Turtwigin Pokémon Crystal Advance Redux
Pokédex Entry
Tiny Leaf Pokémon
Photosynthesis occurs across its body under the sun. The shell on its back is actually hardened soil.
Turtwig in Pokémon Crystal Advance Redux
Turtwig is #387 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its grass typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.
Ups Grass moves by 50% at 1/3 HP or less.
Blocks critical hits.
How to Obtain
Wild Encounters (1)
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | PWR40 | ACC100 | PP35 | ||
| A physical attack in which the user charges, full body, into the foe. | ||||||
| WithdrawLevel: 3Withdraw | water | PWR0 | ACC0 | PP40 | ||
| The user withdraws its body in its hard shell, raising its Defense stat. | ||||||
| AbsorbLevel: 5Absorb | grass | PWR30 | ACC100 | PP25 | ||
| An attack that absorbs half the damage it inflicted to restore HP. | ||||||
| GrowthLevel: 7Growth | normal | PWR0 | ACC0 | PP40 | ||
| The user's body is forced to grow which raises the Attack and Sp. Atk stats. | ||||||
| BiteLevel: 10Bite | dark | PWR60 | ACC100 | PP25 | ||
| The user bites with vicious fangs. It may make the foe flinch. | ||||||
| Razor LeafLevel: 13Razor Leaf | grass | PWR55 | ACC95 | PP25 | ||
| The foe is hit with a cutting leaf. It has a high critical-hit ratio. | ||||||
| CurseLevel: 16Curse | ghost | PWR0 | ACC0 | PP10 | ||
| A move that works differently for the Ghost type and all the other types. | ||||||
| Sand TombLevel: 19Sand Tomb | ground | PWR35 | ACC85 | PP15 | ||
| The foe is trapped inside a painful sandstorm for two to five turns. | ||||||
| Mega DrainLevel: 22Mega Drain | grass | PWR55 | ACC100 | PP15 | ||
| A tough attack that drains half the damage it inflicted to restore HP. | ||||||
| Leech SeedLevel: 25Leech Seed | grass | PWR0 | ACC90 | PP10 | ||
| A seed is planted on the foe to steal some HP for the user on every turn. | ||||||
| SynthesisLevel: 29Synthesis | grass | PWR0 | ACC0 | PP5 | ||
| Restores the user's HP. The amount of HP regained varies with the weather. | ||||||
| CrunchLevel: 33Crunch | dark | PWR80 | ACC100 | PP15 | ||
| The foe is crunched with sharp fangs. It may lower the foe's Defense. | ||||||
| Giga DrainLevel: 36Giga Drain | grass | PWR75 | ACC100 | PP10 | ||
| A harsh attack that absorbs half the damage it inflicted to restore HP. | ||||||
| BulldozeLevel: 39Bulldoze | ground | PWR60 | ACC100 | PP20 | ||
| The user hits all Pokémon in battle by stomping. Lowers Speed of those hit. | ||||||
| AmnesiaLevel: 42Amnesia | psychic | PWR0 | ACC0 | PP20 | ||
| Forgets about something and sharply raises Sp. Def. | ||||||
| Seed BombLevel: 45Seed Bomb | grass | PWR80 | ACC100 | PP15 | ||
| The user shoots a barrage of hard seeds at the foe. | ||||||
Egg Moves (15)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| AmnesiaAmnesia | psychic | PWR0 | ACC0 | PP20 | |
| Forgets about something and sharply raises Sp. Def. | |||||
| Body SlamBody Slam | normal | PWR85 | ACC100 | PP15 | |
| The user drops its full body on the foe. It may leave the foe paralyzed. | |||||
| Double-EdgeDouble-Edge | normal | PWR120 | ACC100 | PP15 | |
| A reckless, life- risking tackle that also hurts the user a little. | |||||
| GrowthGrowth | normal | PWR0 | ACC0 | PP40 | |
| The user's body is forced to grow which raises the Attack and Sp. Atk stats. | |||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | |
| A wall of light cuts damage from Special attacks for five turns. | |||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | |
| A wall of light cuts damage from physical attacks for five turns. | |||||
| Sand TombSand Tomb | ground | PWR35 | ACC85 | PP15 | |
| The foe is trapped inside a painful sandstorm for two to five turns. | |||||
| Seed BombSeed Bomb | grass | PWR80 | ACC100 | PP15 | |
| The user shoots a barrage of hard seeds at the foe. | |||||
| Spit UpSpit Up | normal | PWR1 | ACC100 | PP10 | |
| The power built using Stockpile is released at once for attack. | |||||
| StockpileStockpile | normal | PWR0 | ACC0 | PP20 | |
| The user charges up power for use later. It can be used three times. | |||||
| SuperpowerSuperpower | fighting | PWR120 | ACC100 | PP5 | |
| A powerful attack, but it also lowers the user's Attack and Defense stats. | |||||
| SwallowSwallow | normal | PWR0 | ACC0 | PP10 | |
| The energy it built using Stockpile is absorbed to restore HP. | |||||
| ThrashThrash | normal | PWR120 | ACC100 | PP20 | |
| The user rampages about for two to three turns, then becomes confused. | |||||
| TickleTickle | normal | PWR0 | ACC100 | PP20 | |
| The foe is made to laugh, reducing its Attack and Defense stats. | |||||
| Worry SeedWorry Seed | grass | PWR0 | ACC100 | PP10 | |
| A worrying seed is planted on the foe, making its ability Insomnia. | |||||
TM/HM Moves (20)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | TM02TM02 | |
