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Accent Image to accompany hero

Steeneein Pokémon Heart & Soul

grass

Pokédex Entry

Fruit Pokémon

The sepals on its head developed to protect its body. These are quite hard, so even if pecked by bird Pokémon, this Pokémon is totally fine.

Steenee in Pokémon Heart & Soul

Steenee is #762 in the Pokédex for Pokémon steenee. This page covers its grass typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Grass
Dex
#762
Abilities
LEAF GUARD(Primary)

Blocks status in sunshine.

OBLIVIOUS(Secondary)

Prevents attraction.

SWEET VEIL(Hidden)

Prevents party from sleep.

Growth Rate
mediumslow
Gender Ratio
100% Female
Egg Groups
grass
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
120
pokeball
Poké Ball10.9%
greatball
Great Ball14.9%
ultraball
Ultra Ball19.0%
Base Exp
102
EV Yield
2 Speed
Wild Held Items
Weak To
fire ×2ice ×2poison ×2flying ×2bug ×2
Resists
water ×0.5electric ×0.5grass ×0.5ground ×0.5

How to Obtain

Steenee isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (17)

Double SlapLevel: 0normal
158510
Repeatedly slaps the foe 2 to 5 times.
Double SlapLevel: 1normal
158510
Repeatedly slaps the foe 2 to 5 times.
SplashLevel: 1normal
0040
It's just a splash... Has no effect whatsoever.
Play NiceLevel: 1normal
0020
Befriend the foe, lowering its Attack without fail.
Rapid SpinLevel: 1normal
010040
User spins and removes some effects, while upping speed.effects.
Razor LeafLevel: 1grass
559525
Cuts enemies with leaves. High critical-hit ratio.
Play NiceLevel: 5normal
0020
Befriend the foe, lowering its Attack without fail.
Rapid SpinLevel: 9normal
010040
User spins and removes some effects, while upping speed.effects.
Razor LeafLevel: 13grass
559525
Cuts enemies with leaves. High critical-hit ratio.
Sweet ScentLevel: 17normal
010020
Allures the foes to harshly reduce evasiveness.Allures the foes to reduce evasiveness.
Magical LeafLevel: 21grass
60020
Attacks with a strange leaf that cannot be evaded.
Teeter DanceLevel: 25normal
010020
Confuses all Pokémon on the scene.
StompLevel: 29normal
6510020
Stomps the enemy with a big foot. May cause flinching.
Aromatic MistLevel: 33fairy
0020
Raises the Sp. Def of a partner Pokémon.
CaptivateLevel: 37normal
010020
Makes the opposite gender sharply reduce its Sp. Atk.
AromatherapyLevel: 41grass
005
Heals all status problems with a soothing scent.
Leaf StormLevel: 45grass
0905
Whips up a storm of leaves. Harshly lowers the Sp. Atk.

TM/HM Moves (27)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Bullet Seedgrass
010030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flingdark
110010TM56
The effectiveness varies with the held item.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
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