Accent Image to accompany hero

Gulpinin Pokémon Emerald Legacy

poison

Pokédex Entry

Stomach Pokémon

This Pokémon's stomach fluid can even digest scrap iron. In one gulp, it can swallow something that is as large as itself.

Gulpin in Pokémon Emerald Legacy

Gulpin is #316 in the Pokédex for Pokémon Emerald Legacy. This page covers its poison typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
Poison
Dex
#095 Hoenn Dex · #316 National
Abilities
Liquid Ooze(Primary)

Draining causes injury.

Sticky Hold(Secondary)

Prevents item theft.

Growth Rate
fluctuating
Gender Ratio
50% Male, 50% Female
Egg Groups
amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
225
pokeball
Poké Ball17.7%
greatball
Great Ball24.4%
ultraball
Ultra Ball29.7%
Base Exp
75
EV Yield
1 Hp
Wild Held Items
Weak To
ground ×2psychic ×2
Resists
grass ×0.5fighting ×0.5poison ×0.5bug ×0.5fairy ×0.5

How to Obtain

Look for Gulpin in Route 110 (rare). Wild ones range from level 14 to 15.

Wild Encounters (1)

Level Up Moves (13)

PoundLevel: 1normal
PWR40ACC100PP35
Pounds the foe with forelegs or tail.
YawnLevel: 6normal
PWR0ACC100PP10
Lulls the foe into yawning, then sleeping next turn.
Poison GasLevel: 9poison
PWR0ACC70PP40
Envelops the foe in a toxic gas that may poison.
SludgeLevel: 14poison
PWR65ACC100PP20
Sludge is hurled to inflict damage. May also poison.
AmnesiaLevel: 17psychic
PWR0ACC0PP20
Forgets about something and sharply raises SP. DEF.
EncoreLevel: 23normal
PWR0ACC100PP5
Makes the foe repeat its last move over 2 to 6 turns.
Body SlamLevel: 26normal
PWR85ACC100PP15
A full-body slam that may cause paralysis.
ToxicLevel: 31poison
PWR0ACC85PP10
Poisons the foe with an intensifying toxin.
Sludge BombLevel: 36poison
PWR95ACC100PP15
Sludge is hurled to inflict damage. May also poison.
StockpileLevel: 40normal
PWR0ACC0PP10
Charges up power for up to 3 turns.
Spit UpLevel: 42normal
PWR100ACC100PP10
Releases stockpiled power (the more the better).
SwallowLevel: 42normal
PWR0ACC0PP10
Absorbs stockpiled power and restores HP.
RecoverLevel: 46normal
PWR0ACC0PP5
Recovers up to half the user's maximum HP.

Egg Moves (4)

Dream Eaterpsychic
PWR100ACC100PP15
Takes one half the damage inflicted on a sleeping foe.
Acid Armorpoison
PWR0ACC0PP40
Liquifies the user's body to sharply raise DEFENSE.
Smogpoison
PWR20ACC100PP20
An exhaust-gas attack that may also poison.
Pain Splitnormal
PWR0ACC100PP20
Adds the user and foe's HP, then shares them equally.

TM/HM Moves (23)

Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
PWR0ACC85PP10TM06
Poisons the foe with an intensifying toxin.
Bullet Seedgrass
PWR15ACC100PP30TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Hidden Powernormal
PWR1ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP10TM11
Boosts the power of FIRE- type moves for 5 turns.
Ice Beamice
PWR95ACC100PP15TM13
Blasts the foe with an icy beam that may freeze it.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP10TM18
Boosts the power of WATER- type moves for 5 turns.
Giga Draingrass
PWR75ACC100PP15TM19
An attack that steals half the damage inflicted.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the TRAINER is disliked.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's SP. DEF.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Sludge Bombpoison
PWR95ACC100PP15TM36
Sludge is hurled to inflict damage. May also poison.
Facadenormal
PWR70ACC100PP20TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Snatchdark
PWR0ACC100PP10TM49
Steals the effects of the move the target uses next.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
PWR60ACC100PP15HM06
A rock-crushing attack that may lower DEFENSE.

Move Tutor Moves (18)

Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Counter(Battle Frontier Lounge 7)fighting
PWR1ACC100PP20Tutor
Retaliates any physical hit with double the power.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Dream Eater(Battle Frontier Lounge 7)psychic
PWR100ACC100PP15Tutor
Takes one half the damage inflicted on a sleeping foe.
Explosion(Pacifidlog Town Pokemon Center 1F)normal
PWR250ACC100PP5Tutor
Inflicts severe damage but makes the user faint.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Dynamic Punch(Mossdeep City)fighting
PWR100ACC70PP10Tutor
Powerful and sure to cause confusion, but inaccurate.
Rollout(Mauville City)rock
PWR30ACC90PP20Tutor
An attack lasting 5 turns with rising intensity.
Snore(Battle Frontier Lounge 7)normal
PWR60ACC100PP20Tutor
A loud attack that can be used only while asleep.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Mud Slap(Battle Frontier Lounge 7)ground
PWR30ACC100PP15Tutor
Hurls mud in the foe's face to reduce its accuracy.
Ice Punch(Battle Frontier Lounge 7)ice
PWR75ACC100PP15Tutor
An icy punch that may freeze the foe.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC90PP15Tutor
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Defense Curl(Battle Frontier Lounge 7)normal
PWR0ACC0PP40Tutor
Curls up to conceal weak spots and raise DEFENSE.
Thunder Punch(Battle Frontier Lounge 7)electric
PWR75ACC100PP15Tutor
An electrified punch that may paralyze the foe.
Fire Punch(Battle Frontier Lounge 7)fire
PWR75ACC100PP15Tutor
A fiery punch that may burn the foe.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Gulpin. Use these types to counter it effectively.

Resistances & Immunities

Types that Gulpin resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Gulpin differs across the games we cover →

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