Bonslyin Pokémon Crystal Advance Redux
Pokédex Entry
Bonsai Pokémon
In order to adjust the level of fluids in its body, it exudes water from its eyes. This makes it appear to be crying.
Bonsly in Pokémon Crystal Advance Redux
Bonsly is #438 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its rock typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.
How to Obtain
Wild Encounters (1)
Level Up Moves (8)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Rock ThrowLevel: 1Rock Throw | rock | PWR50 | ACC90 | PP15 | ||
| The foe is attacked with a shower of small, easily thrown rocks. | ||||||
| Fake TearsLevel: 3Fake Tears | dark | PWR0 | ACC100 | PP20 | ||
| The user feigns crying to sharply lower the foe's Sp. Def stat. | ||||||
| FlailLevel: 5Flail | normal | PWR1 | ACC100 | PP15 | ||
| A desperate attack that becomes more powerful the less HP the user has. | ||||||
| CopycatLevel: 7Copycat | normal | PWR0 | ACC0 | PP20 | ||
| The user mimics the last move used. Fails if no move has been used yet. | ||||||
| Low KickLevel: 10Low Kick | fighting | PWR1 | ACC100 | PP20 | ||
| A low, tripping kick that inflicts more damage on heavier foes. | ||||||
| Sweet KissLevel: 13Sweet Kiss | fairy | PWR0 | ACC75 | PP10 | ||
| The user kisses the foe with sweet cuteness that causes confusion. | ||||||
| BlockLevel: 16Block | normal | PWR0 | ACC0 | PP5 | ||
| The user blocks the foe's way with arms spread wide to prevent escape. | ||||||
| MimicLevel: 19Mimic | normal | PWR0 | ACC100 | PP10 | ||
| The user copies the move last used by the foe for the rest of the battle. | ||||||
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Defense CurlDefense Curl | normal | PWR0 | ACC0 | PP40 | |
| The user curls up to conceal weak spots and raise its Defense stat. | |||||
| HardenHarden | normal | PWR0 | ACC0 | PP30 | |
| The user stiffens all the muscles in its body to raise its Defense stat. | |||||
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | |
| The user sticks its head out and rams. It may make the foe flinch. | |||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | |
| A wall of light cuts damage from Special attacks for five turns. | |||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | |
| A wall of light cuts damage from physical attacks for five turns. | |||||
| RolloutRollout | rock | PWR30 | ACC90 | PP20 | |
| A 5-turn rolling attack that becomes stronger each time it hits. | |||||
| Sand TombSand Tomb | ground | PWR35 | ACC85 | PP15 | |
| The foe is trapped inside a painful sandstorm for two to five turns. | |||||
| SelfdestructSelfdestruct | normal | PWR200 | ACC100 | PP5 | |
| The user blows up to inflict severe damage, even making itself faint. | |||||
TM/HM Moves (16)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | TM02TM02 | |
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | TM03TM03 | |
| A move that works differently for the Ghost type and all the other types. | ||||||
| RolloutRollout | rock | PWR30 | ACC90 | PP20 | TM04TM04 | |
| A 5-turn rolling attack that becomes stronger each time it hits. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM08TM08 | |
| Large boulders are hurled at the foe. It may make the foe flinch. | ||||||
| Calm MindCalm Mind | psychic | PWR0 | ACC0 | PP20 | TM09TM09 | |
| The user focuses its mind to raise the Sp. Atk and Sp. Def stats. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| DigDig | ground | PWR80 | ACC100 | PP10 | TM28TM28 | |
| An attack that hits on the 2nd turn. Can also be used to exit dungeons. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC0 | PP10 | TM37TM37 | |
| A 5-turn sandstorm that damages all types except Rock, Ground, and Steel. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| ThiefThief | dark | PWR60 | ACC100 | PP25 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
Move Tutor Moves (10)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Earth Power(Route 3)Earth Power | ground | PWR90 | ACC100 | PP10 | TutorTutor | ||
| Makes the ground under the foe erupt with power. Lower the foe's Sp. Def. | |||||||
| Mud-Slap(Violet City)Mud-Slap | ground | PWR20 | ACC100 | PP10 | TutorTutor | ||
| Mud is hurled in the foe's face to inflict damage and lower its accuracy. | |||||||
| Attract(Goldenrod City)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| If it is the other gender, the foe is made infatuated and unlikely to attack. | |||||||
| Sleep Talk(Ecruteak City)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| While asleep, the user randomly uses one of the moves it knows. | |||||||
| Power Gem(Pewter City)Power Gem | rock | PWR80 | ACC100 | PP20 | TutorTutor | ||
| The user attacks with a ray of light that sparkles like gemstones. | |||||||
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
| Body Slam(Battle Tower, Route 25)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| The user drops its full body on the foe. It may leave the foe paralyzed. | |||||||
| Bulldoze(Goldenrod Dept., Hollow Tunnel)Bulldoze | ground | PWR60 | ACC100 | PP20 | TutorTutor | ||
| The user hits all Pokémon in battle by stomping. Lowers Speed of those hit. | |||||||
| Faint Attack(Goldenrod Dept.)Faint Attack | dark | PWR60 | ACC0 | PP20 | TutorTutor | ||
| The user draws up close to the foe disarmingly, then hits without fail. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Bonsly. Use these types to counter it effectively.
Resistances & Immunities
Types that Bonsly resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Bonsly, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Bonsly differs across the games we cover →
bonsly in 5 gamesrockSame typing and stats as this game