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | TM03TM03 | |
| A move that works differently for the Ghost type and all the other types. | ||||||
| RoarRoar | normal | PWR0 | ACC100 | PP20 | TM05TM05 | |
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Sweet ScentSweet Scent | normal | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Allures the foe to reduce evasiveness. It also attracts wild Pokémon. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Giga DrainGiga Drain | grass | PWR75 | ACC100 | PP10 | TM19TM19 | |
| A harsh attack that absorbs half the damage it inflicted to restore HP. | ||||||
| SolarbeamSolarbeam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack with a steel-hard tail. It may lower the foe's Defense stat. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| DetectDetect | fighting | PWR0 | ACC0 | PP5 | TM43TM43 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| CutCut | grass | PWR60 | ACC95 | PP30 | HM01HM01 | |
| A basic attack used to cut trees and grass. Chance to raise Attack stat. | ||||||
| StrengthStrength | rock | PWR95 | ACC100 | PP15 | HM04HM04 | |
| The user throws a large boulder at the foe. Chance to cause flinch. | ||||||
| FlashFlash | normal | PWR0 | ACC100 | PP20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
| Rock SmashRock Smash | fighting | PWR55 | ACC100 | PP15 | HM06HM06 | |
| An attack that may also cut Defense. It can also smash cracked boulders. | ||||||
Move Tutor Moves (19)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Earth Power(Route 3)Earth Power | ground | PWR90 | ACC100 | PP10 | TutorTutor | ||
| Makes the ground under the foe erupt with power. Lower the foe's Sp. Def. | |||||||
| Grass Knot(National Park, New Bark Town)Grass Knot | grass | PWR1 | ACC100 | PP20 | TutorTutor | ||
| Grass snares and trips the foe. It does more damage to heavier foes. | |||||||
| Mud-Slap(Violet City)Mud-Slap | ground | PWR20 | ACC100 | PP10 | TutorTutor | ||
| Mud is hurled in the foe's face to inflict damage and lower its accuracy. | |||||||
| Attract(Goldenrod City)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| If it is the other gender, the foe is made infatuated and unlikely to attack. | |||||||
| Sleep Talk(Ecruteak City)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| While asleep, the user randomly uses one of the moves it knows. | |||||||
| Work Up(Underwater Sevii, Viridian City)Work Up | normal | PWR0 | ACC0 | PP30 | TutorTutor | ||
| The user rouses itself to raise its Attack and Sp. Atk stats. | |||||||
| Energy Ball(Celadon City)Energy Ball | grass | PWR80 | ACC100 | PP10 | TutorTutor | ||
| The foe is blasted with natural energy. It may also lower the foe's Sp. Def. | |||||||
| Amnesia(Goldenrod Dept., Underwater Johto)Amnesia | psychic | PWR0 | ACC0 | PP20 | TutorTutor | ||
| Forgets about something and sharply raises Sp. Def. | |||||||
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
| Body Slam(Battle Tower, Route 25)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| The user drops its full body on the foe. It may leave the foe paralyzed. | |||||||
| Leaf Blade(Battle Tower, Safari Zone)Leaf Blade | grass | PWR90 | ACC100 | PP15 | TutorTutor | ||
| The foe is slashed with a sharp leaf. It has a high critical-hit ratio. | |||||||
| Superpower(Celadon Dept.)Superpower | fighting | PWR120 | ACC100 | PP5 | TutorTutor | ||
| A powerful attack, but it also lowers the user's Attack and Defense stats. | |||||||
| Bulldoze(Goldenrod Dept., Hollow Tunnel)Bulldoze | ground | PWR60 | ACC100 | PP20 | TutorTutor | ||
| The user hits all Pokémon in battle by stomping. Lowers Speed of those hit. | |||||||
| Rock Climb(Battle Tower, Celadon Dept.)Rock Climb | normal | PWR90 | ACC85 | PP20 | TutorTutor | ||
| A charging attack that may confuse the foe. May use to reach new areas. | |||||||
| Swords Dance(Battle Tower)Swords Dance | normal | PWR0 | ACC0 | PP30 | TutorTutor | ||
| A frenetic dance of fighting. It sharply raises the Attack stat. | |||||||
| Magical Leaf(Battle Tower, The Bug Catching Contest)Magical Leaf | grass | PWR60 | ACC0 | PP20 | TutorTutor | ||
| The foe is attacked with a strange leaf that cannot be evaded. | |||||||
| Crunch(Blackthorn City)Crunch | dark | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The foe is crunched with sharp fangs. It may lower the foe's Defense. | |||||||
| Iron Head(Blackthorn City)Iron Head | steel | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The foe is slammed with its hard head. It may also make the foe flinch. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Turtwig. Use these types to counter it effectively.
Resistances & Immunities
Types that Turtwig resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Turtwig, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Turtwig differs across the games we cover →