Complete moveset and learnset for Doduo in Pokémon Polished Crystal. Learn which moves Doduo can learn by level up, TM/HM, egg moves, and move tutors.
Moves that Doduo learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PeckLevel: 1 | ||||||
| 35 | 100 | 35 | ||||
| Jabs the foe with a beak, etc. | ||||||
| GrowlLevel: 1 | ||||||
| normal | 0 | 100 | 40 | |||
| A move that lowers the foe's Attack. | ||||||
| Quick AttackLevel: 5 | ||||||
| normal | 40 | 100 | 30 | |||
| Lets the user get in the first hit. | ||||||
| RageLevel: 8 | ||||||
| normal | 20 | 100 | 20 | |||
| Raises Attack if the user is hit. | ||||||
| Fury StrikesLevel: 12 | ||||||
| normal | 20 | 85 | 15 | |||
| Scratches or jabs 2-5 times. | ||||||
| PursuitLevel: 15 | ||||||
| dark | 40 | 100 | 20 | |||
| Heavily strikes switching Pokémon. | ||||||
| Baton PassLevel: 19 | ||||||
| normal | 0 | 100 | 40 | |||
| Switches while keeping effects. | ||||||
| Double KickLevel: 22 | ||||||
| fighting | 30 | 100 | 30 | |||
| A double kicking attack. | ||||||
| AgilityLevel: 26 | ||||||
| psychic | 0 | 100 | 30 | |||
| Sharply raises the user's Speed. | ||||||
| Double TeamLevel: 29 | ||||||
| normal | 0 | 100 | 15 | |||
| Raises the user's evasiveness. | ||||||
| Tri AttackLevel: 33 | ||||||
| normal | 80 | 100 | 10 | |||
| Fires three kinds of beams at once. | ||||||
| Swords DanceLevel: 36 | ||||||
| normal | 0 | 100 | 20 | |||
| Sharply raises the user's Attack. | ||||||
| Hi Jump KickLevel: 40 | ||||||
| fighting | 130 | 90 | 10 | |||
| May miss and hurt the user. | ||||||
| Drill PeckLevel: 43 | ||||||
| 80 | 100 | 20 | ||||
| A strong, spinning-peck attack. | ||||||
| ReversalLevel: 47 | ||||||
| fighting | 1 | 100 | 15 | |||
| Stronger if the user's HP is low. | ||||||
| ThrashLevel: 50 | ||||||
| normal | 120 | 100 | 10 | |||
| Works 2-3 turns and confuses user. | ||||||
Moves that Doduo can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Feint Attack | |||||
| dark | 60 | 100 | 20 | ||
| An attack that never misses. | |||||
| Haze | |||||
| ice | 0 | 100 | 30 | ||
| Eliminates all stat changes. | |||||
| Supersonic | |||||
| normal | 0 | 65 | 20 | ||
| A move that may confuse the foe. | |||||
| Quick Attack | |||||
| normal | 40 | 100 | 30 | ||
| Lets the user get in the first hit. | |||||
| Brave Bird | |||||
| 120 | 100 | 15 | |||
| A charge that also hurts the user. | |||||
Moves that Doduo can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Curse | ||||||
| ghost | 0 | 100 | 10 | TM03 | ||
| Works differently for Ghost-types. | ||||||
| Toxic | ||||||
| poison | 0 | 90 | 10 | TM06 | ||
| A Poison move with increasing damage. | ||||||
| Hidden Power | ||||||
| The type varies with the Pokémon. | ||||||
| Sunny Day | ||||||
| fire | 0 | 100 | 5 | TM11 | ||
| Boosts Fire-type moves for 5 turns. | ||||||
| Protect | ||||||
| normal | 0 | 100 | 10 | TM17 | ||
| Foils attack that turn. It may fail. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that is based on loyalty. | ||||||
| Double Team | ||||||
| normal | 0 | 100 | 15 | TM32 | ||
| Raises the user's evasiveness. | ||||||
| Swift | ||||||
| normal | 60 | 100 | 20 | TM39 | ||
| An attack that never misses. | ||||||
| Aerial Ace | ||||||
| 60 | 100 | 20 | TM40 | |||
| An attack that never misses. | ||||||
| Substitute | ||||||
| normal | 0 | 100 | 10 | TM41 | ||
| Makes a decoy with 1/4 user's max HP. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Double damage with Psn, Brn, or Prz. | ||||||
| Rest | ||||||
| psychic | 0 | 100 | 5 | TM44 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender infatuated. | ||||||
| Thief | ||||||
| dark | 60 | 100 | 25 | TM46 | ||
| An attack that may steal a held item. | ||||||
| Steel Wing | ||||||
| steel | 70 | 90 | 25 | TM47 | ||
| An attack that may up user's Defense. | ||||||
| Roost | ||||||
| 0 | 100 | 5 | TM51 | |||
| Lands to restore 1/2 the max HP. | ||||||
| Swords Dance | ||||||
| normal | 0 | 100 | 20 | TM75 | ||
| Sharply raises the user's Attack. | ||||||
| Fly | ||||||
| 90 | 100 | 15 | HM02 | |||
| 1st turn: Fly 2nd turn: Attack | ||||||
Moves that Doduo can learn from Move Tutors found throughout the game.
| MT | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Agility | ||||||
| psychic | 0 | 100 | 30 | MT01 | ||
| Sharply raises the user's Speed. | ||||||
| Baton Pass | ||||||
| normal | 0 | 100 | 40 | MT03 | ||
| Switches while keeping effects. | ||||||
| Body Slam | ||||||
| normal | 85 | 100 | 15 | MT04 | ||
| An attack that may cause paralysis. | ||||||
| Double Edge | ||||||
| normal | 120 | 100 | 15 | MT08 | ||
| A tackle that also hurts the user. | ||||||
| Endure | ||||||
| normal | 0 | 100 | 10 | MT11 | ||
| Endures any hit with at least 1HP. | ||||||
| Knock Off | ||||||
| dark | 65 | 100 | 20 | MT18 | ||
| Slaps down the foe's held item. | ||||||
| Sleep Talk | ||||||
| normal | 0 | 100 | 10 | MT24 | ||
| Randomly attacks while asleep. | ||||||
| Swagger | ||||||
| normal | 0 | 85 | 15 | MT26 | ||
| Causes confusion but raises Attack. | ||||||