Maractusin Pokémon Heart & Soul
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Pokédex Entry
Cactus Pokémon
Arid regions are their habitat. When it moves rhythmically, it makes a sound similar to maracas, making the surprised Pokémon flee.
Maractus in Pokémon Heart & Soul
Maractus is #556 in the Pokédex for Pokémon Heart & Soul. This page covers its grass typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Changes water into HP.
Raises Speed in sunshine.
Draws in Water moves.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (22)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Spiky ShieldLevel: 1Spiky Shield | grass | PWR0 | ACC0 | PP10 | ||
| Evades attack, and damages the foe if struck. | ||||||
| Cotton GuardLevel: 1Cotton Guard | grass | PWR0 | ACC0 | PP10 | ||
| Wraps its body in cotton. Drastically raises Defense. | ||||||
| After YouLevel: 1After You | normal | PWR0 | ACC0 | PP15 | ||
| Helps out the target, letting it move next. | ||||||
| PeckLevel: 1Peck | flying | PWR35 | ACC100 | PP35 | ||
| Attacks the foe with a jabbing beak, etc. | ||||||
| AbsorbLevel: 1Absorb | grass | PWR20 | ACC100 | PP0 | ||
| Attack that absorbs half the damage inflicted. | ||||||
| Sweet ScentLevel: 3Sweet Scent | normal | PWR0 | ACC100 | PP20 | ||
| Allures the foes to harshly reduce evasiveness.Allures the foes to reduce evasiveness. | ||||||
| GrowthLevel: 6Growth | normal | PWR0 | ACC0 | PP0 | ||
| Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk. | ||||||
| Pin MissileLevel: 10Pin Missile | bug | PWR0 | ACC0 | PP20 | ||
| Sharp pins are fired to strike 2 to 5 times. | ||||||
| Mega DrainLevel: 13Mega Drain | grass | PWR40 | ACC100 | PP25 | ||
| Attack that absorbs half the damage inflicted. | ||||||
| SynthesisLevel: 15Synthesis | grass | PWR0 | ACC0 | PP5 | ||
| Restores HP. The amount varies with the weather. | ||||||
| Cotton SporeLevel: 18Cotton Spore | grass | PWR0 | ACC0 | PP40 | ||
| Spores cling to the foes, Spores cling to the foe, sharply reducing Speed. | ||||||
| Needle ArmLevel: 22Needle Arm | grass | PWR60 | ACC100 | PP15 | ||
| Attacks with thorny arms. May cause flinching. | ||||||
| Giga DrainLevel: 26Giga Drain | grass | PWR0 | ACC100 | PP25 | ||
| Attack that steals half the damage inflicted. | ||||||
| AcupressureLevel: 29Acupressure | normal | PWR0 | ACC0 | PP30 | ||
| The user sharply raises one of its stats. | ||||||
| IngrainLevel: 33Ingrain | grass | PWR0 | ACC0 | PP20 | ||
| Lays roots that restore HP. The user can't switch out. | ||||||
| Petal DanceLevel: 38Petal Dance | grass | PWR70 | ACC100 | PP0 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| Sucker PunchLevel: 42Sucker Punch | dark | PWR0 | ACC100 | PP5 | ||
| Strikes first if the foe is preparing Attack. | ||||||
| Sunny DayLevel: 45Sunny Day | fire | PWR0 | ACC0 | PP5 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Petal BlizzardLevel: 48Petal Blizzard | grass | PWR90 | ACC100 | PP15 | ||
| Stirs up a violent storm of petals to attack all. | ||||||
| Solar BeamLevel: 50Solar Beam | grass | PWR120 | ACC100 | PP10 | ||
| Absorbs light in one turn, then attacks next turn. | ||||||
| Cotton GuardLevel: 55Cotton Guard | grass | PWR0 | ACC0 | PP10 | ||
| Wraps its body in cotton. Drastically raises Defense. | ||||||
| After YouLevel: 57After You | normal | PWR0 | ACC0 | PP15 | ||
| Helps out the target, letting it move next. | ||||||
Egg Moves (9)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Bullet SeedBullet Seed | grass | PWR0 | ACC100 | PP30 | |
| Shoots 2 to 5 seeds in a row to strike the foe. | |||||
| BounceBounce | flying | PWR85 | ACC85 | PP5 | |
| Bounces up, then down the next turn. May paralyze. | |||||
| Worry SeedWorry Seed | grass | PWR0 | ACC100 | PP10 | |
| Plants a seed on the foe giving it Insomnia. | |||||
| Leech SeedLeech Seed | grass | PWR0 | ACC90 | PP10 | |
| Plants a seed on the foe to steal HP on every turn. | |||||
| Seed BombSeed Bomb | grass | PWR80 | ACC100 | PP15 | |
| A barrage of hard seeds is fired at the foe. | |||||
| Wood HammerWood Hammer | grass | PWR120 | ACC100 | PP15 | |
