Gouging Firein Pokémon Crystal Advance Redux
Pokédex Entry
Unknown Pokémon
This is a newly discovered Pokémon. It is currently under investigation. No detailed information is available at this time.
Gouging Fire in Pokémon Crystal Advance Redux
Gouging Fire is #1020 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its fire/dragon typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Raises Speed by 1 stage in Sunshine.
Evolution Chain
How to Obtain
Level Up Moves (24)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Sacred FireLevel: 1Sacred Fire | fire | PWR100 | ACC95 | PP5 | ||
| A mystical and powerful fire attack that may inflict a burn. | ||||||
| BiteLevel: 1Bite | dark | PWR60 | ACC100 | PP25 | ||
| The user bites with vicious fangs. It may make the foe flinch. | ||||||
| Flame WheelLevel: 1Flame Wheel | fire | PWR60 | ACC100 | PP25 | ||
| The user makes a fiery charge at the foe. It may cause a burn. | ||||||
| LeerLevel: 5Leer | normal | PWR0 | ACC100 | PP30 | ||
| The foe is given an intimidating look that lowers its Defense stat. | ||||||
| EmberLevel: 9Ember | fire | PWR40 | ACC100 | PP25 | ||
| The foe is attacked with small flames. The foe may suffer a burn. | ||||||
| RoarLevel: 13Roar | normal | PWR0 | ACC100 | PP20 | ||
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| BulldozeLevel: 17Bulldoze | ground | PWR60 | ACC100 | PP20 | ||
| The user hits all Pokémon in battle by stomping. Lowers Speed of those hit. | ||||||
| StompLevel: 21Stomp | normal | PWR65 | ACC100 | PP20 | ||
| The foe is stomped with a big foot. It may make the foe flinch. | ||||||
| SnarlLevel: 23Snarl | dark | PWR55 | ACC95 | PP15 | ||
| The user barks menacingly. It also lowers the foe's Sp. Atk. | ||||||
| Flame ChargeLevel: 25Flame Charge | fire | PWR50 | ACC100 | PP20 | ||
| The user cloaks itself in flames and attacks. It also raises the user's Speed. | ||||||
| Weather BallLevel: 29Weather Ball | normal | PWR50 | ACC100 | PP10 | ||
| An attack that varies in power and type depending on the weather. | ||||||
| Sunny DayLevel: 29Sunny Day | fire | PWR0 | ACC0 | PP5 | ||
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| SwaggerLevel: 33Swagger | normal | PWR0 | ACC90 | PP15 | ||
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| Iron HeadLevel: 37Iron Head | steel | PWR80 | ACC100 | PP15 | ||
| The foe is slammed with its hard head. It may also make the foe flinch. | ||||||
| Fire FangLevel: 41Fire Fang | fire | PWR65 | ACC95 | PP15 | ||
| The user bites the foe. It may also make the foe flinch, or leave it burned. | ||||||
| ExtremespeedLevel: 45Extremespeed | normal | PWR80 | ACC100 | PP5 | ||
| A blindingly speedy charge attack that always goes before any other. | ||||||
| Calm MindLevel: 49Calm Mind | psychic | PWR0 | ACC0 | PP20 | ||
| The user focuses its mind to raise the Sp. Atk and Sp. Def stats. | ||||||
| Lava PlumeLevel: 53Lava Plume | fire | PWR80 | ACC100 | PP15 | ||
| Scarlet flames wash over all Pokémon in battle. It may also inflict burns. | ||||||
| Shadow BallLevel: 57Shadow Ball | ghost | PWR80 | ACC100 | PP15 | ||
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| ExtrasensoryLevel: 61Extrasensory | psychic | PWR80 | ACC100 | PP30 | ||
| The user attacks with an odd power that may make the foe flinch. | ||||||
| Will-O-WispLevel: 65Will-O-Wisp | fire | PWR0 | ACC85 | PP15 | ||
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| SolarbeamLevel: 69Solarbeam | grass | PWR120 | ACC100 | PP10 | ||
| A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. | ||||||
| Fire BlastLevel: 73Fire Blast | fire | PWR120 | ACC85 | PP5 | ||
| The foe is hit with an intense flame. It may leave the target with a burn. | ||||||
| FissureLevel: 80Fissure | ground | PWR1 | ACC30 | PP5 | ||
| The foe is dropped into a fissure. The foe faints if it hits. | ||||||
TM/HM Moves (28)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | TM02TM02 | |
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | TM03TM03 | |
| A move that works differently for the Ghost type and all the other types. | ||||||
| RoarRoar | normal | PWR0 | ACC100 | PP20 | TM05TM05 | |
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Calm MindCalm Mind | psychic | PWR0 | ACC0 | PP20 | TM09TM09 | |
| The user focuses its mind to raise the Sp. Atk and Sp. Def stats. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| SolarbeamSolarbeam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack with a steel-hard tail. It may lower the foe's Defense stat. | ||||||
| Dragon ClawDragon Claw | dragon | PWR80 | ACC100 | PP15 | TM24TM24 | |
| Sharp, huge claws hook and slash the foe quickly and with great power. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| DigDig | ground | PWR80 | ACC100 | PP10 | TM28TM28 | |
