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Whiscashin Pokémon Emerald Legacy
waterground
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
WaterGround
Dex
#324
Abilities
Prevents attraction.
Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water2
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
Base Exp
158
EV Yield
2 Hp
Wild Held Items
None
Weak To
grass ×4
Resists
fire ×0.5poison ×0.5rock ×0.5steel ×0.5
Immune To
electric
Evolution Chain
How to Obtain
Whiscash can be found in Meteor Falls 1f 2r while fishing with Super Rod (uncommon), in Meteor Falls B1f 1r while fishing with Super Rod (uncommon), and in Meteor Falls B1f 2r while fishing with Super Rod (uncommon), among one other area. Wild ones range from level 30 to 45.
Wild Encounters (4)
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TickleLevel: 1Tickle | normal | 0 | 100 | 20 | ||
| Makes the foe laugh to lower ATTACK and DEFENSE. | ||||||
| Mud SlapLevel: 1Mud Slap | ground | 30 | 100 | 15 | ||
| Hurls mud in the foe's face to reduce its accuracy. | ||||||
| Mud SportLevel: 1Mud Sport | ground | 0 | 100 | 15 | ||
| Covers the user in mud to raise electrical resistance. | ||||||
| Water SportLevel: 1Water Sport | water | 0 | 100 | 15 | ||
| The user becomes soaked to raise resistance to fire. | ||||||
| Mud SportLevel: 6Mud Sport | ground | 0 | 100 | 15 | ||
| Covers the user in mud to raise electrical resistance. | ||||||
| Water SportLevel: 6Water Sport | water | 0 | 100 | 15 | ||
| The user becomes soaked to raise resistance to fire. | ||||||
| Water GunLevel: 11Water Gun | water | 40 | 100 | 25 | ||
| Squirts water to attack the foe. | ||||||
| MagnitudeLevel: 13Magnitude | ground | 1 | 100 | 30 | ||
| A ground-shaking attack of random intensity. | ||||||
| YawnLevel: 16Yawn | normal | 0 | 100 | 10 | ||
| Lulls the foe into yawning, then sleeping next turn. | ||||||
| AmnesiaLevel: 21Amnesia | psychic | 0 | 0 | 20 | ||
| Forgets about something and sharply raises SP. DEF. | ||||||
| RestLevel: 26Rest | psychic | 0 | 0 | 10 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Sleep TalkLevel: 26Sleep Talk | normal | 0 | 0 | 10 | ||
| Uses an available move randomly while asleep. | ||||||
| Muddy WaterLevel: 29Muddy Water | water | 85 | 95 | 15 | ||
| Attacks with muddy water. May lower speed. | ||||||
| EarthquakeLevel: 36Earthquake | ground | 100 | 100 | 10 | ||
| A powerful quake, but has no effect on flying foes. | ||||||
| Future SightLevel: 46Future Sight | psychic | 120 | 100 | 15 | ||
| Heightens inner power to strike 2 turns later. | ||||||
| FissureLevel: 51Fissure | ground | 1 | 30 | 5 | ||
| A one-hit KO move that drops the foe in a fissure. |
Related Guides
TM/HM Moves (24)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| ToxicToxic | poison | 0 | 85 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| HailHail | ice | 0 | 0 | 10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The effectiveness varies with the user. | ||||||
| Ice BeamIce Beam | ice | 95 | 100 | 15 | TM13TM13 | |
| Blasts the foe with an icy beam that may freeze it. | ||||||
| BlizzardBlizzard | ice | 120 | 70 | 5 | TM14TM14 | |
| Hits the foe with an icy storm that may freeze it. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Powerful, but leaves the user immobile the next turn. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 10 | TM18TM18 | |
| Boosts the power of WATER- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the TRAINER is disliked. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| A powerful quake, but has no effect on flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Rock TombRock Tomb | rock | 50 | 95 | 25 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts SPEED. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| SurfSurf | water | 95 | 100 | 15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the foe. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| Rock SmashRock Smash | fighting | 60 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower DEFENSE. | ||||||
| WaterfallWaterfall | water | 70 | 100 | 15 | HM07HM07 | |
| Charges the foe with speed to climb waterfalls. | ||||||
| DiveDive | water | 80 | 100 | 15 | HM08HM08 | |
| Dives underwater the first turn and strikes next turn. |
Pokédex Entry
Whiskers Pokémon
Mysteriously, it can foretell earthquakes. In the daytime, it sleeps in mud at the bottom of a pond. When it awakens, it continually feeds throughout the night.
Whiscash in Pokémon Emerald Legacy
Whiscash is #324 in the Pokédex for Pokémon whiscash. This page covers its water/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 15 encounter locations.