| Slams the body into a foe. The user gets hurt too. | |||||
| SpikesSpikes | ground | PWR0 | ACC0 | PP20 | |
| Sets spikes that hurt a foe switching in. | |||||
| Grass WhistleGrass Whistle | grass | PWR0 | ACC55 | PP15 | |
| Lulls the foe into sleep with a pleasant melody. | |||||
| Grassy TerrainGrassy Terrain | grass | PWR0 | ACC0 | PP10 | |
| The ground turns to grass for 5 turns. Restores HP. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PeckLevel: 1Peck | flying | PWR35 | ACC100 | PP35 | ||
| Attacks the foe with a jabbing beak, etc. | ||||||
| AbsorbLevel: 1Absorb | grass | PWR20 | ACC100 | PP0 | ||
| Attack that absorbs half the damage inflicted. | ||||||
| Sweet ScentLevel: 3Sweet Scent | normal | PWR0 | ACC100 | PP20 | ||
| Allures the foes to harshly reduce evasiveness.Allures the foes to reduce evasiveness. | ||||||
| GrowthLevel: 6Growth | normal | PWR0 | ACC0 | PP0 | ||
| Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk. | ||||||
| Pin MissileLevel: 10Pin Missile | bug | PWR0 | ACC0 | PP20 | ||
| Sharp pins are fired to strike 2 to 5 times. | ||||||
| Mega DrainLevel: 13Mega Drain | grass | PWR40 | ACC100 | PP25 | ||
| Attack that absorbs half the damage inflicted. | ||||||
| SynthesisLevel: 15Synthesis | grass | PWR0 | ACC0 | PP5 | ||
| Restores HP. The amount varies with the weather. | ||||||
| Cotton SporeLevel: 18Cotton Spore | grass | PWR0 | ACC0 | PP40 | ||
| Spores cling to the foes, Spores cling to the foe, sharply reducing Speed. | ||||||
| Needle ArmLevel: 22Needle Arm | grass | PWR60 | ACC100 | PP15 | ||
| Attacks with thorny arms. May cause flinching. | ||||||
| Giga DrainLevel: 26Giga Drain | grass | PWR0 | ACC100 | PP25 | ||
| Attack that steals half the damage inflicted. | ||||||
| AcupressureLevel: 29Acupressure | normal | PWR0 | ACC0 | PP30 | ||
| The user sharply raises one of its stats. | ||||||
| IngrainLevel: 33Ingrain | grass | PWR0 | ACC0 | PP20 | ||
| Lays roots that restore HP. The user can't switch out. | ||||||
| Petal DanceLevel: 38Petal Dance | grass | PWR70 | ACC100 | PP0 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| Sucker PunchLevel: 42Sucker Punch | dark | PWR0 | ACC100 | PP5 | ||
| Strikes first if the foe is preparing Attack. | ||||||
| Sunny DayLevel: 45Sunny Day | fire | PWR0 | ACC0 | PP5 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Solar BeamLevel: 50Solar Beam | grass | PWR120 | ACC100 | PP10 | ||
| Absorbs light in one turn, then attacks next turn. | ||||||
| Cotton GuardLevel: 55Cotton Guard | grass | PWR0 | ACC0 | PP10 | ||
| Wraps its body in cotton. Drastically raises Defense. | ||||||
| After YouLevel: 57After You | normal | PWR0 | ACC0 | PP15 | ||
| Helps out the target, letting it move next. | ||||||
TM/HM Moves (26)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | flying | PWR60 | ACC0 | PP20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Bullet SeedBullet Seed | grass | PWR0 | ACC100 | PP30 | TM09TM09 | |
| Shoots 2 to 5 seeds in a row to strike the foe. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Drain PunchDrain Punch | fighting | PWR0 | ACC100 | PP0 | TM60TM60 | |
| Attack that absorbs half the damage inflicted. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Energy BallEnergy Ball | grass | PWR0 | ACC100 | PP10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga DrainGiga Drain | grass | PWR0 | ACC100 | PP25 | TM19TM19 | |
| Attack that steals half the damage inflicted. | ||||||
| Grass KnotGrass Knot | grass | PWR1 | ACC100 | PP20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Poison JabPoison Jab | poison | PWR80 | ACC100 | PP20 | TM84TM84 | |
| A stabbing attack that may poison the foe. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| SafeguardSafeguard | normal | PWR0 | ACC0 | PP25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Solar BeamSolar Beam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Maractus. Use these types to counter it effectively.
Resistances & Immunities
Types that Maractus resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Maractus, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.