| An attack that hits on the 2nd turn. Can also be used to exit dungeons. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC0 | PP10 | TM37TM37 | |
| A 5-turn sandstorm that damages all types except Rock, Ground, and Steel. | ||||||
| Fire BlastFire Blast | fire | PWR120 | ACC85 | PP5 | TM38TM38 | |
| The foe is hit with an intense flame. It may leave the target with a burn. | ||||||
| SwiftSwift | normal | PWR60 | ACC0 | PP20 | TM39TM39 | |
| Star-shaped rays that never miss are fired at all foes in battle. | ||||||
| DetectDetect | fighting | PWR0 | ACC0 | PP5 | TM43TM43 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| OverheatOverheat | fire | PWR140 | ACC90 | PP5 | TM48TM48 | |
| An intense attack that also sharply reduces the user's Sp. Atk stat. | ||||||
| CutCut | grass | PWR60 | ACC95 | PP30 | HM01HM01 | |
| A basic attack used to cut trees and grass. Chance to raise Attack stat. | ||||||
| StrengthStrength | rock | PWR95 | ACC100 | PP15 | HM04HM04 | |
| The user throws a large boulder at the foe. Chance to cause flinch. | ||||||
| FlashFlash | normal | PWR0 | ACC100 | PP20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
| Rock SmashRock Smash | fighting | PWR55 | ACC100 | PP15 | HM06HM06 | |
| An attack that may also cut Defense. It can also smash cracked boulders. | ||||||
Move Tutor Moves (19)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Heat Wave(Cinnabar Island)Heat Wave | fire | PWR100 | ACC90 | PP10 | TutorTutor | ||
| The user exhales a heated breath to attack. It may also inflict a burn. | |||||||
| Stone Edge(Route 5)Stone Edge | rock | PWR100 | ACC80 | PP5 | TutorTutor | ||
| The foe is stabbed by sharpened stones. It has a high critical-hit ratio. | |||||||
| Flamethrower(Celadon City)Flamethrower | fire | PWR95 | ACC100 | PP15 | TutorTutor | ||
| The foe is scorched with intense flames. The foe may suffer a burn. | |||||||
| Mud-Slap(Violet City)Mud-Slap | ground | PWR20 | ACC100 | PP10 | TutorTutor | ||
| Mud is hurled in the foe's face to inflict damage and lower its accuracy. | |||||||
| Attract(Goldenrod City)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| If it is the other gender, the foe is made infatuated and unlikely to attack. | |||||||
| Sleep Talk(Ecruteak City)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| While asleep, the user randomly uses one of the moves it knows. | |||||||
| Dragon Pulse(Blackthorn City)Dragon Pulse | dragon | PWR90 | ACC100 | PP10 | TutorTutor | ||
| The foe is attacked with a shock wave generated by the user's gaping mouth. | |||||||
| Will-O-Wisp(Cinnabar Island, Cinnabar Volcano)Will-O-Wisp | fire | PWR0 | ACC85 | PP15 | TutorTutor | ||
| A sinister, bluish white flame is shot at the foe to inflict a burn. | |||||||
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
| Body Slam(Battle Tower, Route 25)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| The user drops its full body on the foe. It may leave the foe paralyzed. | |||||||
| Bulldoze(Goldenrod Dept., Hollow Tunnel)Bulldoze | ground | PWR60 | ACC100 | PP20 | TutorTutor | ||
| The user hits all Pokémon in battle by stomping. Lowers Speed of those hit. | |||||||
| Fire Fang(Battle Tower, Ecruteak City)Fire Fang | fire | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or leave it burned. | |||||||
| Rock Climb(Battle Tower, Celadon Dept.)Rock Climb | normal | PWR90 | ACC85 | PP20 | TutorTutor | ||
| A charging attack that may confuse the foe. May use to reach new areas. | |||||||
| Crunch(Blackthorn City)Crunch | dark | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The foe is crunched with sharp fangs. It may lower the foe's Defense. | |||||||
| Agility(Blackthorn City)Agility | psychic | PWR0 | ACC0 | PP30 | TutorTutor | ||
| The user relaxes and lightens its body to sharply boost its Speed. | |||||||
| Flare Blitz(Blackthorn City, Cinnabar Island)Flare Blitz | fire | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A fiery tackle that may leave the foe burned. It also hurts the user a little. | |||||||
| Dragon Dance(Blackthorn City)Dragon Dance | dragon | PWR0 | ACC0 | PP20 | TutorTutor | ||
| A mystic, powerful dance that boosts the user's Attack and Speed stats. | |||||||
| Iron Head(Blackthorn City)Iron Head | steel | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The foe is slammed with its hard head. It may also make the foe flinch. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Gouging Fire. Use these types to counter it effectively.
Resistances & Immunities
Types that Gouging Fire resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Gouging Fire, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Gouging Fire differs across the games we cover →