Heracrossin Pokémon Crystal Advance Redux
Pokédex Entry
Single Horn Pokémon
Usually docile, but if disturbed while sipping honey, it chases off the intruder with its horn.
Heracross in Pokémon Crystal Advance Redux
Heracross is #214 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its bug/fighting typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 9 encounter locations.
Evolution Chain
How to Obtain
Wild Encounters (9)
Level Up Moves (20)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Night SlashLevel: 1Night Slash | dark | PWR70 | ACC100 | PP15 | ||
| The user slashes the foe when it can. It has a high critical-hit ratio. | ||||||
| Horn AttackLevel: 1Horn Attack | normal | PWR65 | ACC100 | PP25 | ||
| The foe is jabbed with a sharply pointed horn to inflict damage. | ||||||
| LeerLevel: 3Leer | normal | PWR0 | ACC100 | PP30 | ||
| The foe is given an intimidating look that lowers its Defense stat. | ||||||
| Pin MissileLevel: 5Pin Missile | bug | PWR25 | ACC95 | PP20 | ||
| Sharp pins are shot at the foe and hit two to five times at once. | ||||||
| EndureLevel: 8Endure | normal | PWR0 | ACC0 | PP10 | ||
| The user endures any hit with 1 HP left. It may fail if used in succession. | ||||||
| Arm ThrustLevel: 11Arm Thrust | fighting | PWR15 | ACC100 | PP20 | ||
| A quick flurry of straight-arm punches that hit two to five times. | ||||||
| Aerial AceLevel: 14Aerial Ace | flying | PWR60 | ACC0 | PP20 | ||
| An extremely fast attack against one target. It can't be evaded. | ||||||
| Brick BreakLevel: 18Brick Break | fighting | PWR75 | ACC100 | PP15 | ||
| An attack that also breaks any barrier like Light Screen and Reflect. | ||||||
| RoostLevel: 22Roost | flying | PWR0 | ACC0 | PP10 | ||
| The user lands and rests its body. It restores half of the user's max HP. | ||||||
| CounterLevel: 25Counter | fighting | PWR1 | ACC100 | PP20 | ||
| A retaliation move that counters any physical hit with double the damage. | ||||||
| Bug BiteLevel: 29Bug Bite | bug | PWR60 | ACC100 | PP20 | ||
| The user bites the foe, eating its Berry if it is holding one. | ||||||
| Take DownLevel: 33Take Down | normal | PWR90 | ACC85 | PP20 | ||
| A reckless, full- body charge attack that also hurts the user a little. | ||||||
| ReversalLevel: 37Reversal | fighting | PWR1 | ACC100 | PP15 | ||
| An all-out attack that becomes more powerful the less HP the user has. | ||||||
| Bulk UpLevel: 41Bulk Up | fighting | PWR0 | ACC0 | PP20 | ||
| The user bulks up its body to boost both its Attack and Defense stats. | ||||||
| FeintLevel: 43Feint | normal | PWR50 | ACC100 | PP10 | ||
| An attack that hits a protected target. This also lifts the protection. | ||||||
| Swords DanceLevel: 45Swords Dance | normal | PWR0 | ACC0 | PP30 | ||
| A frenetic dance of fighting. It sharply raises the Attack stat. | ||||||
| Shadow ClawLevel: 48Shadow Claw | ghost | PWR70 | ACC100 | PP15 | ||
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | ||||||
| DetectLevel: 51Detect | fighting | PWR0 | ACC0 | PP5 | ||
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| MegahornLevel: 55Megahorn | bug | PWR120 | ACC85 | PP10 | ||
| A brutal ramming attack delivered with a tough and impressive horn. | ||||||
| Close CombatLevel: 59Close Combat | fighting | PWR120 | ACC100 | PP5 | ||
| The foe is fought up close. This cuts the user's Defense and Sp. Def. | ||||||
Egg Moves (7)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| BideBide | normal | PWR1 | ACC0 | PP10 | |
| The user endures attacks for two turns, then strikes back double. | |||||
| Double-EdgeDouble-Edge | normal | PWR120 | ACC100 | PP15 | |
| A reckless, life- risking tackle that also hurts the user a little. | |||||
| False SwipeFalse Swipe | normal | PWR40 | ACC100 | PP40 | |
| A restrained attack that always leaves the foe with at least 1 HP. | |||||
| FlailFlail | normal | PWR1 | ACC100 | PP15 | |
| A desperate attack that becomes more powerful the less HP the user has. | |||||
| HardenHarden | normal | PWR0 | ACC0 | PP30 | |
| The user stiffens all the muscles in its body to raise its Defense stat. | |||||
| PursuitPursuit | dark | PWR40 | ACC100 | PP20 | |
| An attack move that works especially well on a foe that is switching out. | |||||
| RevengeRevenge | fighting | PWR60 | ACC100 | PP10 | |
| An attack move that gains in intensity if the target has hurt the user. | |||||
TM/HM Moves (22)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| DynamicpunchDynamicpunch | fighting | PWR100 | ACC50 | PP5 | TM01TM01 | |
| The foe is punched with the user's full power. It confuses the foe if it hits. | ||||||
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | TM02TM02 | |
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | TM03TM03 | |
