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Accent Image to accompany hero

Shroomishin Pokémon Heart & Soul

grass

Pokédex Entry

Mushroom Pokémon

It loves to eat damp, composted soil in forests. If you enter a forest after a long rain, you can see many Shroomish feasting on composted soil.

Shroomish in Pokémon Heart & Soul

Shroomish is #285 in the Pokédex for Pokémon shroomish. This page covers its grass typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.

Type
Grass
Dex
#285
Abilities
EFFECT SPORE(Primary)

Leaves spores on contact.

QUICK FEET(Secondary)

Ups Speed if suffering.

Growth Rate
fluctuating
Gender Ratio
50% Male, 50% Female
Egg Groups
mon_egg_groups, p_updated_abilities
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
EV Yield
1 Hp
Weak To
fire ×2ice ×2poison ×2flying ×2bug ×2
Resists
water ×0.5electric ×0.5grass ×0.5ground ×0.5

How to Obtain

You can catch Shroomish in Petalburg Woods (rare), and in Route 14 Hns (rare). Wild ones range from level five to 48.

Wild Encounters (2)

Level Up Moves (10)

AbsorbLevel: 1grass
201000
Attack that absorbs half the damage inflicted.
TackleLevel: 4normal
35035
Charges the foe with a full- body tackle.
Stun SporeLevel: 7grass
07530
Scatters a powder that may paralyze the foe.
Leech SeedLevel: 10grass
09010
Plants a seed on the foe to steal HP on every turn.
Mega DrainLevel: 16grass
4010025
Attack that absorbs half the damage inflicted.
HeadbuttLevel: 22normal
7010015
A ramming attack that may cause flinching.
Poison PowderLevel: 28poison
07535
Scatters a toxic powder that may poison the foe.
GrowthLevel: 36normal
000
Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk.
Giga DrainLevel: 45grass
010025
Attack that steals half the damage inflicted.
SporeLevel: 54grass
010015
Scatters a cloud of spores that always induce sleep.

Egg Moves (5)

Fake Tearsdark
010020
Feigns crying to sharply lower the foe's Sp. Def.
Swaggernormal
0015
Confuses the foe, but also sharply raises its Attack.
Charmnormal
010020
Charms the foe and sharply reduces its Attack.
False Swipenormal
4010040
Attack that leaves the foe with at least 1 HP.
Helping Handnormal
0020
Boosts the power of ally recipient's moves.

TM/HM Moves (31)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Bullet Seedgrass
010030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Drain Punchfighting
01000TM60
Attack that absorbs half the damage inflicted.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Snatchdark
0010TM49
Steals the effects of the move the target uses next.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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