Accent Image to accompany hero

Skiddoin Pokémon Heart & Soul

grass
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Pokédex Entry

Mount Pokémon

If it has sunshine and water, it doesn't need to eat, because it can generate energy from the leaves on its back. It has a placid disposition.

Skiddo in Pokémon Heart & Soul

Skiddo is #672 in the Pokédex for Pokémon Heart & Soul. This page covers its grass typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Grass
Dex
#672
Abilities
Sap Sipper(Primary)

Grass increases Attack.

Grass Pelt(Secondary)

Ups Defense in grass.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
200
pokeball
Poké Ball16.0%
greatball
Great Ball22.3%
ultraball
Ultra Ball27.9%
Base Exp
70
EV Yield
1 Hp
Wild Held Items
None
Weak To
fire ×2ice ×2poison ×2flying ×2bug ×2
Resists
water ×0.5electric ×0.5grass ×0.5ground ×0.5

How to Obtain

Skiddo has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (16)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
GrowthLevel: 1normal
PWR0ACC0PP0
Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk.
Vine WhipLevel: 7grass
PWR0ACC100PP10
Strikes the foe with slender, whiplike vines.
Tail WhipLevel: 9normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
Leech SeedLevel: 12grass
PWR0ACC90PP10
Plants a seed on the foe to steal HP on every turn.
Razor LeafLevel: 13grass
PWR55ACC95PP25
Cuts enemies with leaves. High critical-hit ratio.
Worry SeedLevel: 16grass
PWR0ACC100PP10
Plants a seed on the foe giving it Insomnia.
SynthesisLevel: 20grass
PWR0ACC0PP5
Restores HP. The amount varies with the weather.
Take DownLevel: 22normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
BulldozeLevel: 26ground
PWR60ACC100PP20
Stomps down on the ground. Hits all and lowers Speed.
Seed BombLevel: 30grass
PWR80ACC100PP15
A barrage of hard seeds is fired at the foe.
Bulk UpLevel: 34fighting
PWR0ACC0PP20
Bulks up the body to boost both Attack and Defense.
Double EdgeLevel: 38normal
PWR0ACC100PP15
A life-risking tackle that also hurts the user.
Horn LeechLevel: 42grass
PWR75ACC100PP10
Attack that absorbs half the damage inflicted.
Leaf BladeLevel: 45grass
PWR0ACC100PP15
Slashes with a sharp leaf. High critical-hit ratio.
Milk DrinkLevel: 50normal
PWR0ACC0PP0
Recovers up to half the user's maximum HP.

Egg Moves (4)

Defense Curlnormal
PWR0ACC0PP40
Curls up to conceal weak spots and raise Defense.
Rolloutrock
PWR30ACC90PP20
Attack lasting 5 turns with rising intensity.
Milk Drinknormal
PWR0ACC0PP0
Recovers up to half the user's maximum HP.
Grassy Terraingrass
PWR0ACC0PP10
The ground turns to grass for 5 turns. Restores HP.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (16)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
GrowthLevel: 1normal
PWR0ACC0PP0
Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk.
Vine WhipLevel: 7grass
PWR0ACC100PP10
Strikes the foe with slender, whiplike vines.
Tail WhipLevel: 9normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
Leech SeedLevel: 12grass
PWR0ACC90PP10
Plants a seed on the foe to steal HP on every turn.
Razor LeafLevel: 13grass
PWR55ACC95PP25
Cuts enemies with leaves. High critical-hit ratio.
Worry SeedLevel: 16grass
PWR0ACC100PP10
Plants a seed on the foe giving it Insomnia.
SynthesisLevel: 20grass
PWR0ACC0PP5
Restores HP. The amount varies with the weather.
Take DownLevel: 22normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
BulldozeLevel: 26ground
PWR60ACC100PP20
Stomps down on the ground. Hits all and lowers Speed.
Seed BombLevel: 30grass
PWR80ACC100PP15
A barrage of hard seeds is fired at the foe.
Bulk UpLevel: 34fighting
PWR0ACC0PP20
Bulks up the body to boost both Attack and Defense.
Double EdgeLevel: 38normal
PWR0ACC100PP15
A life-risking tackle that also hurts the user.
Horn LeechLevel: 42grass
PWR75ACC100PP10
Attack that absorbs half the damage inflicted.
Leaf BladeLevel: 45grass
PWR0ACC100PP15
Slashes with a sharp leaf. High critical-hit ratio.
Milk DrinkLevel: 50normal
PWR0ACC0PP0
Recovers up to half the user's maximum HP.

TM/HM Moves (32)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Bulk Upfighting
PWR0ACC0PP20TM08
Bulks up the body to boost both Attack and Defense.
Bullet Seedgrass
PWR0ACC100PP30TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
PWR0ACC100PP10TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
PWR0ACC100PP25TM19
Attack that steals half the damage inflicted.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Roarnormal
PWR0ACC0PP20TM05
Switches the foe out or ends wild battle.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.

Type Summary

5
Weaknesses
4
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Skiddo. Use these types to counter it effectively.

Resistances & Immunities

Types that Skiddo resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Skiddo differs across the games we cover →

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