
Wide GuardLevel: 1rock
PWR0ACC0PP10
Evades wide-ranging attacks for one turn.
Healing WishLevel: 1psychic
PWR0ACC0PP10
The user faints to heal up the recipient.
Helping HandLevel: 1normal
PWR0ACC0PP20
Boosts the power of ally recipient's moves.
PoundLevel: 1normal
PWR40ACC100PP35
Pounds the foe with forelegs or tail.
Water SportLevel: 1water
PWR0ACC0PP15
The user becomes soaked to weaken all Fire moves.
Aqua RingLevel: 5water
PWR0ACC0PP20
Forms a veil of water that restores HP.
Aqua JetLevel: 9water
PWR40ACC100PP20
Strikes first by dashing at the foe at a high speed.
Double SlapLevel: 13normal
PWR15ACC85PP10
Repeatedly slaps the foe 2 to 5 times.
Heal PulseLevel: 17psychic
PWR0ACC0PP10
Recovers up to half the target's maximum HP.
ProtectLevel: 21normal
PWR0ACC0PP10
Evades attack, but may fail if used in succession.
Water PulseLevel: 25water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
Wake Up SlapLevel: 29fighting
PWR0ACC100PP10
Powerful against sleeping foes, but also wakes them.
SoakLevel: 33water
PWR0ACC100PP20
Sprays water at the foe, changing it to Water type.
WishLevel: 37normal
PWR0ACC0PP10
A wish that restores HP. It takes time to work.
BrineLevel: 41water
PWR65ACC100PP10
Does double damage to foes with half HP or less.
SafeguardLevel: 45normal
PWR0ACC0PP25
Protects allies from status problems for 5 turns.
WhirlpoolLevel: 49water
PWR0ACC0PP15
Traps and hurts the foe in a whirlpool for turns.
Helping HandLevel: 53normal
PWR0ACC0PP20
Boosts the power of ally recipient's moves.
Healing WishLevel: 57psychic
PWR0ACC0PP10
The user faints to heal up the recipient.
Wide GuardLevel: 61rock
PWR0ACC0PP10
Evades wide-ranging attacks for one turn.
Hydro PumpLevel: 65water
PWR0ACC80PP5
Blasts water at high power to strike the foe.

Egg Moves (6)

Pain Splitnormal
PWR0ACC0PP20
Adds the user and foe's HP, then shares them equally.
Refreshnormal
PWR0ACC0PP20
Heals poisoning, paralysis, or a burn.
Ticklenormal
PWR0ACC100PP20
Makes the foe laugh to lower Attack and Defense.
Mirror Coatpsychic
PWR1ACC100PP20
Counters the foe's special attack at double the power.
Mistice
PWR0ACC0PP30
Creates a mist that stops reduction of stats.
Endurenormal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (17)

PoundLevel: 1normal
PWR40ACC100PP35
Pounds the foe with forelegs or tail.
Water SportLevel: 1water
PWR0ACC0PP15
The user becomes soaked to weaken all Fire moves.
Aqua RingLevel: 5water
PWR0ACC0PP20
Forms a veil of water that restores HP.
Aqua JetLevel: 9water
PWR40ACC100PP20
Strikes first by dashing at the foe at a high speed.
Double SlapLevel: 13normal
PWR15ACC85PP10
Repeatedly slaps the foe 2 to 5 times.
Heal PulseLevel: 17psychic
PWR0ACC0PP10
Recovers up to half the target's maximum HP.
ProtectLevel: 21normal
PWR0ACC0PP10
Evades attack, but may fail if used in succession.
Water PulseLevel: 25water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
Wake Up SlapLevel: 29fighting
PWR0ACC100PP10
Powerful against sleeping foes, but also wakes them.
SoakLevel: 33water
PWR0ACC100PP20
Sprays water at the foe, changing it to Water type.
WishLevel: 37normal
PWR0ACC0PP10
A wish that restores HP. It takes time to work.
BrineLevel: 41water
PWR65ACC100PP10
Does double damage to foes with half HP or less.
SafeguardLevel: 45normal
PWR0ACC0PP25
Protects allies from status problems for 5 turns.
Helping HandLevel: 49normal
PWR0ACC0PP20
Boosts the power of ally recipient's moves.
Wide GuardLevel: 53rock
PWR0ACC0PP10
Evades wide-ranging attacks for one turn.
Healing WishLevel: 57psychic
PWR0ACC0PP10
The user faints to heal up the recipient.
Hydro PumpLevel: 61water
PWR0ACC80PP5
Blasts water at high power to strike the foe.

TM/HM Moves (33)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brinewater
PWR65ACC100PP10TM55
Does double damage to foes with half HP or less.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Skill Swappsychic
PWR0ACC0PP10TM48
The user swaps special abilities with the target.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Waterfallwater
PWR80ACC100PP15HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
PWR0ACC0PP15HM08
Traps and hurts the foe in a whirlpool for turns.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Alomomola. Use these types to counter it effectively.

Resistances & Immunities

Types that Alomomola resists or is immune to. Avoid using these types against it.

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