| A move that works differently for the Ghost type and all the other types. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM08TM08 | |
| Large boulders are hurled at the foe. It may make the foe flinch. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| DigDig | ground | PWR80 | ACC100 | PP10 | TM28TM28 | |
| An attack that hits on the 2nd turn. Can also be used to exit dungeons. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| DetectDetect | fighting | PWR0 | ACC0 | PP5 | TM43TM43 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| ThiefThief | dark | PWR60 | ACC100 | PP25 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| Fury CutterFury Cutter | bug | PWR20 | ACC95 | PP20 | TM49TM49 | |
| An attack that grows stronger on each successive hit. | ||||||
| CutCut | grass | PWR60 | ACC95 | PP30 | HM01HM01 | |
| A basic attack used to cut trees and grass. Chance to raise Attack stat. | ||||||
| StrengthStrength | rock | PWR95 | ACC100 | PP15 | HM04HM04 | |
| The user throws a large boulder at the foe. Chance to cause flinch. | ||||||
| Rock SmashRock Smash | fighting | PWR55 | ACC100 | PP15 | HM06HM06 | |
| An attack that may also cut Defense. It can also smash cracked boulders. | ||||||
Move Tutor Moves (20)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Aerial Ace(Pallet Town)Aerial Ace | flying | PWR60 | ACC0 | PP20 | TutorTutor | ||
| An extremely fast attack against one target. It can't be evaded. | |||||||
| Focus Blast(Route 13)Focus Blast | fighting | PWR120 | ACC70 | PP5 | TutorTutor | ||
| The user unleashes its power. It may also lower the foe's Sp. Def. | |||||||
| Stone Edge(Route 5)Stone Edge | rock | PWR100 | ACC80 | PP5 | TutorTutor | ||
| The foe is stabbed by sharpened stones. It has a high critical-hit ratio. | |||||||
| False Swipe(Ruins Of Alph)False Swipe | normal | PWR40 | ACC100 | PP40 | TutorTutor | ||
| A restrained attack that always leaves the foe with at least 1 HP. | |||||||
| Struggle Bug(Azalea Town)Struggle Bug | bug | PWR50 | ACC100 | PP20 | TutorTutor | ||
| While resisting, the user attacks the foe, lowerings its Sp. Atk stat. | |||||||
| Attract(Goldenrod City)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| If it is the other gender, the foe is made infatuated and unlikely to attack. | |||||||
| Sleep Talk(Ecruteak City)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| While asleep, the user randomly uses one of the moves it knows. | |||||||
| Bulk Up(Cianwood City)Bulk Up | fighting | PWR0 | ACC0 | PP20 | TutorTutor | ||
| The user bulks up its body to boost both its Attack and Defense stats. | |||||||
| Shadow Claw(Soul House)Shadow Claw | ghost | PWR70 | ACC100 | PP15 | TutorTutor | ||
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | |||||||
| Work Up(Underwater Sevii, Viridian City)Work Up | normal | PWR0 | ACC0 | PP30 | TutorTutor | ||
| The user rouses itself to raise its Attack and Sp. Atk stats. | |||||||
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
| Body Slam(Battle Tower, Route 25)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| The user drops its full body on the foe. It may leave the foe paralyzed. | |||||||
| Bulldoze(Goldenrod Dept., Hollow Tunnel)Bulldoze | ground | PWR60 | ACC100 | PP20 | TutorTutor | ||
| The user hits all Pokémon in battle by stomping. Lowers Speed of those hit. | |||||||
| Leech Life(Celadon Dept., Viridian Forest)Leech Life | bug | PWR80 | ACC100 | PP15 | TutorTutor | ||
| An attack that absorbs half the damage it inflicted to restore HP. | |||||||
| Outrage(Celadon Dept.)Outrage | dragon | PWR120 | ACC100 | PP15 | TutorTutor | ||
| The user thrashes about for two to three turns, then becomes confused. | |||||||
| Smart Strike(Celadon Dept., Mt. Moon)Smart Strike | steel | PWR70 | ACC0 | PP10 | TutorTutor | ||
| The user stabs the target with a sharp horn. This attack never misses. | |||||||
| Swords Dance(Battle Tower)Swords Dance | normal | PWR0 | ACC0 | PP30 | TutorTutor | ||
| A frenetic dance of fighting. It sharply raises the Attack stat. | |||||||
| Close Combat(Celadon Dept., Underwater Sevii)Close Combat | fighting | PWR120 | ACC100 | PP5 | TutorTutor | ||
| The foe is fought up close. This cuts the user's Defense and Sp. Def. | |||||||
| Megahorn(Celadon Dept.)Megahorn | bug | PWR120 | ACC85 | PP10 | TutorTutor | ||
| A brutal ramming attack delivered with a tough and impressive horn. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Heracross. Use these types to counter it effectively.
Resistances & Immunities
Types that Heracross resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Heracross, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Heracross differs across the games we cover →
heracross in 8 gamesbugfightingSame typing and stats as this game
heracross in Red++bugfightingSp. Atk 95 +55