Servinein Pokémon SoulGold
Pokédex Entry
Grass Snake Pokémon
When it gets dirty, its leaves can't be used in photosynthesis, so it always keeps clean. They avoid attacks by sinking into the shadows of thick foliage.
Servine in Pokémon SoulGold
Servine is #496 in the Pokédex for Pokémon SoulGold. This page covers its grass typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Evolution Chain
How to Obtain
Level Up Moves (14)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Vine WhipLevel: 1Vine Whip | grass | 0 | 100 | 10 | ||
| Strikes the foe with slender, whiplike vines. | ||||||
| TackleLevel: 1Tackle | normal | 35 | 0 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| WrapLevel: 1Wrap | normal | 15 | 0 | 20 | ||
| Wraps and squeezes the foe times with vines, etc. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| GrowthLevel: 13Growth | normal | 0 | 0 | 0 | ||
| Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk. | ||||||
| Magical LeafLevel: 16Magical Leaf | grass | 60 | 0 | 20 | ||
| Attacks with a strange leaf that cannot be evaded. | ||||||
| Leech SeedLevel: 20Leech Seed | grass | 0 | 90 | 10 | ||
| Plants a seed on the foe to steal HP on every turn. | ||||||
| Mega DrainLevel: 24Mega Drain | grass | 40 | 100 | 0 | ||
| An attack that absorbs half the damage inflicted. | ||||||
| SlamLevel: 28Slam | normal | 80 | 75 | 20 | ||
| Slams the foe with a long tail, vine, etc. | ||||||
| Leaf BladeLevel: 32Leaf Blade | grass | 0 | 100 | 15 | ||
| Slashes with a sharp leaf. High critical-hit ratio. | ||||||
| CoilLevel: 36Coil | poison | 0 | 0 | 20 | ||
| Coils up to raise Attack, Defense and Accuracy. | ||||||
| Giga DrainLevel: 40Giga Drain | grass | 0 | 100 | 0 | ||
| An attack that steals half the damage inflicted. | ||||||
| Gastro AcidLevel: 44Gastro Acid | poison | 0 | 100 | 10 | ||
| Stomach acid suppresses the foe's Ability. | ||||||
| Leaf StormLevel: 48Leaf Storm | grass | 0 | 90 | 5 | ||
| Whips up a storm of leaves. Harshly lowers the Sp. Atk. |
Egg Moves (11)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| CaptivateCaptivate | normal | 0 | 100 | 20 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | |||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | |
| The effectiveness varies with the held Berry. | |||||
| GlareGlare | normal | 0 | 75 | 30 | |
| Intimidates and frightens the foe into paralysis. | |||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | |
| Attacks with a rock-hard tail. May lower Defense. | |||||
| Magical LeafMagical Leaf | grass | 60 | 0 | 20 | |
| Attacks with a strange leaf that cannot be evaded. | |||||
| Sweet ScentSweet Scent | normal | 0 | 100 | 20 | |
| Allures the foes to harshly reduce evasiveness.Allures the foes to reduce evasiveness. | |||||
| Mirror CoatMirror Coat | psychic | 1 | 100 | 20 | |
| Counters the foe's special attack at double the power. | |||||
| PursuitPursuit | dark | 40 | 100 | 20 | |
| Inflicts bad damage if used on a foe switching out. | |||||
| Mean LookMean Look | normal | 0 | 0 | 5 | |
| Fixes the foe with a mean look that prevents escape. | |||||
| TwisterTwister | dragon | 40 | 100 | 20 | |
| Whips up a vicious twister to tear at foes. May flinch. | |||||
| Grassy TerrainGrassy Terrain | grass | 0 | 0 | 10 | |
| The ground turns to grass for 5 turns. Restores HP. |
TM/HM Moves (29)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | flying | 60 | 0 | 20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| CutCut | steel | 50 | 95 | 30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Energy BallEnergy Ball | grass | 0 | 100 | 10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlashFlash | normal | 0 | 0 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Giga DrainGiga Drain | grass | 0 | 100 | 0 | TM87TM87 | |
| An attack that steals half the damage inflicted. | ||||||
| Grass KnotGrass Knot | grass | 1 | 100 | 20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| Nature PowerNature Power | normal | 1 | 0 | 20 | TM96TM96 | |
| The type of attack varies depending on the location. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| SafeguardSafeguard | normal | 0 | 0 | 25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Swords DanceSwords Dance | normal | 0 | 0 | 0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| TormentTorment | dark | 0 | 100 | 15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| TrailblazeTrailblaze | grass | 50 | 100 | 20 | TM60TM60 | |
| The user attacks suddenly, raising its Speed. | ||||||
| Work UpWork Up | normal | 0 | 0 | 30 | TM01TM01 | |
| The user is roused. Ups Attack and Sp. Atk. |
Type Summary
Weaknesses
Types that deal increased damage to Servine. Use these types to counter it effectively.
Resistances & Immunities
Types that Servine resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Servine, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.