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Forretressin Pokémon Emerald Legacy

bugsteel
Pokemon #205

Pokédex Entry

Bagworm Pokémon

It keeps itself inside its steel shell. The shell is opened when it is catching prey, but it is so quick that the shell's inside cannot be seen.

Forretress in Pokémon Emerald Legacy

Forretress is #205 in the Pokédex for Pokémon forretress. This page covers its bug/steel typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
BugSteel
Dex
#205
Abilities

Negates 1-hit KO attacks.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
bug
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
118
EV Yield
2 Defense
Wild Held Items
None
Weak To
fire ×4
Resists
normal ×0.5grass ×0.25ice ×0.5psychic ×0.5bug ×0.5dragon ×0.5steel ×0.5fairy ×0.5
Immune To
poison

How to Obtain

Forretress isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (10)

TackleLevel: 1normal
3510035
Charges the foe with a full- body tackle.
ProtectLevel: 1normal
0010
Evades attack, but may fail if used in succession.
Self DestructLevel: 1normal
2001005
Inflicts severe damage but makes the user faint.
Self DestructLevel: 8normal
2001005
Inflicts severe damage but makes the user faint.
Take DownLevel: 15normal
9510020
A reckless charge attack that also hurts the user.
Rapid SpinLevel: 22normal
2010040
Spins the body at high speed to strike the foe.
BideLevel: 29normal
110010
Endures attack for 2 turns to retaliate double.
ExplosionLevel: 39normal
2501005
Inflicts severe damage but makes the user faint.
SpikesLevel: 49ground
0020
Sets spikes that hurt a foe switching in.
Double EdgeLevel: 59normal
12010015
A life-risking tackle that also hurts the user.

TM/HM Moves (21)

Toxicpoison
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
110015TM10
The effectiveness varies with the user.
Sunny Dayfire
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Light Screenpsychic
0030TM16
Creates a wall of light that lowers SP. ATK damage.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Giga Draingrass
7510015TM19
An attack that steals half the damage inflicted.
Frustrationnormal
110020TM21
An attack that is stronger if the TRAINER is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Earthquakeground
10010010TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Digground
7010020TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
0020TM33
Creates a wall of light that weakens physical attacks.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Facadenormal
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
6010015HM06
A rock-crushing attack that may lower DEFENSE.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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