Joltikin Pokémon SoulGold
Pokédex Entry
Attaching Pokémon
Since they can't generate their own electricity, they attach themselves to large-bodied Pokémon and absorb static electricity, which they store in a pouch.
Joltik in Pokémon SoulGold
Joltik is #595 in the Pokédex for Pokémon SoulGold. This page covers its bug/electric typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.
Raises accuracy.
Foes can't eat Berries.
Ups Bug moves in a pinch.
Evolution Chain
How to Obtain
Wild Encounters (1)
Level Up Moves (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| AbsorbLevel: 1Absorb | grass | 20 | 100 | 0 | ||
| An attack that absorbs half the damage inflicted. | ||||||
| Fury CutterLevel: 1Fury Cutter | bug | 10 | 95 | 20 | ||
| An attack that intensifies on each successive hit. | ||||||
| ElectrowebLevel: 4Electroweb | electric | 55 | 95 | 15 | ||
| Snares the foes with an electric net. Lowers Speed. | ||||||
| Bug BiteLevel: 8Bug Bite | bug | 60 | 100 | 20 | ||
| Eats the foe's held Berry gaining its effect. | ||||||
| String ShotLevel: 12String Shot | bug | 0 | 95 | 40 | ||
| Binds the foe with string to reduce its Speed. | ||||||
| Thunder WaveLevel: 16Thunder Wave | electric | 0 | 0 | 20 | ||
| A weak jolt of electricity that paralyzes the foe. | ||||||
| Electro BallLevel: 20Electro Ball | electric | 1 | 100 | 10 | ||
| Hurls an orb that does more damage to slower foes. | ||||||
| AgilityLevel: 24Agility | psychic | 0 | 0 | 30 | ||
| Relaxes the body to sharply boost Speed. | ||||||
| Sucker PunchLevel: 28Sucker Punch | dark | 0 | 100 | 5 | ||
| Strikes first if the foe is preparing an attack. | ||||||
| SlashLevel: 32Slash | normal | 70 | 100 | 20 | ||
| Slashes with claws, etc. Has a high critical-hit ratio. | ||||||
| Giga DrainLevel: 35Giga Drain | grass | 0 | 100 | 0 | ||
| An attack that steals half the damage inflicted. | ||||||
| DischargeLevel: 37Discharge | electric | 80 | 100 | 15 | ||
| Zaps all other {PKMN} with electricity. May paralyze. | ||||||
| ScreechLevel: 40Screech | normal | 0 | 85 | 40 | ||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| Gastro AcidLevel: 44Gastro Acid | poison | 0 | 100 | 10 | ||
| Stomach acid suppresses the foe's Ability. | ||||||
| Bug BuzzLevel: 48Bug Buzz | bug | 90 | 100 | 10 | ||
| A damaging sound wave that may lower Sp. Def. |
Egg Moves (9)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Pin MissilePin Missile | bug | 0 | 0 | 20 | |
| Sharp pins are fired to strike 2 to 5 times. | |||||
| Poison StingPoison Sting | poison | 15 | 100 | 35 | |
| A toxic attack with barbs, etc., that may poison. | |||||
| Cross PoisonCross Poison | poison | 70 | 100 | 20 | |
| A slash that may poison a foe and do critical damage. | |||||
| Rock ClimbRock Climb | normal | 90 | 85 | 20 | |
| A charging attack that may confuse the foe. | |||||
| PursuitPursuit | dark | 40 | 100 | 20 | |
| Inflicts bad damage if used on a foe switching out. | |||||
| DisableDisable | normal | 0 | 55 | 20 | |
| For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move. | |||||
| Feint AttackFeint Attack | dark | 60 | 0 | 20 | |
| Draws the foe close, then strikes without fail. | |||||
| CamouflageCamouflage | normal | 0 | 0 | 20 | |
| Alters the Pokémon's type depending on the location. | |||||
| LungeLunge | bug | 80 | 100 | 15 | |
| Lunges at the foe to lower its Attack stat. |
TM/HM Moves (29)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Charge BeamCharge Beam | electric | 50 | 90 | 10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| CutCut | steel | 50 | 95 | 30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Energy BallEnergy Ball | grass | 0 | 100 | 10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlashFlash | normal | 0 | 0 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Giga DrainGiga Drain | grass | 0 | 100 | 0 | TM87TM87 | |
| An attack that steals half the damage inflicted. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| InfestationInfestation | bug | 20 | 100 | 20 | TM83TM83 | |
| The foe is infested and attacked for turns. | ||||||
| Leech LifeLeech Life | bug | 0 | 100 | 0 | TM28TM28 | |
| An attack that steals half the damage inflicted. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| Poison JabPoison Jab | poison | 80 | 100 | 20 | TM84TM84 | |
| A stabbing attack that may poison the foe. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Rock ClimbRock Climb | normal | 90 | 85 | 20 | HM09HM09 | |
| A charging attack that may confuse the foe. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ThunderThunder | electric | 0 | 70 | 10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ThunderboltThunderbolt | electric | 0 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 0 | 20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Volt SwitchVolt Switch | electric | 70 | 100 | 20 | TM72TM72 | |
| Does damage then switches out the user. | ||||||
| Wild ChargeWild Charge | electric | 90 | 100 | 15 | TM93TM93 | |
| An electrical tackle that also hurts the user. | ||||||
| X ScissorX Scissor | bug | 80 | 100 | 15 | TM81TM81 | |
| Slashes the foe with crossed scythes, claws, etc. |
Type Summary
Weaknesses
Types that deal increased damage to Joltik. Use these types to counter it effectively.
Resistances & Immunities
Types that Joltik resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Joltik, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.