Working through some updates, thank you for your patience! Having a problem? Please give me a shout at cammy@polisheddex.app.

Accent Image to accompany hero

Skiddoin Pokémon Heart & Soul

grass

Pokédex Entry

Mount Pokémon

If it has sunshine and water, it doesn't need to eat, because it can generate energy from the leaves on its back. It has a placid disposition.

Skiddo in Pokémon Heart & Soul

Skiddo is #672 in the Pokédex for Pokémon skiddo. This page covers its grass typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Grass
Dex
#672
Abilities
SAP SIPPER(Primary)

Grass increases Attack.

GRASS PELT(Secondary)

Ups Defense in grass.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
200
pokeball
Poké Ball16.0%
greatball
Great Ball22.3%
ultraball
Ultra Ball27.9%
Base Exp
70
EV Yield
1 Hp
Wild Held Items
None
Weak To
fire ×2ice ×2poison ×2flying ×2bug ×2
Resists
water ×0.5electric ×0.5grass ×0.5ground ×0.5

How to Obtain

Skiddo isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (16)

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
GrowthLevel: 1normal
000
Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk.
Vine WhipLevel: 7grass
010010
Strikes the foe with slender, whiplike vines.
Tail WhipLevel: 9normal
010030
Wags the tail to lower the foe's Defense.
Leech SeedLevel: 12grass
09010
Plants a seed on the foe to steal HP on every turn.
Razor LeafLevel: 13grass
559525
Cuts enemies with leaves. High critical-hit ratio.
Worry SeedLevel: 16grass
010010
Plants a seed on the foe giving it Insomnia.
SynthesisLevel: 20grass
005
Restores HP. The amount varies with the weather.
Take DownLevel: 22normal
908520
A reckless charge attack that also hurts the user.
BulldozeLevel: 26ground
6010020
Stomps down on the ground. Hits all and lowers Speed.
Seed BombLevel: 30grass
8010015
A barrage of hard seeds is fired at the foe.
Bulk UpLevel: 34fighting
0020
Bulks up the body to boost both Attack and Defense.
Double EdgeLevel: 38normal
010015
A life-risking tackle that also hurts the user.
Horn LeechLevel: 42grass
7510010
Attack that absorbs half the damage inflicted.
Leaf BladeLevel: 45grass
010015
Slashes with a sharp leaf. High critical-hit ratio.
Milk DrinkLevel: 50normal
000
Recovers up to half the user's maximum HP.

TM/HM Moves (32)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Bullet Seedgrass
010030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Related tools
Use ← → arrow keys to navigate