Accent Image to accompany hero

Sinistchain Pokémon Heart & Soul

grassghost
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Pokédex Entry

Matcha Pokémon

It pretends to be tea, trying to fool people into drinking it so it can drain their life-force. Its ruse is generally unsuccessful.

Sinistcha in Pokémon Heart & Soul

Sinistcha is #1013 in the Pokédex for Pokémon Heart & Soul. This page covers its grass/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
GrassGhost
Dex
#1013
Abilities
Hospitality(Primary)

Restores ally's HP.

Heatproof(Secondary)

Heat and burn protection.

Growth Rate
mediumfast
Gender Ratio
Genderless
Egg Groups
mineral, amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
178
EV Yield
2 SpecialAttack
Wild Held Items
None
Weak To
fire ×2ice ×2flying ×2ghost ×2dark ×2
Resists
water ×0.5electric ×0.5grass ×0.5ground ×0.5
Immune To
normalfighting

Evolution Chain

Base form
• Use Leaf Stone on Poltchageist
• Use Unremarkableteacup on Poltchageist
• Use Shiny Stone on Poltchageist
• Use Master Pieceteacup on Poltchageist

How to Obtain

Sinistcha has no wild encounters recorded in this game. Evolve poltchageist to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (14)

Matcha GotchaLevel: 0grass
PWR80ACC90PP15
Absorbs half the damage inflicted. May cause a burn.
Stun SporeLevel: 1grass
PWR0ACC75PP30
Scatters a powder that may paralyze the foe.
WithdrawLevel: 1water
PWR0ACC0PP40
Withdraws the body into its hard shell to raise Defense.
AstonishLevel: 1ghost
PWR30ACC100PP15
Attack that may shock the foe into flinching.
AbsorbLevel: 6grass
PWR20ACC100PP0
Attack that absorbs half the damage inflicted.
Life DewLevel: 12water
PWR0ACC0PP10
Scatters water to restore the HP of itself and allies.
Foul PlayLevel: 18dark
PWR95ACC100PP15
The higher the foe's Attack the more damage caused.
Mega DrainLevel: 24grass
PWR40ACC100PP25
Attack that absorbs half the damage inflicted.
HexLevel: 30ghost
PWR0ACC100PP10
Does double damage if the foe has a status problem.
Rage PowderLevel: 36bug
PWR0ACC0PP20
Scatters powder to make foes attack only the user.
Strength SapLevel: 42grass
PWR0ACC100PP10
Saps the foe's Attack to heal HP, then drops Attack.
Shadow BallLevel: 48ghost
PWR80ACC100PP15
Hurls a black blob that may lower the foe's Sp. Def.
MementoLevel: 54dark
PWR0ACC0PP10
The user faints and harshly lowers foes Atk and Sp.Atk.
Leaf StormLevel: 60grass
PWR0ACC90PP5
Whips up a storm of leaves. Harshly lowers the Sp. Atk.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (14)

Matcha GotchaLevel: 0grass
PWR80ACC90PP15
Absorbs half the damage inflicted. May cause a burn.
Stun SporeLevel: 1grass
PWR0ACC75PP30
Scatters a powder that may paralyze the foe.
WithdrawLevel: 1water
PWR0ACC0PP40
Withdraws the body into its hard shell to raise Defense.
AstonishLevel: 1ghost
PWR30ACC100PP15
Attack that may shock the foe into flinching.
AbsorbLevel: 6grass
PWR20ACC100PP0
Attack that absorbs half the damage inflicted.
Life DewLevel: 12water
PWR0ACC0PP10
Scatters water to restore the HP of itself and allies.
Foul PlayLevel: 18dark
PWR95ACC100PP15
The higher the foe's Attack the more damage caused.
Mega DrainLevel: 24grass
PWR40ACC100PP25
Attack that absorbs half the damage inflicted.
HexLevel: 30ghost
PWR0ACC100PP10
Does double damage if the foe has a status problem.
Rage PowderLevel: 36bug
PWR0ACC0PP20
Scatters powder to make foes attack only the user.
Strength SapLevel: 42grass
PWR0ACC100PP10
Saps the foe's Attack to heal HP, then drops Attack.
Shadow BallLevel: 48ghost
PWR80ACC100PP15
Hurls a black blob that may lower the foe's Sp. Def.
MementoLevel: 54dark
PWR0ACC0PP10
The user faints and harshly lowers foes Atk and Sp.Atk.
Leaf StormLevel: 60grass
PWR0ACC90PP5
Whips up a storm of leaves. Harshly lowers the Sp. Atk.

TM/HM Moves (19)

Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
PWR0ACC100PP10TM53
Draws power from nature to attack. May lower Sp. Def.
Giga Draingrass
PWR0ACC100PP25TM19
Attack that steals half the damage inflicted.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Trick Roompsychic
PWR0ACC0PP5TM92
Slower Pokémon get to move first for 5 turns.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

5
Weaknesses
4
Resistances
2
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Sinistcha. Use these types to counter it effectively.

Resistances & Immunities

Types that Sinistcha resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Sinistcha differs across the games we cover →

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