Accent Image to accompany hero

Vikavoltin Pokémon SoulGold

bugelectric

Pokédex Entry

Stag Beetle Pokémon

It concentrates electrical energy within its large jaws and uses it to zap its foes. It overwhelms bird Pokémon with shocking beams of electrical energy.

Vikavolt in Pokémon SoulGold

Vikavolt is #738 in the Pokédex for Pokémon SoulGold. This page covers its bug/electric typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
BugElectric
Dex
#738
Abilities

Not hit by Ground attacks.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
bug
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
250
EV Yield
3 SpecialAttack
Wild Held Items
None
Weak To
fire ×2rock ×2
Resists
electric ×0.5grass ×0.5fighting ×0.5steel ×0.5

Evolution Chain

Base form
Level up Grubbin to Lv. 20
Level up Charjabug at Railwaycave
Use Thunder Stone on Charjabug

How to Obtain

Vikavolt isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (20)

ThunderboltLevel: 0electric
010015
A strong electrical attack that may paralyze the foe.
Vise GripLevel: 1normal
5510030
Grips the foe with large and powerful pincers.
DigLevel: 1ground
10010010
Digs underground the first turn and strikes next turn.
Mud SlapLevel: 1ground
2010010
Hurls mud in the foe's face to reduce its accuracy.
Iron DefenseLevel: 1steel
0015
Hardens the body's surface to sharply raise Defense.
X ScissorLevel: 1bug
8010015
Slashes the foe with crossed scythes, claws, etc.
Bug BiteLevel: 1bug
6010020
Eats the foe's held Berry gaining its effect.
String ShotLevel: 1bug
09540
Binds the foe with string to reduce its Speed.
CrunchLevel: 1dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
ChargeLevel: 1electric
0020
Charges power to boost the Electric move used next.
DischargeLevel: 1electric
8010015
Zaps all other {PKMN} with electricity. May paralyze.
BiteLevel: 15dark
6010025
Bites with vicious fangs. May cause flinching.
SparkLevel: 23electric
6510020
An electrified tackle that may paralyze the foe.
Sticky WebLevel: 29bug
0020
Weaves a sticky net that slows foes switching in.
Bug BuzzLevel: 36bug
9010010
A damaging sound wave that may lower Sp. Def.
GuillotineLevel: 43normal
1305
A powerful pincer attack that KOs if it hits.
FlyLevel: 50flying
09515
Flies up on the first turn, then strikes the next turn.
AgilityLevel: 57psychic
0030
Relaxes the body to sharply boost Speed.
Zap CannonLevel: 64electric
0505
Powerful and sure to cause paralysis, but inaccurate.
Electro ShotLevel: 69electric
13010010
Gathers electricity, then fires a high-voltage shot.

Egg Moves (4)

Hardennormal
0030
Stiffens the body's muscles to raise Defense.
Electrowebelectric
559515
Snares the foes with an electric net. Lowers Speed.
Mud Shotground
559515
Hurls mud at the foe and reduces Speed.
Endurenormal
0010
Endures any attack for 1 turn, leaving at least 1HP.

TM/HM Moves (32)

Acrobaticsflying
5510015TM62
Does double damage if the user has no item.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Bulldozeground
6010020TM78
Stomps down on the ground. Hits all and lowers Speed.
Charge Beamelectric
509010TM57
Fires a beam of electricity. May raise Sp. Atk.
Digground
10010010TM77
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Flyflying
09515HM02
Flies up on the first turn, then strikes the next turn.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Roostflying
000TM19
Restores the user's HP by half of its max HP.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Sky Dropflying
6010010TM58
Takes the foe into the sky then drops it the next turn.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Volt Switchelectric
7010020TM72
Does damage then switches out the user.
Wild Chargeelectric
9010015TM93
An electrical tackle that also hurts the user.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Vikavolt. Use these types to counter it effectively.

Resistances & Immunities

Types that Vikavolt resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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