Accent Image to accompany hero

Weezingin Pokémon Johto Legends

poison

Pokédex Entry

Poison Gas Pokémon

When it inhales poisonous gases from garbage, its body expands, and its insides smell much worse.

Weezing in Pokémon Johto Legends

Weezing is #110 in the Pokédex for Pokémon Johto Legends. This page covers its poison typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 3 encounter locations.

Type
Poison
Dex
#276 Regional Dex · #110 National
Abilities
Levitate(Primary)

Cannot be hit by Ground type moves.

Neutral Gas(Secondary)

Neutralizes abilities.

Stench(Hidden)

May cause foe to flinch.

Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
indeterminate
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
173
EV Yield
None
Wild Held Items
Weak To
ground ×2psychic ×2
Resists
grass ×0.5fighting ×0.5poison ×0.5bug ×0.5fairy ×0.5

How to Obtain

Weezing appears common in Cinnabar Volcano 1F, common in Cinnabar Volcano B1F, and common in Cinnabar Volcano B2F. Expect to find it at level 63.

Wild Encounters (3)

Level Up Moves (17)

Double HitLevel: 1normal
PWR35ACC90PP10
ToxicLevel: 1poison
PWR0ACC90PP10
A poison move with increasing damage.
Poison GasLevel: 1poison
PWR0ACC90PP40
A move that may poison the foe.
TackleLevel: 1normal
PWR40ACC100PP35
A full-body charge attack.
SmogLevel: 4poison
PWR30ACC70PP20
An attack that may poison the target.
SmokescreenLevel: 7normal
PWR0ACC100PP20
Lowers the foe's accuracy.
PaybackLevel: 12dark
PWR50ACC100PP10
Power is doubled after damaged.
Clear SmogLevel: 15poison
PWR50ACC100PP15
Resets target's stats.
SludgeLevel: 18poison
PWR65ACC100PP20
An attack that may poison the target.
SelfdestructLevel: 23normal
PWR200ACC100PP5
Powerful but makes the user faint.
HazeLevel: 26ice
PWR0ACC100PP30
Eliminates all stat changes.
Gyro BallLevel: 29steel
PWR1ACC100PP5
User spins and deals damage.
Sludge BombLevel: 34poison
PWR90ACC100PP10
An attack that may poison the target.
ExplosionLevel: 40normal
PWR250ACC100PP5
Very powerful but makes user faint.
Destiny BondLevel: 46ghost
PWR0ACC100PP5
The foe faints if the user does.
Sludge WaveLevel: 51poison
PWR95ACC100PP10
Swamps the foe's area with poison.
BelchLevel: 57poison
PWR120ACC80PP5
A horrible belch that can poison.

Pre-evolution-only Moves (1)

These moves must be learned before evolving; Weezing cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

Fairy WindLevel: 35(Koffing · Level 35)fairy
PWR40ACC100PP30
User stirs up a fairy wind.

Egg Moves (6)

Screechnormal
PWR0ACC85PP40
Harshly reduces the foe's Defense.
Psywavepsychic
PWR1ACC100PP15
An attack with variable power.
Psybeampsychic
PWR65ACC100PP20
An attack that may confuse the foe.
Destiny Bondghost
PWR0ACC100PP5
The foe faints if the user does.
Pain Splitnormal
PWR0ACC100PP20
Adds user & foe's HPs. Shares total.
Spiteghost
PWR0ACC100PP10
Cuts the PP of the foe's last move.

TM/HM Moves (24)

Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Hidden Powernormal
PWR70ACC100PP15TM10
The power varies with the Pokémon.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Thunderboltelectric
PWR90ACC100PP15TM24
An attack that may cause paralysis.
Thunderelectric
PWR110ACC70PP10TM25
An attack that may cause paralysis.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Shadow Ballghost
PWR80ACC100PP15TM30
An attack that may lower Spcl.Def.
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Flamethrowerfire
PWR90ACC100PP15TM35
An attack that may inflict a burn.
Sludge Bombpoison
PWR90ACC100PP10TM36
An attack that may poison the target.
Fire Blastfire
PWR110ACC85PP5TM38
An attack that may cause a burn.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Nasty Plotdark
PWR0ACC100PP20TM55
Sharply raises the user's Spcl.Atk.
Sleep Talknormal
PWR0ACC100PP10TM57
Randomly attacks while asleep.
Dark Pulsedark
PWR80ACC100PP15TM63
Unleash dark energy, causes flinch.
Will O Wispfire
PWR0ACC85PP15TM67
Burns foe with ghostly fire.
Venoshockpoison
PWR65ACC100PP10TM69
Deals 2x damage on poisoned foe.
Giga Impactnormal
PWR150ACC90PP5TM70
1st turn: Attack 2nd turn: Rest

Type Summary

2
Weaknesses
5
Resistances
0
Immunities
11
Neutral

Weaknesses

Types that deal increased damage to Weezing. Use these types to counter it effectively.

Resistances & Immunities

Types that Weezing resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Weezing differs across the games we cover →

Related tools